Addicks in seventh heaven
316424
SOME time ago, when Jerome Thomas greeted a deflected strike against Tottenham Hotspur with the merest of smiles, he subsequently promised to celebrate properly upon his next goal.
176971
Still listening to this classic Dead song.  And writing about it on Twitter... It's an MP3 that I ripped from the Mars Hotel album. Which I bought on CD many years ago. I've listened to this track about 1000 times. When I play it it puts a smile on my face. Because Cucamonga is a place with no pride, imho.  It's a joke, kind of like Truckin makes fun of New Orleans, a town that done the Dead wrong, once, a long time ago. Now if it were on vinyl I would have wore it out a long time ago. I'm sure there was a copy of the song on the disk Apple stole from me. There you have it RIAA. You can go after Apple. I'll support you because they stole from both of us. They have no right to listen to PofC. I imagine Steve Jobs and Phil Shindler sitting around smokin a doobie listening to Phil Lesh sing, thinking "Dave has good taste in music." BTW, Cucamonga is a suburb in southern CA. Near Ontario. Probably very non-descript. Might have been interesting 70 years ago. And that's your bedtime story for Saturday, boys and girls. Have a nice day, don't hit your brother (or sister) and be nice to the sitter!
741501
How do you cap an evening of pure magic? With more magic. Perhaps a quick coup de theatre.
226275
By Christopher Hirst  With heaven on display at King's Cross and the heavens in Greenwich, London is pretty well stocked with the celestial at present. Let's start our extraterrestrial explorations on the Euston Road, not a milieu customarily thought of as Elysian.
395575
Again this year, we offer the video-game shopper a cheat sheet identifying some of the top titles of the holiday season. Keep in mind that weird tastes abound and some are reflected on this list, which is culled from hundreds of games released in time for the holidays.
266840
If you've had a CT or MRI scan recently, ask your doctor for the CD. You can make something pretty with it. In Bodyhack.
409434
Gabe: Sorry for the late comic strip today. It was just a little more than I was able to get done in one day. I ended up having to finish it up this morning. I've had some requests for wallpapers of the relief at the top of the Olympus and I'll try and get something like that out.
424911
Tycho:  Rhythm games aren't my forte, but I have a lot of inbuilt experience with meter which helps me fake it until I can build genuine skill.  And, as rhythm elements have crept into the entire medium, Tycho stock has been in a boom phase.  It's understandable, then, that while I soar and illuminate - and Gabriel sputters, bound to earth - tensions related to my prowess have begun to burn red-hot.  That is, until they cool again.  These things have a way of working themselves out in the fullness of time.          There's an incredible article over at Wired this month (and possibly also in the magazine?) about the Bungie's psychological approach to game design.  What a tremendous challenge it must be to retain authorial control in such a case!  As someone whose output is rarely screened by any agency, the whole thing gave me chills.  The right to fail nobly in a creative endeavor (as we sometimes do) is such a powerful luxury.  No such luxury may be extended to them, upon whose toil an entire platform rests.  God keep me from such a fate.          I keep hearing that Metroid Prime 3: Corruption isn't being promoted very well, but the person saying this always seems to know about it, and then when people share this complaint in the thread those people also seem to be "in the know."  It ships on the twenty-seventh of August, if you weren't aware - but since you almost certainly are, we needn't dwell on it.  What we should be dwelling on are the series of teaser vids that Retro has been trickling out.  Metroid's largely mysterious heroine has always been a huge draw for me, and going into deep detail about the character would actually damage the mystique.  But the universe she operates in need not be vague, which is why these clips are such a rich meal:  there's the Aurora Unit trailer that modernizes ancient Metroid canon in a classy way, and there's a treat at the end of the Valhalla trailer that ties it all together.  They both cover a setting that has gotten darker and more sophisticated, tones we don't typically associate with Nintendo.       We like to get kicks in on the post-Harmonix Guitar Hero, partly based on their "wacky" multiplayer concept - which ordinary gamers will probably love - but also out of a sort of tribal loyalty.  This having been established, they've built an authentically heroic tracklist that really has a lot of beef.  Going from the most recent Rock Band announcement out of Leipzig, both versions appear to have Radiohead's "Creep" and the Beastie Boys' "Sabotage," which is something of a comfort.  After seeing different songs on each game from Metallica and The Rolling Stones, I wasn't sure if they were already traveling down the catalogues securing exclusive weaponry.  I hope that the labels in this case see the old wisdom of arming both sides.
489332
Tycho:  Here is the final sequence of Armadeaddon, which you may think of as a kind of bonus stage.  The next time poor diet or exhaustion leaves us without rejoinder to infernal continuity, panel two should provide more than enough raw material.
325314
Japanese love hotels offer privacy to paramours wishing to copulate in peace, as they have for decades. A new book by photographer Misty Keasler documents their high-tech makeover -- game consoles, karaoke boxes, sex machines and more. By Lisa Katayama.
745943
For a new television network, the CW sure has plenty of returning shows. Remember the cute kids and their minister dad from the WB's 7th Heaven? It's right where it used to be on Monday night.
305759
Tycho:  In case you are wondering, cats apparently need regular maintenance, like cars.  And, like an oil change, this juicing process can be done (I'm told) at home, preferably with the curtains drawn and a couple inches of sawdust laid down.  That's right: you can wring out your own cat's asshole.  This is the kind of helpful information you can expect when you visit Penny Arcade.  Don't everybody run home at once.    I've been playing a lot of Prism on the DS, even though the Zelda cartridge seems to squeal as I remove it.  I understand there's some kind of Ghost Ship?  I forget all of my cares, and also the cares of Princess Zelda, once those beams begin to refract.    They've ginned up some ridonculous crap about light eating space monsters to support their gameplay, which is very solid, and requires no extraterrestrial photophiles.  It's a puzzle game.  When I put pieces of a puzzle together, I never think about how alone each piece must feel, longing only to congregate with similarly knobbed partial images.  So, discard that.  Discard also the truly nasty presentation, no doubt a result of hard time done in already the Mobile and PC Casual markets.  Part these imperfections like tall savannah grass, and gaze into the game's rich core:  the creation of sometimes very complex circuits.     Inside each puzzle grid, the player is given some combination of Light Emitting Entities, Reflective Mirrors, Splitters, or Prisms.  You must jigger the aforementioned until light of the correct colors is distributed to targets around the edge of the field.  That's it, and the fun comes from how complicated this process can become.  There are quite a few cooperative puzzles as well - where each player has access to half the grid, and they must work together to route everything.  If you try this mode - and I request that you do so, as you only need one (1) cartridge and a willing accomplice - I recommend that you each turn your DS sideways, so that the UI is along the bottom.  That will make it so that "left" and "right" and "up" and "down" all mean the same thing to each of you.  Trust me, you want this.  The game is hard enough without the horror of fully relative terms.    Prism actually taught me something fairly significant about why I play games, and I think it's because the gameplay is so clean and the presentation so spartan that I could pick up on it.  I like games that generate communication.  This is why team-based shooters, roleplaying games, and tactical games are my delight - every one of these entails a suite of custom language to describe it, they require constant dialogue, and, most importantly, all other things being equal these games can be won by the efficient use of language.  Working out puzzles together in Prism has a strong logic component, but in large part the challenge was communicating ethereal notions succinctly.    I suppose this is also why I torment you here, thrice weekly: even when playing a game by myself, I am harvesting the experience so that it may be reconstituted here.  So, thank you for reading.  You dignify my leisure hours.          The Playstation 3 in the office has been more than acceptable for playing the sometimes short, often bad games that have arrived on it - but this holiday, with the titles to prove out the claim, I had to "get mine" in the bawdy parlance of the young.  What tipped my hand wasn't the four hundred dollar system on offer, rather, it was the three hundred and seventy nine dollar model.  These are probably mostly a mail order proposition, but any of those rare twenty gig models the platform launched with got bumped down by the new price.  It's inexpensive by PS3 standards, but it's positively cheap for a Blu-Ray device.  Now fully franchised, flexing all the rich benefits of Sony citizenship, you may expect me to be even more brutal in my critique.
27913
How to uncover your own Hidden Gems.
531076
A glimpse into the cast of Flavours.
721549
By Julie Sevrens Lyons, San Jose Mercury News, Calif.  Dec.
582417
The script Allan Houston and the Knicks continue to write keeps getting curioser and curioser. Call it Allan in Wonderland, for Tweedledum may have had it pegged in Lewis Carroll&#39;s
642393
Try these (slightly) more palatable tactics.