Nintendo DS Feature a Day #4
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November 12, 2004 - Going all the way to the official launch of the Nintendo DS system, we&#39;re going to break the new handheld hardware down to its individual parts and talk about specific elements that make the Nintendo DS so darn cool.
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Plus: Nintendo outlook positive...Sun reports increased quarterly profit...SunPower profit drops, but outlook brightens.
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Comments attributed to Nintendo&#39;s Shigeru Miyamoto in this week&#39;s Famitsu magazine indicate that the company is planning to bring its systems online within a three to four year timescale, with DS leading the way.
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Gabe:  We had this shirt at PAX and next to the actual PAX 2007 design I think it was our best seller. Like the majority of our stuff this probably won't make any sense to some of you. I'll just say it's Pokemon related and leave it at that. For you trainers out there who couldn't make it to PAX the shirt is now available in our store. The Target by our office had the new PSP slim with Daxter pack today so I went and picked one up. They unfortunately did not have the AV cables so I can't test the video out stuff yet. In fact all I've done so far is open it up and plug it in to charge. I don't know how "slim" it is but it's crazy light. I thought I was holding some kind of fake display PSP and the real one was still in the box somewhere.-Gabe out
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THE newest piece of hardware in the video game wars, the Nintendo DS hand-held console, arrived in stores last month, out to prove that two is better than one, in more ways than one.
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The newest piece of hardware in the video game wars, the Nintendo DS hand-held console, is out to prove that two is better than one.
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Nintendo Co. said it is boosting holiday shipments of its new Nintendo DS dual-screen hand-held gaming device to 1.4 million in North America, from the previously announced 1 million, to help alleviate shortages and meet consumer demand for the device.
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Tycho:  We grabbed a couple demos yesterday afternoon to see if we were missing anything, specifically Tenchu Z and Pirates of the Caribbean: At World's End, and came away with the expected comic materials.  I think Tenchu Z may get explored in a more robust fashion in Monday's strip, but after the loading is complete the demo flashes up one of those screens that is completely grown over with control instructions.  It wasn't even an especially bad one, and there are very, very bad ones, like the one in the demo for StarFire Saga V: Laserion.  It was merely an assault on the mind, paralyzing in its way.
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Nintendo's new handheld console, the DS, will launch in Europe on 11 March, priced Â£99.
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Tycho:  Rhythm games aren't my forte, but I have a lot of inbuilt experience with meter which helps me fake it until I can build genuine skill.  And, as rhythm elements have crept into the entire medium, Tycho stock has been in a boom phase.  It's understandable, then, that while I soar and illuminate - and Gabriel sputters, bound to earth - tensions related to my prowess have begun to burn red-hot.  That is, until they cool again.  These things have a way of working themselves out in the fullness of time.          There's an incredible article over at Wired this month (and possibly also in the magazine?) about the Bungie's psychological approach to game design.  What a tremendous challenge it must be to retain authorial control in such a case!  As someone whose output is rarely screened by any agency, the whole thing gave me chills.  The right to fail nobly in a creative endeavor (as we sometimes do) is such a powerful luxury.  No such luxury may be extended to them, upon whose toil an entire platform rests.  God keep me from such a fate.          I keep hearing that Metroid Prime 3: Corruption isn't being promoted very well, but the person saying this always seems to know about it, and then when people share this complaint in the thread those people also seem to be "in the know."  It ships on the twenty-seventh of August, if you weren't aware - but since you almost certainly are, we needn't dwell on it.  What we should be dwelling on are the series of teaser vids that Retro has been trickling out.  Metroid's largely mysterious heroine has always been a huge draw for me, and going into deep detail about the character would actually damage the mystique.  But the universe she operates in need not be vague, which is why these clips are such a rich meal:  there's the Aurora Unit trailer that modernizes ancient Metroid canon in a classy way, and there's a treat at the end of the Valhalla trailer that ties it all together.  They both cover a setting that has gotten darker and more sophisticated, tones we don't typically associate with Nintendo.       We like to get kicks in on the post-Harmonix Guitar Hero, partly based on their "wacky" multiplayer concept - which ordinary gamers will probably love - but also out of a sort of tribal loyalty.  This having been established, they've built an authentically heroic tracklist that really has a lot of beef.  Going from the most recent Rock Band announcement out of Leipzig, both versions appear to have Radiohead's "Creep" and the Beastie Boys' "Sabotage," which is something of a comfort.  After seeing different songs on each game from Metallica and The Rolling Stones, I wasn't sure if they were already traveling down the catalogues securing exclusive weaponry.  I hope that the labels in this case see the old wisdom of arming both sides.
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Tycho:  Kotaku carried a story yesterday that is (basically) the Nintendo DS version of that Playstation Pornable scare from six months ago.  You can see it here, and you should, because it's awesome.  It depicts a scenario so imaginative that it juts into the realm of speculative fiction:
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NINTENDO will defend its dominance of the portable games market with the launch of the wireless Nintendo DS, a handheld double-screen console, the video game maker says.
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Japan&#39;s Nintendo Co. Ltd. said on Thursday it will make available 12 software titles for its new &quot;DS&quot; handheld game console when the dual-screen machine debuts in Japan on Dec. 2.
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I'm not so good with buttons, especially those that control video games. When I play, it's a full-body experience with a lot of arm movement as I try to move my little guy on the screen. The physical activity does nothing to influence the game, but it's good exercise and provides plenty of amusement to my brothers, significant others and anyone else watching.
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Gaming giant Nintendo launched its latest handheld gaming device, the much-anticipated Nintendo DS on Sunday. Scheduled for release in time for the holiday season, the system is aimed at older, more sophisticated
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November 04, 2004 - We sometimes hear of big-name games being released simultaneously across the globe. Typically this means the game will be released on the same day in each supported territory, although
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Hot on the heels of big US sales, the DS makes its debut in the homeland. After a strong sales in the US, the Nintendo DS was made available to hundreds of thousands of Japanese gamers Thursday morning.