Blockbuster With a Joystick
78017
Ten years after being burned in their first attempts to combine movies and television with the video game business, media companies now seem willing to press the play button again.
13776
How does the PlayStation 3 stack up as a movie player? We kicked back with the controller and popcorn to find out.
14664
Movie tie-in games tend to suck. Hope springs eternal, though, and the allure of giant transforming robots is keeping me at least a little bit hopeful for the Transformers games.
613357
Tycho:  To fully communicate Lair, you really to need a video component - and the review over at Gametrailers really sets things straight.  The abrupt storytelling, technical stumbles, and strange behavior are all much better delivered by the game itself than by my hyperbole.       (CW)TB
19997
The Messiah Darklite DVD remote looks a lot like LG's Chocolate cell phones, and it allows you to control your PlayStation 3 without using a gaming controller.
299531
Gabe: Joystiq had some interesting articles up over the weekend about introducing your family to the Wii. I actually had a similar experience. We had a house full of friends and family for Thanksgiving and the Wii was really the star of the show. Kara and I both had parents over and we actually had a hard time getting them off of Wii sports. I can"t even count how many rounds of bowling I must have played. It was amazing to watch how easily they picked it up and how much fun they had. What was great was watching Kara"s Dad who loves to bowl but can"t anymore because of his knees. I wouldn"t be surprised if he goes home this week and tries to pick one up.
213170
After spending billions on Rube Goldberg contraptions, the military notices commercial devices already exist. Could a TiVo-like gizmo help them find a car bomber? In Danger Room.
752459
A movie lineup makes the PlayStation Portable the must-have gadget of the year.
275331
Computer gamers who came of age in the 1980s have fond memories of the "point-and-click" adventure. In essence, the play involved clicking on the screen to find whatever objects you needed, then figuring out how to use them.
341764
I'm not so good with buttons, especially those that control video games. When I play, it's a full-body experience with a lot of arm movement as I try to move my little guy on the screen. The physical activity does nothing to influence the game, but it's good exercise and provides plenty of amusement to my brothers, significant others and anyone else watching.
211939
The new PlayStation 2 game makes ingenious use of the gimmicky EyeToy controller, but glitches and repetition keep it from taking off. By Chris Kohler.
103810
Tycho:  We never sit down with the firm intention of making another Bioshock comic - indeed, we intend the opposite - but somehow Bioshock comics continue to be written.  One day, science will pierce these mysteries.  Until then, you'll simply have to endure more strips regarding interactive storytelling's electronic opus.  My recovery from this weekend's rigors would be quite accelerated if I were not up until two or more every night, which is to say morning, hacking and slashing my way through the new releases like some malarial jungle guide.  I put Bioshock to bed last night, and theoretically this should be cause for joy, but I suppose it's like finishing a pie.  There is a whiff of accomplishment, semisweet - but the pie is gone.  Without pause, I slapped the input stud on the video switcher before the final cinema faded to black.  Hurling the gamepad into a knitting basket, I dug deep into the faultlines of the couch, producing a wiimote/nunchuk pair.  I've now played enough of Metroid Prime 3 to know that they've washed the filth of Red Steel completely from the system.  For awhile, I was doing that thing we sometimes do, playing until "the next savepoint," which so frequently becomes "until the savepoint after that," only to meld seamlessly into "until I can no longer see."  They've been spinning the tumbler at Retro for awhile on this one, trying to define first person on Nintendo's weird little chimera, and they've drilled down with enough diligence to find it.  No doubt some measure of the enthusiasm directed toward the game is due to the fact that people are actually using their Wii again, but that shouldn't diminish what they've done.    People have seen Corruption for a couple years, now, builds that bubbled up at different press events, and it's been slightly different each time.  I think they've moved some of the interactions since I last played it - things that were mapped to the nunchuck's gyro before are now handled by the wiimote's pointing device, and I understand why.  Gestures are a very immersive, intuitive means of interaction, but when they fail (or when they fail to express us correctly) they are Goddamned infuriating.  In a case when your hand is actually "present" in the simulation - such as when your left hand is pulling, then twisting, then pushing forward - those motions need to be as authentic as possible.  They must have chosen the perfect translation of the pointing device over the more "correct" left hand interaction.  It creates situations where you are using a different hand than your character, but because the motion is really one to one it still feels pretty good.    That's the long way of saying what you could learn in five minutes, sitting in front of it.  This entire exercise has only stoked my ardor.  It is my intention to begin playing this game at ten, and continue doing so until light begins to creep under the curtains.
235375
Why do video-game publishers bother with movie tie-ins? The cost of licensing an anticipated blockbuster (like, say, this summer's "Transformers") is expensive. Designers have to work within creative constraints imposed by the Hollywood studio, and then have to rush to crank out something playable by the time the movie's released. And usually no one &#151; neither gamers nor moviegoers &#151; is satisfied with the results.
226678
The Logitech Harmony 1000 universal remote gives you one-click control over everything from your DVD player to your door locks. In Gear Factor.
720724
Blockbuster: Mouse was the most popular Super Bowl ad at the IFILM video content Web site in the first hour after Super Bowl XLI in Miami.  The ad featured a rabbit and a gerbil trying to use a mouse as if it were the computer peripheral kind of mouse.
768091
If you&#39;re looking for a blockbuster video game title this holiday season, this is one of those rare occasions when it won&#39;t matter what gaming platform you&#39;re on.
665104
With an unconventional promotion, Blockbuster nets a new customer.