Rants: Bridges, Wii Ballyhoo
341940
Readers remark on the insidious "Wii" and building better bridges. Plus: Links to our most popular blog posts.
403771
Gabe: There is some really nice HD footage from PAX available over at gametrailers.com now. They have a pretty slick behind the scenes look at how the show comes together as well as an interview with Gaybe and Tykoh from Pennies Arcadez!
186698
Tycho:  It hasn't become official policy, yet.  But with Gabriel's afternoon whiled away with kids' movie tie-in title Surf's Up - followed by a raucous Pokemon Tournament that saw his Monferno victorious - well, it would be easy to come away with that impression.  It's a dangerous genre, games for young people, as it's practically defined by cramped budgets and shoehorned licenses.  It is also much more unassuming, much lighter fare, and doesn't delight in abusing the player as more "sophisticated" games do.  I suppose that has its own appeal.
613357
Tycho:  To fully communicate Lair, you really to need a video component - and the review over at Gametrailers really sets things straight.  The abrupt storytelling, technical stumbles, and strange behavior are all much better delivered by the game itself than by my hyperbole.       (CW)TB
482000
THEY USED TO be for kids. Space Invaders, Pong, Doom, some of them were shoot-âem-up fun, others were just, well, fun. But computer games have changed.
32454
Tycho:  Gabe keeps coming into the Goddamn office with his Goddamn tales of high adventure, telling me about how there's tokens or some shit in Burning Crusade now, or maybe tiers, and other words I had scoured from my consciousness.  He also says there is hot new five-man content, which initially sounded like pornography.  The comic is correct - I purchased it in a moment of weakness.  As I must often approach you, the cherished reader, to apologize for this or that indiscretion, it may be more appropriate to say that I have moments of strength which are suspended in cowardice and moral decay.
204026
Tycho:  Heavenly Sword is, as you will soon discover, the very definition of a rental title.  Clocking in at somewhere between five and six hours (depending on your appetite for overwrought cinemas) it's a decent game saddled by impossible expectations.  It has silly ideas and grandeur in close proximity to one another.   It tries hard.  And it's not bad, by any means.  But it's not excellent, and perhaps unfairly it had this onus placed upon it.  I've said that Lair is not the Playstation 3, and nor is Heavenly Sword, but taken together one must come to the unmistakable conclusion that the Playstation 3 is a game console and not the supernatural artifact they have presented it as.  That however many processors and however many gigs of space are not especially relevant when put in the service of middling entertainment.    It has a decent combat system, and using this combat system you will progress from locked room to cramped, locked room until you come face to face with some jeering asshole.  You might kill them either because of the jeering or because you think that death might cull their interminable monologues.  There's a mean snake bitch and a pervert and an oaf.  Oh!  And en evil king.  The only thing running through my head during the lavish and no doubt expensive mo-capped cutscenes was that these kings and bitches and so forth should form a band.  It never seems to know if it wants to be a hilarious comic circus or a stark medieval saga.  Play it, and you'll know what I mean.     There are successes, though:  Kai, the mostly deranged sidekick, charms from the outset.  Her feral animations and nuanced delivery really make her stand out against this batch of also-rans.  Any object that can be thrown can also be thrown and then guided in slow motion, including corpses, which is something you must see to believe.  We didn't even have a target; we would just throw bodies so that they flew like Superman head-first into gongs.  This is something you can do for a half an hour - or more - without tiring of it.  This guided firing is called "Aftertouch," and it's about fifty percent of the game.  One wonders what the game's length would actually be if you didn't play half of it in slow-motion.        Some measure of your enjoyment will be bound up in whether or not you "buy" the story that they are telling.  I've heard it described as epic, when it's pretty rudimentary fantasy-by-numbers bullshit, so who knows.  It's all a matter of perspective:  are we judging it against only PS3 games?  If so, things are shaping up!  If you own more than one console - or a personal computer - your standards for grand storytelling were recently adjusted upward.
267101
Gabe: I just have some random stuff to share here.***UPDATE***Looks like we got bumped to 2/12 because of a Magic tournament.Pokemon League night is next Tuesday at the Comic Stop. Matches start at six pm, but you can show up a little early if you'd like to trade cards. As always new players are welcome, just bring a starter deck. It's also a good idea to register at Go-Pokemon.com and bring your POP ID. A reader wrote in today to tell me that he was doing the New York Sun crossword puzzle for January 30th and noticed this clue for 12 down:  "Tycho's pal in the webcomic 'Penny Arcade' (4 letters)." That's totally awesome. I'm sure the Force Unleashed will be fine. The time period around the original trilogy is just getting so crowded. Now Vader has a secret apprentice? I mean, it makes sense canonically to me. The Emperor had Mara Jade out there doing his dirty work. It's not unreasonable to think Vader had a similar arrangement. Also the very nature of Sith rule makes covering your ass a necessity. The hook for the game is fine and I don't mind the 3rd person action stuff. There are a few games I'd much rather see them make though. The fact that they have not made a sequel to Republic Commando is fucking criminal. That's not a joke either. I mean that someone over there should be put in jail for the rest of their life. RepCom was an incredible squad based shooter, and unlike most games in that genre it was packed with awesome characters. This games deserves a next gen sequel. The other game that needs a next gen installment is Tie Fighter. Seriously that game came out in 1994 and it's one of the best space shooters ever. And for fucks sake stop setting things during the movies. There's nearly sixty years worth of incredible content (minus the dark nest series) extending out past Return of the Jedi. You don't have to keep trying to cram stories into the same 20 year period. They're milking so much content out of that period that eventually we'll be playing a game as Luke where the goal is to repair vaporators on the south ridge. Hurry up you've only got 'till mid day!Rez is available on Xbox Live now. It's one of the best games ever made.   The most popular piece of clothing we've ever made, AKA The Black Mantle is back in stock. It's joined by its polar opposite, the Luminous Vestments. I have a feeling both will be sold out before I finish typing this.   -Gabe out
138388
You could be next in the firing line Comment There are two cases, that I am aware of, moving through the courts in the US relating to accessibility of IT solutions.â¦
360148
Tycho:  I should have all the science lined up by the end of the week, ready to stuff into the piano black lozenge I've obtained to celebrate my return to personal computing.  Wish me luck; I've never before had the opportunity to fry four processors at once.       I know things.  Specifically, things that may be of interest to you.  For example, I know if playing Eye of Judgment online is an onerous as it might seem.  It is not!  I cannot express my relief.    Well, let's try.  In my last, vast expose, I broke down a card's unique language and expressed some misgivings about online play - ultimately just accepting it, because what they're trying to do is so weird that there's no prior art.  Essentially, you "register" your thirty card deck with the system itself, where it is stored and named for future use.  This process is extremely straightforward:  it is simply a matter of you laying your cards anywhere on the mat, a few at a time.  It will probably take two minutes if you really keep on it.  Then, you jump online, choose what nation you want to play for, and track down a partner.  At this point, the game will "draw" you your five card hand by showing you the card art onscreen.  You get one Mulligan (or redraw), but if you like your hand you move into the game proper.  We laid out our deck by element, face up, and this smoothed the turn to turn process considerably.      In the build we have, and I hope this is changed for release, it shows you these cards in a single file line without their name or text - just the art.  Once you got familiar with these images, slightly modified from their card format, it's pretty quick - but the names should be displayed on this screen.  You can use the controller to pull up the names, but let's be serious - at no point should the player be forced to interact with a mundane controller once the game is underway.     You should know that the game really wants a well-lit environment.  You don't need a flare gun or anything, but we didn't have what we needed before and certain squares would slow down the game flow with partial reads that would only resolve after several attempts and minute card adjustments.  I should state that here in the office, we removed all the overhead lights, installing a single track of illumination that we point at the ceiling, where lights used to be.  We tend to transform any place we live into a cave.  So, our scenario might be somewhat atypical.    Also, I know if playing Rock Band with all the instruments off of a USB hub is onerous.  You will be happy to know that it is not - we played said instruments spread out on an actual stage, and found it more than satifactory.  The reality is that the drum kit already needs its own wire, so it isn't as though the future had actually arrived anyway.  Plus, the mic isn't wireless either. This makes the contrived brouhaha over wired guitars a fairly transparent traffic ploy.    This is a matter quite apart from Microsoft's reticence to play ball with unique, third party hardware.  And when I say "play ball," I'm taking about the shakedown operation they've got going licensing their wireless technology, which either makes products for their system more expensive or (in the salient case of Rock Band) results in them bundling a wired controller for the same price as a wireless one on a competitor's system.  This is the last holiday they can get away with this sort of thing...  right?
310675
Like many, I was pretty shocked by the recent Microsoft-EU deal to settle the long-running investigation into interoperability issues.  This was not so much because of the way Microsoft has used every kind of delaying tactic it could before eventually agreeing (for the nth time) to try harder in the future.  My real dismay was provoked by the gap between appearance and reality â a chasm that I think bodes ill for the future of open source. read more
54701
Microsoft is applying for a patent for an operating system that starts out crippled.  You must pay to do things like take the throttle off network speed, disk access, install drivers, install software, and more.  Trust me, I rarely even visit Groklaw, even if this is my second consecutive blog entry with a link to a Groklaw article. My VarLinux.org readers posted the article, A Brave New Modular World, and I had to share it.
203601
Some Windows advocates are using my post about Leopard as "proof" that Vista is really what you need. When I said Leopard feels like Windows, I meant that it locks up, disappears, freezes and crashes. That I have to trick it into doing the right thing. I wasn't paying Windows a compliment, geez, you guys need to learn how to read. And by the way so do some of the Mac advocates. I didn't say you're having no fun with Leopard. Glad you're pleased. I wish I could gloat at how great an upgrade it was, nothing would make me happier. And btw, since writing the piece yesterday, it's been performing pretty well on all four systems I have it installed on. Maybe getting all that out in the open is just what was needed. For the record, I've never used Vista, I don't want to, honestly I'd rather live in Bucharest than use Vista. Not today's Bucharest, which I hear is actually pretty nice, I'm talking about the Bucharest of Ceausescu. The one who taught Cheney and Bush all they know about torture.
427671
Tycho:  Positive Sony news here, at Penny Arcade?  I know, right?  We shall redouble our efforts.  The story all this was based on has been changed to say that none of it is true, or that very little of it is true (depending on who you ask), but if you're asking me I think the original story hit pretty close to the mark.  The alternative - which is to say, that xFire technology would be used for a single game and no others - suggests that their service will be another briar patch of vendor "interpretations" of an online community, which can't possibly be true.  I refuse to believe that, in this generation, they would leave something like this to chance.
47153
Blog: Put down the Wii, gentlemen. This is a board meeting.
277372
Gabe: Wired has a pretty big article about Penny Arcade in it's latest issue. We've done a lot of interviews but Wired actually sent a writer named Chris Baker out to spend a few days in our office. Sort of like a geek version of Jane Goodall, He hung out with us all day and took notes while we played games and made the comic. Chris interviewed everyone here and even found time to question our wives and friends. Living with us the way he did I think he managed to get some pretty candid stuff out of Tycho and I. Things we might never have divulged during a standard interview. By the end of the week I think we all considered Chris a friend and a valuable addition to any Halo 3 team. The resulting article is a pretty complete look at our little company here as well as the most honest interview I think anyone's ever managed to get out of us. If you're interested you can read it online right here.   -Gabe out
712188
What do we do on the weekend with $250 and enough beer to drown a horse?   Buy a Nintendo Wii.   The decision was actually a bit more fleshed out: My buddies owned one so it was a simple choice to buy. However, I would not have spent the money had I not liked the system. That being said, I have a few gripes about it but I've found there is also a lot to like.