Circuit City's Cheerless Confession
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So you know where the problems are. Now, can you fix them?
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Tycho:  Rhythm games aren't my forte, but I have a lot of inbuilt experience with meter which helps me fake it until I can build genuine skill.  And, as rhythm elements have crept into the entire medium, Tycho stock has been in a boom phase.  It's understandable, then, that while I soar and illuminate - and Gabriel sputters, bound to earth - tensions related to my prowess have begun to burn red-hot.  That is, until they cool again.  These things have a way of working themselves out in the fullness of time.          There's an incredible article over at Wired this month (and possibly also in the magazine?) about the Bungie's psychological approach to game design.  What a tremendous challenge it must be to retain authorial control in such a case!  As someone whose output is rarely screened by any agency, the whole thing gave me chills.  The right to fail nobly in a creative endeavor (as we sometimes do) is such a powerful luxury.  No such luxury may be extended to them, upon whose toil an entire platform rests.  God keep me from such a fate.          I keep hearing that Metroid Prime 3: Corruption isn't being promoted very well, but the person saying this always seems to know about it, and then when people share this complaint in the thread those people also seem to be "in the know."  It ships on the twenty-seventh of August, if you weren't aware - but since you almost certainly are, we needn't dwell on it.  What we should be dwelling on are the series of teaser vids that Retro has been trickling out.  Metroid's largely mysterious heroine has always been a huge draw for me, and going into deep detail about the character would actually damage the mystique.  But the universe she operates in need not be vague, which is why these clips are such a rich meal:  there's the Aurora Unit trailer that modernizes ancient Metroid canon in a classy way, and there's a treat at the end of the Valhalla trailer that ties it all together.  They both cover a setting that has gotten darker and more sophisticated, tones we don't typically associate with Nintendo.       We like to get kicks in on the post-Harmonix Guitar Hero, partly based on their "wacky" multiplayer concept - which ordinary gamers will probably love - but also out of a sort of tribal loyalty.  This having been established, they've built an authentically heroic tracklist that really has a lot of beef.  Going from the most recent Rock Band announcement out of Leipzig, both versions appear to have Radiohead's "Creep" and the Beastie Boys' "Sabotage," which is something of a comfort.  After seeing different songs on each game from Metallica and The Rolling Stones, I wasn't sure if they were already traveling down the catalogues securing exclusive weaponry.  I hope that the labels in this case see the old wisdom of arming both sides.
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A grinding floppy, a screeching modem, a clacking dot-matrix printer ... these nostalgic computing sounds bring back memories of simple, nerdy pleasures. Commentary by Lore Sj&#246;berg.
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SANTA MONICA, California  - A seasoned fan of the  world's biggest video game trade show might be disappointed to  find the sometimes-irreverent industry is now taking itself a  little more seriously.
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By Zinie Chen Sampson Associated Press  RICHMOND, Va. -- Circuit City Stores Inc.
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Circuit City Stores Inc. reported a smaller-than-expected loss in the third quarter on store efficiencies and higher extended warranty sales, but the retailer's top executive said holiday sales have been slower than expected so far.
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Circuit City Stores Inc. CC.N, the  No. 2 U.S. consumer electronics chain, on Tuesday said it had  received an unsolicited takeover offer of $17 a share.
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Circuit City Stores Inc. (CC.N: Quote, Profile, Research) , the No. 2 US electronics chain, on Monday reported a surprise 4.3 percent drop in quarterly sales at stores open at least
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Tycho:  We still think about Eye of Judgment quite a bit - sometimes I will sit in silence and think about it, or think about it while I lay dormant in my charge casket.  I think about placing cards carefully on its luxurious cloth mat, smirking as distant foes are gnawed by my lizard proxies.  We are overjoyed (joymax!) that they stuck with the new concept, the card thing, as opposed to the brutally sardonic original.    I don't like constantly being pushed to pre-order things, but there is also a point (it would be easy to graph) where I'm not willing to let fate's whimsical machinery determine what I play.  So during a recent mall run I put down some money on whatever I could remember at the time - unscientifically, it was Metroid, Stranglehold, Halo, Stuntman, and Mass Effect.  This doesn't account for everything between now and November, certainly, but it kind of felt like a quiz show and I was intimidated.  Then I remembered Eye of Judgement and its manifold pleasures, endeavoring to append it, listwise.  It was at this point that "John" told us that both the game and the Playstation Eye peripheral had been cancelled.    At this assertion Gabriel stood up straight and still, like a meerkat.    "No, it wasn't," said he, quietly.  A cold quiet, like space.        When I am confronted with mere distortions of facts, I can typically slice through them to the beating truth.  But when a person says something that is flatly false, this is very disorienting for some reason and I am without my mind's full power.  Then the guy compounded things by saying they had very few preorders, and this was accompanied by a sneer, as though the number of preorders was some crucial consideration when assessing quality.  He actually thought it was funny that I wanted to buy it.    I wanted to ask him if he understood that a product not being available for preorder and a product not existing, or never being allowed to exist constituted profoundly different states, but these are the deep thoughts that occur to a person while they are tucking in at the food court and not when they are face to face with strange men at the EB.       When we returned from the store, almost as if on cue the product began to appear at online retailers - for sixty dollars.  Yes, that's correct.  The Playstation Eye peripheral plus the card game, for ten dollars more than a Sixaxis?  I won't say that I expected extortion, but I at least expected profit.  Assuming you have the Triple already in hand, they're making the Eye (and Eye of Judgment) an easy decision.    Let me take a moment to welcome PAX attendees to this year's celebration, even though it isn't especially useful to readers in Glasgow.  I hope the new venue is to your liking.   Be kind to each other, even to your defeated foes!  And be kind to your Enforcers, for they have toiled in your service.
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With its retro look, cautionary theme and not-so-special effects, "Automatons" is a shameless ode to â60s sci-fi and classic television shows.
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Electronics retailer Circuit City Stores Inc  posted a quarterly loss on Thursday as sales fell and the company cut jobs in an effort to turn business around.
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Circuit City Stores Inc. CC.N, the  No. 2 U.S. electronics chain, on Monday reported a surprise 4.3  percent drop in quarterly sales at stores open at least a year,  signaling a further widening gap with top rival Best Buy Co.  Inc. BBY.N.
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Circuit City Stores Inc., the nation's No. 2 electronics retailer, reported Monday that same-store sales declined 4.3 percent in the third quarter, largely because of weak sales of music and movie software.
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Circuit City Stores Inc., the No. 2  U.S. consumer electronics chain, on Tuesday said it had  received an unsolicited takeover offer of $17 a share, or about  $3.25 billion.
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Electronic Arts seems to be stuck in another time and place.
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Circuit City Stores Inc. reported a smaller-than-expected loss in the third quarter on store efficiencies and higher extended-warranty sales, but the retailer's top executive said holiday sales have been slower than expected so far.
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Circuit City Stores Inc. , the No. 2 U.S. consumer electronics chain, on Tuesday said it had received an unsolicited takeover offer of &#36;17 a share.