A Guy&#39;s Flick That Smolders
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&quot;Ladder 49,&quot; a Hollywood action-melodrama in Hollywood&#39;s biggest, brawniest tradition, is structured like an old-fashioned western, with lots of showdowns and chases and men being men.
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This isnÂt the first comedy featuring the amazing Kamal Haasan, nor is it the blast. Come to think of it, this isnÂt even one of his funniest comedies.
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The film will go as an independant entry.
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If the measure of a movie&#39;s realism lies in its ability to make you physically uncomfortable, Closer is about as real as it gets.
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In the tradition of great, and not so great, boxing movies, Clint Eastwood's "Million Dollar Baby" seems to have the makings of a classic.
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Christopher Nolan's new film is worth a watch.
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Wild ambition and great achievement sometimes carry the seeds of their own destruction -- a proposition that is both the central subject and dangerous stylistic temptation of Oliver Stone&#39;s vast, riveting, madly audacious movie biography &quot;Alexander.
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It wasn&#39;t as bad as I thought it would be, but neither is it a great horror movie -- definitely not of the stature of David Friedkin&#39;s &quot;The Exorcist,&quot; the film that started it all.
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Without a Paddle is a comedy with equal parts testosterone and sentimentality. In other words, it&#39;s a guy film that chicks will dig, too.
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Fine performances from a stand-out cast punctuate this post-9/11 cinematic offspring. But Ladder 49 overkills on melodrama -- the slow-paced adventure flick has enough tear-jerking Hallmark moments to extinguish a three-alarm blaze.
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Geleya may well appeal to the young and the mass audience. In a nutshell the film is high on technical aspects, but low on content -- a clichÃ©d fare with some entertaining moments.
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Jet Li's martial arts flick makes it big.
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Anurag Basu's latest film is a well cast, crisply made film that entertains perhaps more than it intended to.
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It may be a bit, um, premature to say so, but Judd Apatowâs âKnocked Upâ strikes me as an instant classic, a comedy that captures the sexual confusion and moral ambivalence of our moment.
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Tycho:  Heavenly Sword is, as you will soon discover, the very definition of a rental title.  Clocking in at somewhere between five and six hours (depending on your appetite for overwrought cinemas) it's a decent game saddled by impossible expectations.  It has silly ideas and grandeur in close proximity to one another.   It tries hard.  And it's not bad, by any means.  But it's not excellent, and perhaps unfairly it had this onus placed upon it.  I've said that Lair is not the Playstation 3, and nor is Heavenly Sword, but taken together one must come to the unmistakable conclusion that the Playstation 3 is a game console and not the supernatural artifact they have presented it as.  That however many processors and however many gigs of space are not especially relevant when put in the service of middling entertainment.    It has a decent combat system, and using this combat system you will progress from locked room to cramped, locked room until you come face to face with some jeering asshole.  You might kill them either because of the jeering or because you think that death might cull their interminable monologues.  There's a mean snake bitch and a pervert and an oaf.  Oh!  And en evil king.  The only thing running through my head during the lavish and no doubt expensive mo-capped cutscenes was that these kings and bitches and so forth should form a band.  It never seems to know if it wants to be a hilarious comic circus or a stark medieval saga.  Play it, and you'll know what I mean.     There are successes, though:  Kai, the mostly deranged sidekick, charms from the outset.  Her feral animations and nuanced delivery really make her stand out against this batch of also-rans.  Any object that can be thrown can also be thrown and then guided in slow motion, including corpses, which is something you must see to believe.  We didn't even have a target; we would just throw bodies so that they flew like Superman head-first into gongs.  This is something you can do for a half an hour - or more - without tiring of it.  This guided firing is called "Aftertouch," and it's about fifty percent of the game.  One wonders what the game's length would actually be if you didn't play half of it in slow-motion.        Some measure of your enjoyment will be bound up in whether or not you "buy" the story that they are telling.  I've heard it described as epic, when it's pretty rudimentary fantasy-by-numbers bullshit, so who knows.  It's all a matter of perspective:  are we judging it against only PS3 games?  If so, things are shaping up!  If you own more than one console - or a personal computer - your standards for grand storytelling were recently adjusted upward.
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Tod Wodicka's protagonist is a medieval re-enactor trying to escape the modern world. But this tender, oddball debut is much more than an extended cheap shot.
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Steven Soderbergh's unabashedly trivial sequel may be slim pickings, but when it works, it's a blast.