Handheld Gaming Goes Wireless
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After flocking to design games for the Nintendo DS, developers are eager to exploit the device's wireless capabilities. First up are local network multiplayer games; in the pipeline is wireless gameplay over the net. By Daniel Terdiman.
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A new inkjet-printed technology enables a different kind of wireless connectivity between devices.
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With the next-generation console battle about to heat up for the holidays, Microsoft Corp. is hoping that going wireless will help draw in consumers to its Xbox 360 system.
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Nokia today took the wraps off of Wibree, a new short-range wireless system that acts like Bluetooth but promises to go well beyond mobile phones and PC peripherals to find its way into smart watches, remote control toys, and even sensors for sports equipment.
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Hand-held entertainment gizmos don&#39;t just play music anymore. They have morphed into general-purpose devices that display photos on full-color screens and, in some cases, even play video.
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New technologies wirelessly transmit high-definition video.
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Varatouch Releases the World&#39;s Smallest Joystick; The Nanopoint Enables Full Analog Control Ideal for Handheld Devices, Including Cell Phones, PDA&#39;s, Games and GPS Receivers.
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Pocket Express makes it easier and faster to get the info you need on connected handheld.
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Video gamers relish violence on the screen but now players are becoming victims themselves -- of the latest gaming technology in which a wireless, wand-like device is used to direct on-screen action.
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The battle to dominate the red-hot wireless gaming market is on.
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The quest for a wireless, robust video game controller is a hit and miss task.
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Since April, baseball fans attending San Francisco Giants home games at SBC Park have enjoyed wireless internet access if they bring a portable computer with them.
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The next big thing in cell phones has arrived. Now you'll just have to figure out what to do with a 1.5-gigabyte handheld.
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While the PSP is a dazzling game machine, which has a multimedia player for music and movies, it&#39;s networking capabilities looks to have an edge on Nintendo DS.
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Mobile gaming users already play games an average 5.1 hours per week on various devices in the home, including PCs, game consoles and handhelds, versus 2.9 hours per week for all wireless users.
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By Howard Stutz, Las Vegas Review-Journal  Sep. 8--State gaming regulators granted a third casino-equipment  manufacturer tentative approval Thursday to operate wireless hand-held  gambling devices in Nevada.
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Punts 802.11a kit at gamers, multi-room music streamers