Future Implications: How E3 changes the video game industry each year
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Blog: But I digress.  Once Madden hits store shelves in August, the video game industry will awake from its slumber and an avalanche of games will be hitting store shelves.  And while the all-stars will easily take the day, it's the unknown collection of titles
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Blog: E3 2007, Dan's wrap-up and best of show
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The word "gaming" is making its way onto the whiteboards of advertising conference rooms on a regular basis these days. As a proponent of this industry's viability as a communication platform for brands, I think that's great progress. We've collectively woken up to the fact that pimple-faced teenagers are not the only ones playing games (for those of you not in the know, these guys aren't even the typical game consumers anymore, nor have they been for quite a few years now).
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2004 was a bumper year for video games which proved more popular than ever before.
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Video gamers are getting younger and younger. And parents and the video game industry agree that the implications are likely to be huge.
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Behemoth publisher EA seems to be a bit hard on its employees, reslting in law suits. But employee abuse and poor working conditions isn't as simple to solve as it might seem. And EA is the catalyst for a potential revolution
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Entertainment companies increasingly turn to virtual worlds as a source for new content.
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(245 sec.) A look at the big titles of 2006 and how Wii, PS3 are changing the game.
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Blog: Once 'Madden' hits store shelves, the video game industry will awake from its slumber, and an avalanche of games will be hitting store shelves.
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LOS ANGELES  - In a move aimed  primarily at whetting the appetite of gamers heading into this  week's E3 Media & Business Summit, Electronic Arts unveiled  several details on two games it is developing through a  partnership with Steven Spielberg.
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Now comes the mass-market video game festival, perhaps a surprising latecomer to North America.
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Video gamers are getting younger and younger. And parents and the video game industry agree that the implications are likely to be enormous.
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Video gamers, finally emerging  from the pixilated haze brought on by last year's bumper crop  of best-selling titles, are now turning their attention to  upcoming releases.
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A combination of video gaming and memory technology could transform the industry.
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Halo 3's launch marks a milestone on the journey of video games from niche hobby to cultural phenomenon. Yet those who don't play can be dismissive. Can the myths be laid to rest?
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The Entertainment Software Association has drastically cut back its video game convention. Will smaller companies get shut out?
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The Game|Life brain trust breaks out the crystal balls for a look at what lies ahead for Nintendo, Sony, Microsoft and the rest of the gaming world in the upcoming year.