Video games get serious
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In my own case, the event is the release of Halo 2 shortly after midnight this morning. It&#39;s the sequel to my favorite video game Halo: Combat Evolved, one of the best games ever made for
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Video gamers, finally emerging  from the pixilated haze brought on by last year's bumper crop  of best-selling titles, are now turning their attention to  upcoming releases.
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Video gamers relish  violence on the screen but now players are becoming victims  themselves -- of the latest gaming technology in which a  wireless, wand-like device is used to direct on-screen action.
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Most video games are still missing a very special something that traditional media have spent centuries or even millenia refining.
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The next generation of computer  games sporting more realistic visuals than ever is not yet in  full swing but a range of new graphics chips is letting gamers  beef up their PCs today in anticipation.
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In an age when the latest video games sport ultra-crisp graphics and cinema-like sound, there is still plenty of love for the good old-fashioned games just like Mom and Dad used to play.
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Gamers have been able to get a taste of the technology behind the widely anticipated Half-Life 2.
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Readers chime in on the future of video games and the dehumanizing pace of modern life.
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Some claim that video games help kids hone real musical chops and interest in the instrument.
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SANTA MONICA, Calif.  -   Video-game makers have devised a growing lineup of add-ons for more realistic experiences. The latest wave of special game add-ons - including some with expected prices of $100 or more - aims beyond the hard-core game audience.
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For the last several years, Sony, Microsoft and Nintendo have fought over an audience for console video games that is growing older and more mainstream.
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The zealots may scream bloody murder, but growth depends on video games appealing to casual gamers as well.
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LOS ANGELES, Feb 8 (Reuters Life!) - It's not all fun and  violence in video games, according to makers of a new genre of  games which claim to boost players' mental health and  self-esteem.
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Matt Ringel knows there's a certain image that comes to mind when you start talking about hardcore video gamers: think teenage boys with messy hair and dark circles under their eyes from staying up all night, their eyes glued to a screen and their fingers frantically flitting about a keyboard or a controller.
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If the video game industry is beginning to rake in revenue that rivals the movie industry, it's also beginning to accumulate Hollywood-like headaches.
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It&#39;s almost the end of the semester and many male students are turning to video games, instead of the Internet, to relieve some much built-up stress.
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November is proving to be a bumper month for computer games - and it is not over yet.