Q&amp;A with Adam Beach
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The Flags of Our Fathers actor talks about racism in Hollywood, his dream role, and why people think it's OK call him "Chief" (it's not)
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Wired News chats with the director of This Film Is Not Yet Rated and gets a glimpse of the secretive movie-ratings system. Oh, and we learn why John Waters rocks on. By Randy Dotinga.
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The Oscar nominee talks about his movies, his favorite Boston insults and his own new entourage
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Tycho: Keek directed me to a radical (and potentially even "badical") article on BioShock over at Gamers Wif Jobs. I've been wondering about the recent PR shift the game has gone through, because I don't just keep hearing that it is a "shooter first," but I keep hearing specifically that it is a "kick-ass shooter," even though it's a game where you learn about Objectivism underwater while helping jealous composers get revenge. I've never doubted that the game will be great, by whatever road it reaches that greatness. The recent WWE slant just had me curious about whether I'll be able to perform a suplex in-game. You may not think that is important, but it is totally important.(CW)TB
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Tycho: If you'd like to submit some questions for the PAX panels next week, we won't stop you. Indeed, we might actively encourage such a thing.(CW)TB
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Gabe: I know we don't talk about our game much. We really don't want to beat you guys over the head with it. Honestly we handle most of our big projects that way. We try to make coming here "easy" and I don't want you guys to feel like you're constantly being pitched something. Balancing that against the fact that if we don't tell you about things like new shirts and books you are less likely to purchase them is tricky. another reason for the lack of coverage is that we really weren't sure the game was going to be any good. We're doing a lot of the art and all the writing but the reality is that this was a collaboration with the Hothead guys and until very recently I wasn't convinced making the game was a good idea.Tycho said it best in a couple interviews "games look like shit until they look awesome." it's really more than that though because they also play like shit until they are fun. I remember getting the first build months ago and telling Tycho we should scrap the entire thing. The builds kept coming though and they kept getting better and better. I understand now that that's just how game development works. It wasn't until the most recent build that I finally saw something genuinely fun. The Hothead guys obviously knew what they were making but for me it was like looking at a sketch and not understanding how it could ever be a finished painting. I've played through it multiple times now and I can tell you truthfully that it's funny and it's fun to play. If you like PA I believe you will enjoy it. If you don't know about PA I think you will still laugh and If you hate us you'll hate our game. The game just hit beta and Hothead is polishing it more and more every day. I can tell you that what I see right now I'm honestly proud of. Tycho has written some of his best stuff for this game. Like me, he hates himself and hates the things he makes so he would never link you to this, but I feel like he deserves it. A while back Tycho spent a week at the Hothead studio writing non stop for the game. Ron Gilbert was up there as well and he posted this on his blog shortly after."Jerry from PA is up here as well doing the writing and it's a thrill to see him work.He's a top-shelf writer, right up there with Tim Schafer and Dave Grossman."I'm sure when Tycho sees I linked that he'll go right for his wrists, but it's true. An early build of the game recently made its way through the media digestive system. The result is that you will see coverage of it popping up at many of your favorite game news sites. Everything I've seen so far has been very positive but I guess that's the way it is with previews. I think the best place to go is Gametrailers as they simply post high quality video of the game being played. You can make your own decisions based on what you see. If you want more you can watch the 1up show where a narcoleptic Jedi will tell you that the game is "like not really like PA but also like totally like PA." Maybe that's helpful to someone? The Gamelife blog over at Wired also has a very complete write up of the game if you want more than just raw footage. It's funny, before the game I never would have thought twice about calling someone a narcoleptic Jedi. After I had typed it out though I paused. Am I Derek Smart now? Will this effect our PR persons relationship with 1Up and other media outlets? Will they savage us in their review and will that hurt sales? Should I not talk about the coverage at all?Even if all of that is true should I care?Obviously the answer is no. -Gabe out
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Tycho:  I've been au Canada at Hothead since Monday, making a final pass on the entire script and writing new stuff for things we managed to fit into the first ep.  After two days of this process, I feel as though my brain has been dragging a plough through a stubborn field.  Like every other part of this adventure, it's been profoundly educational.  I enjoy it, but there is a constant electrical hum in my skull that I assume is the byproduct of creating a universe in real time.
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An annotated interview with the cryptic auteur about his new film, "Notre Musique," and other things.
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Gabe: So the big news today, in the world of web comics at least is that PvP is getting itself animated. Scott posted the news along with a little teaser over on his site. He"s actually writing the entire thing with the help of Kris Straub. I was a big fan of the old Blamimations they did together and I"ve told them both whenever possible that they needed to collaborate more. I make jokes when I"m uncomfortable and it just so happens I have issues with anxiety so I"m essentially uncomfortable all day. That means I spend a lot of my time making jokes. When Scott and Kris were up here visiting I hardly said a word. They"re just too funny and they"re always on. You just can"t compete with them, all you can do is laugh.
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Arts & entertainment: As Orlando Bloom makes his stage debut, he talks to Mark Lawson about cracking a northern accent - and those rumours of nudity.
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This is the question posed by Will Hurley of BMC.  After chatting with him today about life, the upcoming elections, and the open source community in general, I decided that I am pretty curious about how to answer that question myself. read more
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I was in the audience yesterday when the one dramatic moment of the conference took place. Scoble was on stage. Mike Arrington was sitting to my right in the front row of the second section (on the right). Mike showed me a piece he was writing, and I gulped. It said Scoble was leaving Podtech and probably going to FastCompany to start a TV network for them. Since Scoble is my friend, I knew that there was some truth to this, but was disappointed to see it was coming out, esp at a moment when Scoble wouldn't have a moment to think and consult with friends before formulating a response. HIs laptop screen was being projected as we watched him edit his comment on TechCrunch. At one point Mike asked if I thought he knew we could see what he was typing. I didn't think he did. Anyway, Scoble lets it all hang out. And somehow he gets away with it. What would kill most people just stings him, and he smiles through it all, in his bumbling Scoble-like way, and it always amazes me how he makes lemonade out of the lemons. This isn't the optimal way to announce you're leaving a company, and his deal with FC isn't final yet. But somehow I think he'll navigate this transition and come out in a better place after the dust settles.
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David Gardner continues his interview with CEO Jim Sinegal.
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Taking Questions: A first set of answers from James Sanders, an architect, author and filmmaker based in New York City, based on questions from City Room readers.
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Brush up your knowledge of Hollywood!
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The last podcast of the year, for sure, it's a tutorial on the meaning of the at-sign in Twitter for Dave Sifry. Maybe I got it wrong? If so, post a comment here.
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Chris Kohler and friends podcast from Japan, discussing the highs and lows of the Tokyo Game Show. Plus: More TGS pics and game impressions. In Game|Life.