Competition Grows for Digital Lifestyle
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With billions of dollars in sales at stake, telecommunications companies are joining the intensifying battle already begun by computing stalwarts and consumer electronics giants to push digital music, photos and television deeper into homes in 2005.
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Computers long ago ceased to be simply tools. Instead, like digital music players and digital cameras, they are coming to reflect peopleÂs tastes and aspirations.
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SAN FRANCISCO/LAS VEGAS  - The world's major technology companies are trying to convince consumers they need an expensive, digitally connected home with the latest high-tech gadgets.
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A European project aims to change how people receive their digital entertainment in the future.
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A breakthrough technology is generating hyper growth.
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A training scheme to help people turn their homes into digital playgrounds is drawn up.
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Two vastly different robots unveiled at DigitalLife offer practicality and Jetsons frivolity for the home.
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Apple, Amazon.com, and Vizio take a plunge into the consumer electronics world.
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The living room, once the most technologically simple part of the average home, is a high-tech battleground today as the consumer electronics industry seeks to digitize home entertainment and make it available anywhere, anytime.
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Business and charities in the UK have joined forces to persuade more people to go online.
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Grassroots creative communities are creating new forms of digital expression that are influencing both the art world and commercial culture.
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Internet consultant Mary Hodder spends most of her life online. She has gone almost entirely digital. It may not be long before you do, too. Commentary by Adam L. Penenberg.
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In this digital age, the pressures of streamlining and efficiency lead to more daily functions that can only be performed online.  This leaves behind those who don't have computer access, equipment, or skills.
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NEW YORK (Billboard) - The music industry continues to build bridges between the digital and physical world.
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Now that first impressions are often made on the Internet, people are strategizing about how to virtually convey who they are, and crafting an e-version of themselves that appeals to multiple audiences.
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The growth of portable technology has sparked fears that people are becoming addicted to their gadgets.
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New business group will work with content owners in effort to build products providing digital media throughout the home.