Mr. Potato Head Goes to the Dark Side
634199
PAWTUCKET, R.I. - A spud on the dark side. That's how toy maker Hasbro Inc. is promoting its latest Mr. Potato Head figure, Darth Tater.
157463
Jake Halpern has had a taste of fame. He found it fascinating -- and a little scary.
509574
PINGREE, Idaho  - Earlier this year, Wada Farms,  which grow more than a billion potatoes a year, dramatically  changed the labeling on its packaging.
67518
If you have ever wondered why hair turns grey, fingers get crinkled in the bath or if the Great Wall of China really is visible from space, Mick O'Hare has the answers.
287234
Tycho: New one's up, for last week's "The Spore Cult." Feed is here. (CW)TB
624445
Peek inside the dark and disingenuous world of the pooch treat -- that ingredient list just doesn't match what the label touts.
164571
The next batch of painful "Jackass" stunts is coming to a computer screen near you.
23812
Tycho:  Today's comic is based on a story we saw at Kotaku, but when I went over there to verify the link the story had been removed altogether.  For those of you playing along at home, what that means is that Kotaku
760844
Tycho:  We grabbed a couple demos yesterday afternoon to see if we were missing anything, specifically Tenchu Z and Pirates of the Caribbean: At World's End, and came away with the expected comic materials.  I think Tenchu Z may get explored in a more robust fashion in Monday's strip, but after the loading is complete the demo flashes up one of those screens that is completely grown over with control instructions.  It wasn't even an especially bad one, and there are very, very bad ones, like the one in the demo for StarFire Saga V: Laserion.  It was merely an assault on the mind, paralyzing in its way.
719172
Tycho:   The foe revealed, Armadeaddon is now almost complete.  Monday will see the promised epilogue, so at this point you have very nearly survived the ordeal.  We have endeavored these past weeks to reward the true "enthusiast," that man or woman who, brow heavy, has faced such cruel abuse at our hand for the last seven years.  It is apparently our policy to honor such dedication one every decade.    Since it was announced a couple days ago, the revelation that MS would be actively courting the hardcore boardgame player is something I've thought about almost constantly.  It may be that you weren't aware there was such a thing as a hardcore player of boardgames if your last experience with the context was playing Sorry! with your sister when you were eight.  Things have progressed.   There's a million experiences in this space I could use to lure you in, but one company in particular - Days of Wonder has already decided to make electronic variants of their tabletop crack, so they occupy a twilight space between the worlds.  I hope they see an opportunity to take their (already completed!) games over to the 360, or that Microsoft offers them a locked case containing an unspecified amount of untraceable U.S. Currency, because I'd love to see this prescient move by MS turn into a new era.   Days of Wonder makes a game called Shadows Over Camelot that could quickly become a dangerous obsession, obscuring biological realities with a single-minded focus on grails.  Well, grail I guess.  There's just the one.    But it's a completely cooperative boardgame, so every player is working toward the same goals - fighting back invasions, questing, all of it.  Except there might be a traitor in the group, determined by a hidden draw, who tries to derail the effort.  He's not always there, but the potentiality of that nefarious force can create unbelievable social tension.    The gaming table's fixed coordinate in space is its asset and its obstacle - managing space and time is actually the primary challenge of any gaming group, as opposed to banishing necromancers, though that also ranks up there.  Boardgames are so rich in design that, when one of these gets dropped in front of them on Live, I think many gamers will be shocked at their sophistication.    My thumbs hurt.  (CW)TB out.
73893
Tycho:   It has become the Saturday tradition to do the next strip upon the expo's stark and terrifying stage, but since Armadeaddon needed its proper epilogue it got moved out to Wednesday.  Gabe was highly indulgent of audience suggestions in the final version, far more than he is to me, adding many, many things based on them being called out from the microphone - he has a version with more additions still that he'll be putting up later today.  But there are things in there like the blue ball in the last panel - to say nothing of the official "Hot-Dog Fairy" merchandise! - that began as anecdotes and have now graduated to true PAX lore.
453306
Tycho:  I'm super depressed.  I thought I had invented a new word - mirthquake - and then I was going to say that you should prepare yourselves for the aforementioned, as today's comic strip was rated this or that number on the rictus scale.  I mean seriously, I've been excited all weekend.  A simple Google search put me in my place - the word is practically ubiquitous.  Expect it soon on Urban Dictionary, that mausoleum of once vibrant language.
500910
Gabe: I sort of have a reputation for being the hot headed one here at the Arcade. I think that"s probably fair to say. I have a habit of saying very mean things to people I don"t agree with. As much as I might try not to be that guy it"s just sort of become my role.
438552
Blame it all on the Elizabethan adventurer Sir Walter Raleigh. Ever since he started cultivating potatoes on his Co Cork farm over 400 years ago the Irish have had a strong weakness for the tuber which ...
580653
Reader Himanshu Bhutani sends us a picture.
614650
Looks like Axl Rose&#039;s appetite for self-destruction has gotten the   better of him once again.
424911
Tycho:  Rhythm games aren't my forte, but I have a lot of inbuilt experience with meter which helps me fake it until I can build genuine skill.  And, as rhythm elements have crept into the entire medium, Tycho stock has been in a boom phase.  It's understandable, then, that while I soar and illuminate - and Gabriel sputters, bound to earth - tensions related to my prowess have begun to burn red-hot.  That is, until they cool again.  These things have a way of working themselves out in the fullness of time.          There's an incredible article over at Wired this month (and possibly also in the magazine?) about the Bungie's psychological approach to game design.  What a tremendous challenge it must be to retain authorial control in such a case!  As someone whose output is rarely screened by any agency, the whole thing gave me chills.  The right to fail nobly in a creative endeavor (as we sometimes do) is such a powerful luxury.  No such luxury may be extended to them, upon whose toil an entire platform rests.  God keep me from such a fate.          I keep hearing that Metroid Prime 3: Corruption isn't being promoted very well, but the person saying this always seems to know about it, and then when people share this complaint in the thread those people also seem to be "in the know."  It ships on the twenty-seventh of August, if you weren't aware - but since you almost certainly are, we needn't dwell on it.  What we should be dwelling on are the series of teaser vids that Retro has been trickling out.  Metroid's largely mysterious heroine has always been a huge draw for me, and going into deep detail about the character would actually damage the mystique.  But the universe she operates in need not be vague, which is why these clips are such a rich meal:  there's the Aurora Unit trailer that modernizes ancient Metroid canon in a classy way, and there's a treat at the end of the Valhalla trailer that ties it all together.  They both cover a setting that has gotten darker and more sophisticated, tones we don't typically associate with Nintendo.       We like to get kicks in on the post-Harmonix Guitar Hero, partly based on their "wacky" multiplayer concept - which ordinary gamers will probably love - but also out of a sort of tribal loyalty.  This having been established, they've built an authentically heroic tracklist that really has a lot of beef.  Going from the most recent Rock Band announcement out of Leipzig, both versions appear to have Radiohead's "Creep" and the Beastie Boys' "Sabotage," which is something of a comfort.  After seeing different songs on each game from Metallica and The Rolling Stones, I wasn't sure if they were already traveling down the catalogues securing exclusive weaponry.  I hope that the labels in this case see the old wisdom of arming both sides.