Tech: 'Virtual Iraq' May Reduce PTSD
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Doctors are testing a new therapy aimed at helping soldiers with posttraumatic stress disorder by having them repeatedly relive the trauma of the battlefield.
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Holding conferences in a virtual reality zone doesn't spice things up just yet, says News.com's Stephen Shankland.
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The Pentagon said Wednesday it has created a new Web site to help veterans who face difficulty returning to their old jobs or finding new ones after deployments in Iraq and Afghanistan.
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Front-line U.S. troops often lacked  access to surveillance and intelligence data during the  invasion of Iraq because of computer glitches, Technology  Review magazine reported on Tuesday, citing a report by Rand  Corp.
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Insurgents have so frightened the residents of Samarra, a city in the Sunni Triangle of Iraq, that it has created a virtual intelligence meltdown for U.S. forces operating in the region.
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The Department of Defense is handing out contracts for a project to record what soldiers see and do in battle zones. The new initiative closely resembles another, called LifeLog, that the Pentagon scrapped months ago. By Noah Shachtman.
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Games will soon be able to interact with the virtual world using their thoughts and emotions alone.
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Virtual reality might finally be the medium that unites the passive experience of watching television with the interactive potential of the Web.
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Two photo-rich summaries of the battle of Fallujah -- one produced by the U.S. military in Iraq, the other by an anonymous American blogger -- highlight how the terrain in such counterinsurgency fights can be as much psychological as physical.
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Blog: At an event at the MIT Media Lab, IBM executives and virtual world experts sketch out the potential and pitfalls of virtual worlds for business and society.
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An outbreak of a deadly disease in a virtual world can offer insights into real life epidemics, say scientists.
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Women soldiers suffering from post-traumatic stress, such as those who served in Iraq and Afghanistan, are best off directly confronting their wartime experiences in therapy, a study said on Tuesday.
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By Jack Dorsey, The Virginian-Pilot, Norfolk, Va.  Sep. 23--SUFFOLK -- In a $35 million experiment that uses a computer game with 1,200 players, the military is studying the war of the future.
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Military researchers are working to uncover and harness a "human fear" scent. The pheromone could lead to smell-based terrorist sensors and new means to harness "contagious" stress.
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A virtual reality hand, complete with vital veins, that "feels" could help trainee nurses practice their jabs.
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BBC Radio 4's Click On programme explores how virtual worlds are helping people overcome real-world fears.
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Seeing the world' the digital way on Second Life.