Can it work with a mac and x-plane 10?
1385834
I have seen a Youtube video of them working with X-Plane 10.2, but don't know if it was through a Mac!
1385835
For anyone else that might be wondering this - the short answer is that it *can* work with the mac version of xplane provided that the actual FIP device is plugged into a windows PC somewhere on the same network. There is a plugin that was developed which will enable the device to be controlled by any version of xplane - but since the device itself uses microsofts directdraw features, it must be plugged into a windows device. I am currently running xplane on my own macbook pro, and I have the FIP device plugged into my MS Surface tablet. It is not ideal, but my surface is certainly not capable of running xplane. For anyone else that might be wondering this - the short answer is that it *can* work with the mac version of xplane provided that the actual FIP device is plugged into a windows PC somewhere on the same network. There is a plugin that was developed which will enable the device to be controlled by any version of xplane - but since the device itself uses microsofts directdraw features, it must be plugged into a windows device. I am currently running xplane on my own macbook pro, and I have the FIP device plugged into my MS Surface tablet. It is not ideal, but my surface is certainly not... » Read More For anyone else that might be wondering this - the short answer is that it *can* work with the mac version of xplane provided that the actual FIP device is plugged into a windows PC somewhere on the same network. There is a plugin that was developed which will enable the device to be controlled by any version of xplane - but since the device itself uses microsofts directdraw features, it must be plugged into a windows device. I am currently running xplane on my own macbook pro, and I have the FIP device plugged into my MS Surface tablet. It is not ideal, but my surface is certainly not capable of running xplane. « Show Less
763112
You have to download a plug-in from X-plane.org. Install in plug-in folder. Activate the plug-in.
1411698
Apparantly, it will. Here is an old (2007) article about using it on a Mac. http://www.vendetta-online.com/x/msgboard/5/17934 To summarise, there is a standard for joysticks called HID (Human Interface Device). Macs support this standard. If your device meets the standard, a Mac will use it without needing drivers. THe X-52 does, at least according to the fellow Aussie who wrote this article.
1174270
If you mean OS X Mavericks, I doubt it very much. It hardly worked with Windows XP but hey, give it a shot and then let everyone else know.
1177922
Yes, it will work with Mac but we advise that you contact your printer manufacturer to see if the print server is compatible with the printer.
1264245
Per the X plane 10 forum it will work, the bigger issue can be the graphics card, AMD and Nvidia work, others not sure.
15482
I used my Ch eclipse with PC - useing Fsx and I have used it with xplane , now using with Mac I would go to the ch products site just to make sure they support the Mac system you have. Play it safe. I do remember when I uses it with xplane I had to do a lot of experimenting with assigning buttons the proper things I wanted them to do. Well I hope that helps good luck my friend
2118008
Yes...but you must download the XSaitekpanels plug-ins in order to make Saitek products work with X-Plane.
1235429
I don't believe it may fully wotk out of box but a quick search yields this thread which may be worth a read:http://forums.logitech.com/t5/PC-Gaming/Gamepad-f310-Mac-Compatibility-how-to-install-on-a-Mac/td-p/529274Some folks seem to have workarounds but a Mac might not read the X-input format, only traditional direct input. In other words you may be able to use the controller in one mode but not the other.
1488680
I will admit I have used neither X-Plane or MS Flight Simulator; howeverm, every mac user I have discussed flight simulators basically says X-Plane leaves every other flight sim in the dust.
49218
Yes they work on the mac... I used them for X-Plane on a mac a couple of years back and they worked wonderfully... but please visit this thread...and use the link on the posts there for the plugin...you might have to use the plug in. http://forums.pilotedge.net/viewtopic.php?f=3&t=886 you will find the plugins here http://forums.x-plane.org/index.php?app=downloads&showfile=14646 -cheers
766022
Yes it will work. As long as it's a 2.5" laptop style hard drive with IDE/ata. As for the OSX 10.9, as long as you format it using your Mac, then I see no reason that it wouldn't work!
2119453
X Plane 10 may work with your MacBook May, 2006, but it will not be capable to utilize all the programs within X Plane 10. I have been an X Plane user since the old 7.5 days. You will find that X Plane 9 will work well (It did on my MacBook November 2006). However, X Plane 10 was largely a disaster. I recently bought a new iMac with 8 MB of ram and a very fast video card and X Plane works great. Fast, smooth and great graphics with Super Retina DisplayHope this is helpful. Happy flying
15483
Hi Susan. I fly with both Flight Simulator X and X-Plane 10 with my CH Yoke, but I do not have a Mac. It is a USB device, and I believe the Mac OS does support USB and therefore would be able to read the USB inputs from the Eclipse Yoke. There is a control manager which is for Windows machines only, but you do not need it to install and use the yoke. All the individual calibration and key/axis assignments can be made from within X-Plane 10.
156680
In terms of plug and play yes, however I don't believe the software suite will be compatible with Mac.
1429993
that depends if the x-plane 10 you have can work on both pc & macbook . cause if that is the case then maybe the game will work on your macbook hopefully .
1099538
According to the data on the box the answer is "YES", it will work on MAC OS X v10.6.8 or later (64-bit required) / MAC OS X v10.7.5 or later.