Dwight Schrute gets a 'Second Life,' still needs a first one
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Two characters in Thursday night's episode of 'The Office' banter about the Linden Labs virtual world.
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The carbon emissions of a furry penis This week, Richard Posner made a bid to be the Saddest Judge in the World, as he addressed an audience of "several aliens, mutants, babes in six inch stiletto heels, and a human-sized raccoon" in the Virtual Reality environment Second Life.â¦
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Blog: Virtual worlds, or the 3D Internet, appeal to early adopters of games. Getting more people to come will require more applications, experts say.
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Just before U.S. financial markets were roiled by a global credit squeeze this summer, an equally dramatic financial crisis threatened "Second Life," the much-hyped online world.
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As a petri dish for examining what makes many of us tick, Second Life reveals just how deep-seated the drive is to fit in, look good and get ahead.
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Earlier this year, one animated character in Second Life, a popular online fantasy world, allegedly raped another character.
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Tycho:  Having already purchased two fifths of The Orange Box over the last few years, the level of value I have derived from it is "fantastic" but not "supernatural."  For Gabriel, who never finished the second Half-Life and never purchased the first episode, the aforementioned Box represents an intimidating and possibly even brutal level of content for one's holiday dollar.  It's hard enough trying to keep up with all the games that are coming out, but when you start putting more than one game on the disc the difficulty is compounded.   We're lucky, then, than the best thing on there can be completed in only a couple hours.     I've tried to make my rounds through the disc, but I kept coming back to Portal until I'd completed it.  I expect every part of this strange collection to be full of virtue, in the way that Valve's anomalous position in the games industry allows: self-funded development in their sky-high Bellevue commune until each product sings.  But Portal is strange, even for them.  Risky on every axis, we may now say that the "first person puzzle comedy" has now been proven out as a genre.  The gameplay is strong, but Portal's unique combination of hilarity and menace elevates it, resulting in a few perfect, indelible hours of gameplay.          My TeamFortress 2 experience so far on the console has been fairly uneven.  Coming from the PC beta, where I sometimes battled with stability concerns but the games played smooth, I'm now grappling with the reverse.  I love the play experience, as I've already expressed, and I'm rarely of the opinion that having more players automatically improves a game - so the differential between the PC and 360 platforms isn't as important to me as it might be to others.  No, the problem with TF2 on the 360 (and likely the PS3, as well) is that peer to peer hosting just ain't cutting it.  There are games that seem to manage it better, but with Vista PCs authenticating into the service now peer to peer games should be an option.  This needs fixed overnight.     I'll try to complete the second Episode over the weekend, interleaved with finishing the writing on my own game, which has become more difficult since completing Portal.  I'm starting to think that Precipice needs a greater concentration of synthesized ladies.      I would be abdicating my duty if I neglected to mention the EA thing, which is really the EA/BioWare/Pandemic thing.  I was under the impression that BioWare and Pandemic had merged precisely to give themselves leverage over monolithic publishers like Electronic Arts, but who knows.  The biggest fallout in the short term is that, beyond the first Mass Effect, a multiplatform release is almost certain.  Of course, I wholly endorse that kind of thing, but I imagine that Microsoft might hold a different opinion.  After spending years promoting the series, enduring delays, and now having spent months beating the shit out of it in test, it's fair to say that MS was investing in a larger trilogy - one that gamers would associate exclusively with their brand.
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Researchers show how objects with multimedia attributes within Second Life can unleash malware on unsuspecting users.
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In a fireside chat in Second Life, Gavin Newsom pays homage to everyone's inner geek.
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The creator and star of NBCâs show on surviving the first season, life outside the office and the demise of âStudio 60.â
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'Get me out of here' Mobile World Congress Second Life got its first mobile phone today in the form of an NEC Communicator that can make calls, and send texts, into meatspace - assuming the residents have any friends left who lack a virtual presence.â¦
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In an apparent split at the top, one of Second Life's founding employees has left the company, and his former boss apparently bids him a heartfelt good riddance.
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It used to be the last word in youth culture. Can a virtual world of 3-D avatars help the network get its groove back? By Mark Wallace from Wired magazine.
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Nicktropolis, a virtual community featuring popular Nickelodeon characters such as SpongeBob, SquarePants, launched on the company's Web site.  Similar to other online worlds, Nicktropolis' real inhabitants will re-create themselves for their virtual life in the digital city.
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Virtual world Second Life's chief technology officer Â a colorful Navy veteran who delights in mocking creationism Â has resigned.
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Some users of the new operating system are having a tough time connecting to the virtual world.
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DALLAS, Texas - Taking a step into the new frontier, NASA Ames Research Center, under the direction of Simon &quot;Pete&quot; Worden, has launched an island in Second Life, an online 3-D virtual world created, shaped, and owned by its participants.