In Character, a Quick Exit Is Required
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For Simon, a sidewalk mime from Trinidad who does his statue act in various Midtown locations, the difficulty isn't standing for ten hours at a time. It's getting off the stage.
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Before heading out to unknown territories, travelers who spend a little time online can minimize such unpleasant surprises as hotel staff retribution, an airplane seat near the toilets, crying babies or wrinkles.
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The names of the characters have also changed.
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Sometimes the people breaking the rules aren't your typical Rule Breakers.
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It may soon no longer be considered quite so gauche, in the midst of a restaurant meal, to reach into one&#39;s pocket or purse for a cell phone.
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How to keep that paid-for ride going.
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Ready for takeoff More modern, more art
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By Maureen Milford The (Wilmington, Del.) News Journal  Dennis M. Dennis offers these suggestions to deal with a backbiting colleague:  Delay any response. Give yourself time to think clearly.  Reflect on the situation.
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Some folks have already hit the button.
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Tycho:   The foe revealed, Armadeaddon is now almost complete.  Monday will see the promised epilogue, so at this point you have very nearly survived the ordeal.  We have endeavored these past weeks to reward the true "enthusiast," that man or woman who, brow heavy, has faced such cruel abuse at our hand for the last seven years.  It is apparently our policy to honor such dedication one every decade.    Since it was announced a couple days ago, the revelation that MS would be actively courting the hardcore boardgame player is something I've thought about almost constantly.  It may be that you weren't aware there was such a thing as a hardcore player of boardgames if your last experience with the context was playing Sorry! with your sister when you were eight.  Things have progressed.   There's a million experiences in this space I could use to lure you in, but one company in particular - Days of Wonder has already decided to make electronic variants of their tabletop crack, so they occupy a twilight space between the worlds.  I hope they see an opportunity to take their (already completed!) games over to the 360, or that Microsoft offers them a locked case containing an unspecified amount of untraceable U.S. Currency, because I'd love to see this prescient move by MS turn into a new era.   Days of Wonder makes a game called Shadows Over Camelot that could quickly become a dangerous obsession, obscuring biological realities with a single-minded focus on grails.  Well, grail I guess.  There's just the one.    But it's a completely cooperative boardgame, so every player is working toward the same goals - fighting back invasions, questing, all of it.  Except there might be a traitor in the group, determined by a hidden draw, who tries to derail the effort.  He's not always there, but the potentiality of that nefarious force can create unbelievable social tension.    The gaming table's fixed coordinate in space is its asset and its obstacle - managing space and time is actually the primary challenge of any gaming group, as opposed to banishing necromancers, though that also ranks up there.  Boardgames are so rich in design that, when one of these gets dropped in front of them on Live, I think many gamers will be shocked at their sophistication.    My thumbs hurt.  (CW)TB out.
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If thereâs a head in your luggage, you might want to allow yourself a few extra minutes at the security checkpoint.
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Someone in the scheduling department must have a sly sense of humor.
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Make the most of 15 minutes and avoid ugly sock piles.
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Opinion Stepping in and taking charge
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A few simple keystrokes may soon turn blather into books.
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The complicated etiquette of saying "Get lost" online.
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By Steven Rea The Philadelphia Inquirer  TIME TO LEAVE -- *** -- Melvil Poupaud, Valeria Bruni-Tedeschi; in French, with English subtitles; not rated, probable R (sex, nudity, profanity, drugs, adult themes).