Virtual gamers reveal themselves
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A photography exhibitions in London documents what online identities gamers create for themselves.
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Gametap puts hundreds of titles at your fingertips and connects you to gamers worldwide. By Chris Kohler from Wired magazine.
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SAN FRANCISCO, Oct 18  - Video game developers,  eager to please all consumers, are increasingly including  features that let gamers play with or against their friends.
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A Pac-Man-like game that delivers electric shocks to gamers reveals the brain's reaction to danger.
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Fans of open-source programming and multiplayer gaming explore ways to bring the concept of the metaverse -- an infinitely expandable virtual world -- closer to fruition. By Daniel Terdiman.
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By Clint Cooper, Chattanooga Times/Free Press, Tenn.  Dec. 19--Talk about getting up close and personal with your video game.
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An online role-playing game is to be built by a community of ordinary gamers.
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BBC Radio 4's Click On programme explores how virtual worlds are helping people overcome real-world fears.
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Blog: Device from Immersive Media may be  funny looking, but boy does it get all the angles.
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Video game developers,  eager to please all consumers, are increasingly including  features that let gamers play with or against their friends.
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When virtual crime finds its way into online role-playing games, should real-world authorities step in?
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3D Connexion introduces a new peripheral that helps users navigate virtual 3D spaces.
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For some job seekers, a trip to a  virtual world may hold the key to an actual job.
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Video gaming has long suffered a reputation for creating sedentary and solitary zombies, pasty and pudgy except for their muscular thumbs. A growing number of games, however, are getting gamers off their couches and on their feet, not only shouting, gyrating, singing and dancing, but sometimes -- gasp! -- playing nicely with others, face-to-face, in groups.
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Now that first impressions are often made on the Internet, people are strategizing about how to virtually convey who they are, and crafting an e-version of themselves that appeals to multiple audiences.
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A free web-based tool is launched that allows people to build a virtual world in less than a minute.
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Children have always enjoyed make-believe. Now, some new Web sites are letting them live out their fantasies in virtual worlds using self-designed avatars.