RawFlow Provides P2P Streaming For Giro D'Italia
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RawFlow, a leading provider of live peer-to-peer streaming technologies,  today announced that it will run a technology trial for its P2P  streaming technology with Radiotelevisione Italiana (RAI), the largest  broadcaster in Italy.
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Nvidia today announced the availability of PureVideo. The technology is designed to accelerate MPEG 2 and high-definition content on computer systems equipped
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Preserving business bandwidth The long summer of sport draws to a close, and corporate networks draw a breath of relief as multiple streams of video cease to take 90 per cent of available bandwidth from the business. How was it for you? Did the voices from on high make the big statement "stop all streaming media - now!" And what was your response?â¦
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Sebastian Bergmann has posted about a new contest to his blog today centering around the phpOpenTracker software.    After two years in which I did not have the time to work on it, the development of phpOpenTracker is slowly commencing again. The first step to restart the development has been the migration from BerliOS to a Trac setup that is generously provided by Tobias Schlitt.   While setting up Trac it occured to me that I do not have a logo for phpOpenTracker. To get to such a logo I try something new: I ask you to participate in the phpOpenTracker Logo Contest.    He sets up some rules for the competition including that the design should convey flexibility and that the winner's work will go under the Creative Commons Attribution-NonCommercial-NoDerivs 2.5 license. Check out the post, though, for the full details on rules and submission guidelines.
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Torrent lovers everywhere can rejoice and pick up a new way to gather their favorite social sharing files - TorrentVolve. The TorrentVolve project is:   a cross-platform PHP-driven web-based BitTorrent client. It focuses on speed and reliability, while also providing a full feature set. It includes a user management system, a Torrent file manager, and a configurable Torrent downloader.   The project is still in beta but shows promise as a future staple in web-based torrent file gathering. They mention a few bug fixes and some new features (archive viewing, adding ETA & peer to the display, enabling/disabling automatic page refreshing).   You can get full details and the latest download of this package from their SourceForge page.
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But Windows only, for now Popular P2P music sharing service Mercora has released a client for mobile devices. Mercora allows members to play each other their own songs and playlists across the network - it's legal, and royalties are collected and distributed to rights holders.â¦
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Kazaa and Grokster, which belongs to the large FastTrack network, uses the UUHash hashing mechanism to verify files. Its main advantage is that it allows large files to be checked very quickly.
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Rivals F5 Networks and Redline Networks are announcing new Web-enabled application delivery tools that are designed to accelerate data processing by shifting workloads off of servers.
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Il grande problema degli ultimi anni, legato alla diffusione del file-sharing e delle piattaforme peer-to-peer, non sembra preoccupare gli artisti, anzi per molti si tratterebbe di un evento positivo per la propria carriera.
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LINDON, Utah, Dec. 15  /PRNewswire/ -- Solera Networks, Inc., the technology leader in network packet record and playback appliances, today announced that source code for DataEcho, a web session reconstruction application, will be made available under the GNU General Public License.
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Microsoft's new internet streaming service attempts to replicate terrestrial stations, without all the annoying chatter -- and without permission. By Randy Dotinga.
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Going for gold Hands on Microsoft's deal with US media giant NBC Universal to stream this summer's Olympic Games online using Silverlight represents a major demonstration of the potential of Microsoft's emerging browser-based runtime and streaming service.â¦
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Skyrider, developer of a new peer-to-peer (P2P) platform, today  announced an innovative in-video advertising solution offering  advertisers and content owners a means to distribute, track and monetize  content on P2P networks.
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The file-sharing company swallows up one of its rivals in a bid to ease distribution of video and movies to cable boxes and mobile devices. Can the digital dream of peer-to-peer television become a reality? Analysis by Scott Gilbertson.
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The World Championship Sports Network's business is to make many of the more obscure Olympic events available in streaming video to broadband users.
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(InfoWorld) - Holding focused meetings, also known as "sprints," over several days to develop, test, and document software is proving very helpful to the open-source Plone community in quickly adding more functionality to its content management software. The project was started in 2000 by Alan Runyan and Alexander Limi, who now works at Google in the user experience team, and has proven popular particularly because the software supports more than 50 languages. Plone helps users manage documents, files, and images through a Web interface and also lets them publish that content to the Internet or to an intranet. The latest Plone sprint is in full swing at the Boston offices of the daily newspaper the Christian Science Monitor, attracting more than 20 attendees, including one apiece from Germany and Finland and seven remote participants based in Australia, Germany, Italy, Switzerland, and the U.S. The aim by close of play Sunday is to have produced release 1.0 final versions of Plone4Artists Audio and Calendar software and a beta version of the Video component. Work will center on improving how the Plone content management software handles audio and video files and images. In putting together a sprint, one of the hardest things to prioritize is what's achievable over the three or five days that the event will last, according to Nate Aune, one of the leaders and organizers of the Boston sprint. You need to take into account the skills levels of the participants and the features both they and the community as a whole are clamoring for. There have been around 30 Plone sprints since the first such event took place in Berne, Switzerland in February 2003. Tres Seaver, a senior software developer, begun to use sprints in 2002 as a way to speed up the development of Zope 3, an open-source Web application framework that's written in the Python programming language. The idea is to have small groups of developers, say two to three individuals in each group, working on specific issues over several days. Plone is built using Zope, and so it was natural for the community to also embrace the concept of sprints. Plone sprints aren't limited to coders though, Aune said. Participants with other skills, for instance, writing documentation and software testing, are also welcome. As the event begins, sprinters tend to naturally gravitate into small groups, and event organizers only have to help that process a little by doing a spot of matchmaking, Aune said. For instance, encouraging people with the same interests, say calendaring, to sit next to each other and start talking. There's "a huge geek factor" among the sprinters, Rocky Burt said, meaning there can be some social awkwardness, but in his role as Boston sprint leader and provider of technical assistance he makes sure he talks to everyone. The event also kicks off with a group meeting to define goals, and each day ends with a similar get-together where all participants report on what they've been doing. "Sprints really help the momentum of the project," Burt said. As with any volunteer-led development effort, people will lose interest from time to time, and sprints can provide a real boost to Plone as community members become re-energized about the work. That not only applies to the participants but also to other Plone users who can tune into what's going on at sprints by live video and audio feeds. Sprints vary in how they're run. Some organizers insist upon sprinters clocking in at a particular time each day. The Boston event is less formal with people rolling in whenever they choose. Typically, the day gets underway around 9 a.m. and finishes up around 6 p.m. "It can be hard to make people stop," Aune said. "You sometimes have to coax them out with food." Aune and Burt said they've learned from past sprints what tends to work and what doesn't. Having the necessary IT infrastructure in place is vital to ensure a productive environment, and that involves plenty of up-front liaison with the organization hosting the event. In the case of the Boston sprint, Aune and Burt made it very clear to the Christian Science Monitor that they needed wireless access, all outgoing Internet ports open, some wired connections, and plenty of power strips. They were also able to work through IT issues in advance of the sprint during two days of Zope 3 training Burt headed up in the same location. About half of the sprinters also attended the training. Previous sprints have called for ingenious workarounds to resolve technical limitations. At one event in Austria held in a remote mountaintop hut, the participants has to use a power generator and a satellite Internet connection to ensure they could work online. Remote sprinters communicate in real-time through a text-based channel on the IRCÂ server network. Aune noted that it's proven very difficult at previous sprints to fully integrate remote participants into the proceedings. "They tend to feel a little bit isolated," he said. In order to counteract that tendency, there's a remote sprint facilitator at the Boston sprint, an onsite individual who's constantly mediating between the physical and remote participants. Plone has held some fully remote sprints, but those events can't yet duplicate the benefits of a physical event where members of the widely dispersed community can come together to collaborate on the software, exchange skills, and get to know each other better. After the coding's done for the day, being able to go out for a beer with other sprinters can really help cement a rapport to enhance future working together whether remote or onsite, Aune said. There have been several sprints where the video feeds have also been available in Second Life, thanks to Plone developer Christian Scholtz, who's created a virtual Plone Conference area in the virtual world. In future as virtual environments evolve, Aune thinks the Plone community might use those meeting places more for collaboration. It's important to get corporate sponsorship for the sprints to cover the event's costs and also often pay for some participants to attend. The Boston event is being sponsored by its host the Christian Science Monitor and Jazkarta, the Plone-focused development and consulting company Aune heads up, as well as Friends of the Earth, The Nature Conservancy, New England Wildflower Society, Oxfam America, and the Potsdam Institute for Climate Impact Research. The number of Plone sprints is steadily increasing with recent events taking place in Barcelona, Spain; Berlin, Germany; Sorrento, Italy, and in Mountain View, California at Google's headquarters. The next sprint focused on multimedia and following up on the progress made at the Boston event is scheduled to take place in Naples, Italy, in October straight after the annual Plone Conference in the same location.
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Ligaya Turmelle shine up and shows off a streams gem that she rediscovered - a simple method of sending a POST request and getting it's response:   Was reminded today of a gem from the streams extension - sending a POST message and getting its results. We could do it using cURL or sockets - but why work that hard. Being lazy does have its advantages after all.   The example she includes is one from the manual, showing how to take the array of data and push it out to the remote site with a few simple calls (including stream_context_create).