Prince Of Persia Returns
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Ubisoft has released its holiday flagship title, Prince of Persia: Warrior Within for all major consoles, including the Nintendo GameCube.
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Young royal returns to adventure in Ubisoft&#39;s Warrior Within; darker storyline and new fighting system highlight the multi-console title.
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Raj Kumar Santoshi is back in hard-hitting form with his latest film.
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Gabe: I just have some random stuff to share here.***UPDATE***Looks like we got bumped to 2/12 because of a Magic tournament.Pokemon League night is next Tuesday at the Comic Stop. Matches start at six pm, but you can show up a little early if you'd like to trade cards. As always new players are welcome, just bring a starter deck. It's also a good idea to register at Go-Pokemon.com and bring your POP ID. A reader wrote in today to tell me that he was doing the New York Sun crossword puzzle for January 30th and noticed this clue for 12 down:  "Tycho's pal in the webcomic 'Penny Arcade' (4 letters)." That's totally awesome. I'm sure the Force Unleashed will be fine. The time period around the original trilogy is just getting so crowded. Now Vader has a secret apprentice? I mean, it makes sense canonically to me. The Emperor had Mara Jade out there doing his dirty work. It's not unreasonable to think Vader had a similar arrangement. Also the very nature of Sith rule makes covering your ass a necessity. The hook for the game is fine and I don't mind the 3rd person action stuff. There are a few games I'd much rather see them make though. The fact that they have not made a sequel to Republic Commando is fucking criminal. That's not a joke either. I mean that someone over there should be put in jail for the rest of their life. RepCom was an incredible squad based shooter, and unlike most games in that genre it was packed with awesome characters. This games deserves a next gen sequel. The other game that needs a next gen installment is Tie Fighter. Seriously that game came out in 1994 and it's one of the best space shooters ever. And for fucks sake stop setting things during the movies. There's nearly sixty years worth of incredible content (minus the dark nest series) extending out past Return of the Jedi. You don't have to keep trying to cram stories into the same 20 year period. They're milking so much content out of that period that eventually we'll be playing a game as Luke where the goal is to repair vaporators on the south ridge. Hurry up you've only got 'till mid day!Rez is available on Xbox Live now. It's one of the best games ever made.   The most popular piece of clothing we've ever made, AKA The Black Mantle is back in stock. It's joined by its polar opposite, the Luminous Vestments. I have a feeling both will be sold out before I finish typing this.   -Gabe out
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AMIR KHAN shrugged off a hectic build-up to make a stunning return to the ring in Liverpool last night. The 17-year-oldâs life has been one non-stop whirl since he returned from Athens three months ago with an Olympic silver medal.
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Christopher Nolan's new film is worth a watch.
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Tycho:  This has been simmering on some tertiary heat source for awhile, and it may be time to serve it.  When a classic game is re-released for digital delivery, by what criteria are they being reviewed?
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If you&#39;re looking for a blockbuster video game title this holiday season, this is one of those rare occasions when it won&#39;t matter what gaming platform you&#39;re on.
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In Tabula Rasa, Richard Garriott promises to put the role back into role-playing games.
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Ubisoft&#39;s darker iteration on the Prince of Persia franchise comes to light on multiple consoles December 2; was originally dated for mid-November.
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Gabe: The mood in the office this morning is somewhat tense. We all spent the weekend playing FFXII and we came back today completely divided regarding its quality. I have to admit that after putting in nearly fifteen hours over the past two days I"m prepared to call it the best FF game I"ve ever played. I know that"s at odds with what I said on Friday but it"s the truth. Tycho and Robert are actually playing together and they"re at about the five hour mark. They came in this morning saying the game was trash and I can"t blame them. They"re knee deep in what I"d describe as the tutorial phase of the game. If you played Kingdom Hearts II you"ll remember that"s a game that doesn"t actually start until nearly eight hours in. I don"t mean like you don"t start having fun until then, I mean you literally don"t even see the title screen until you"ve dicked around with Roxas for eight fucking hours. FFXII felt the same way to me. It"s extremely slow to start but now I"m having a hard time putting the controller down.
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Tycho:  When I started reading articles about Senator Brownback's bill - the one that would require that the ESRB play through games in their entirety - I expected to agree with it in principle, but take issue with its execution.  The shrill phase of the site, where I would don armor and ride under the aegis of the true gamer no matter how mild the incentive, now rests in the reliquary with Xbox Controller Jokes and Jabs At User Friendly.  I had chosen a singularly poor moment to become reasonable.  Upon further examination, the Senator's plan (which I think may be rightly called a machination) is the sort of thing one might forge in the fires of Mount Doom.
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Younis Khan has been reinstated as Pakistan's captain.
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Tycho:  In case you are wondering, cats apparently need regular maintenance, like cars.  And, like an oil change, this juicing process can be done (I'm told) at home, preferably with the curtains drawn and a couple inches of sawdust laid down.  That's right: you can wring out your own cat's asshole.  This is the kind of helpful information you can expect when you visit Penny Arcade.  Don't everybody run home at once.    I've been playing a lot of Prism on the DS, even though the Zelda cartridge seems to squeal as I remove it.  I understand there's some kind of Ghost Ship?  I forget all of my cares, and also the cares of Princess Zelda, once those beams begin to refract.    They've ginned up some ridonculous crap about light eating space monsters to support their gameplay, which is very solid, and requires no extraterrestrial photophiles.  It's a puzzle game.  When I put pieces of a puzzle together, I never think about how alone each piece must feel, longing only to congregate with similarly knobbed partial images.  So, discard that.  Discard also the truly nasty presentation, no doubt a result of hard time done in already the Mobile and PC Casual markets.  Part these imperfections like tall savannah grass, and gaze into the game's rich core:  the creation of sometimes very complex circuits.     Inside each puzzle grid, the player is given some combination of Light Emitting Entities, Reflective Mirrors, Splitters, or Prisms.  You must jigger the aforementioned until light of the correct colors is distributed to targets around the edge of the field.  That's it, and the fun comes from how complicated this process can become.  There are quite a few cooperative puzzles as well - where each player has access to half the grid, and they must work together to route everything.  If you try this mode - and I request that you do so, as you only need one (1) cartridge and a willing accomplice - I recommend that you each turn your DS sideways, so that the UI is along the bottom.  That will make it so that "left" and "right" and "up" and "down" all mean the same thing to each of you.  Trust me, you want this.  The game is hard enough without the horror of fully relative terms.    Prism actually taught me something fairly significant about why I play games, and I think it's because the gameplay is so clean and the presentation so spartan that I could pick up on it.  I like games that generate communication.  This is why team-based shooters, roleplaying games, and tactical games are my delight - every one of these entails a suite of custom language to describe it, they require constant dialogue, and, most importantly, all other things being equal these games can be won by the efficient use of language.  Working out puzzles together in Prism has a strong logic component, but in large part the challenge was communicating ethereal notions succinctly.    I suppose this is also why I torment you here, thrice weekly: even when playing a game by myself, I am harvesting the experience so that it may be reconstituted here.  So, thank you for reading.  You dignify my leisure hours.          The Playstation 3 in the office has been more than acceptable for playing the sometimes short, often bad games that have arrived on it - but this holiday, with the titles to prove out the claim, I had to "get mine" in the bawdy parlance of the young.  What tipped my hand wasn't the four hundred dollar system on offer, rather, it was the three hundred and seventy nine dollar model.  These are probably mostly a mail order proposition, but any of those rare twenty gig models the platform launched with got bumped down by the new price.  It's inexpensive by PS3 standards, but it's positively cheap for a Blu-Ray device.  Now fully franchised, flexing all the rich benefits of Sony citizenship, you may expect me to be even more brutal in my critique.
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The video game company Take-Two Interactive Software has found a way to get back into the lucrative business of publishing football-oriented games.
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Bethesda Softworks today announced new details on The Elder Scrolls IV: Oblivion, the sequel to 2002&#39;s The Elder Scrolls III: Morrowind.
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Gabe: Well we had ourping pongmatch with Sucker Punch last Friday and I must say things did not go well for us. The Sucker Punch Rockets lived up to their studio's name and left us with a big old purple shiner. Already there is talk here in the office that our glorious victory march through the game industry is now looking more like a trail of tears.