Instruct: Classify Amazon reviews into positive or negative sentiment
Query: Great Idea, Horrible Implementation

Weapons of LegacyGood: The idea of weapons that "power up" or that you keep through an entire campaign is a great idea. Now the fighter doesn't need to dump his weapon every few levels; he can hang onto it and it gets better as he does. The items have some great history and background, with plenty of plot hooks to use in a game.Bad: The system sucks. It forces you to shoot yourself in the foot for these items - BIG TIME. I'd never choose one for a starting character; you could buy better items with starting gold and you wouldn't have the minuses these items incur nor find yourself dumping levels, XP and gold to improve the items. They just aren't worth it. I've seen plenty of 3rd party publishers do these types of items hundreds of times better.