Patterns: A Video Game, an M.R.I. and What Menâs Brains Do
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Why does it often seem that men enjoy playing video games more than women? Perhaps because they do.
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TechWeb - After just 30 hours of playing certain types of video games, players could see figures like those on an eye chart more clearly.
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This summer's lineup of brain-teasing video games includes some brilliant titles that stretch your mind power to its limits, asking you to think laterally to beat the computer or just out-strategize your friends.
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Science & environment: A version of the computer game Pac-Man that delivers an electric shock to players has revealed how the human brain reacts to imminent danger.
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Medical practitioners raise concerns about a new breed of videogame that would allow users to control gameplay using thoughts alone.
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Psychologists and neuroscientists have spent several decades producing theoretical models of the mental processes and neural networks that might  be involved in the kaleidoscopic state of psychosis. Largely concerned with simulating the nuts-and-bolts of the mind and brain, these  computer models generate results that tend only to be of interest to researchers and their scientific colleagues. More recently, scientists have decided to harness the power of virtual reality, in an attempt to move beyond the confines of theory, to simulate the experience of psychosis itself.
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It's not all fun and  violence in video games, according to makers of a new genre of  games which claim to boost players' mental health and  self-esteem.
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God games in which  players must control virtual people could be educational, says research.
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You have a motorcycle, you're besieged by demons, your head is on fire. How could a video-game maker botch a winning formula like that? By Lore SjÃ¶berg.
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New software design patterns to play with Long time readers of my blog will know that I'm a huge fan of design patterns. Patterns wrap complex architectures with simplistic descriptions. They create wonderful buzzwords that we can use instead of resorting to actual human language descriptions. And they help enforce that feeling that we're all a part of an elite clique shunned by society not by their choice, but by ours.â¦
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Game addicts meet a potentially addictive new game. Will profit ensue?
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Scientists say they have identified an area of the brain that may explain why some people are obsessed with collecting items.
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It takes some serious math to make something this trippy. To create a video game that's sort of like playing Ping-Pong while floating in melted lollipops, George Mason University student Stephen Taylor spent more than a year wrestling through algorithms, fluid dynamics and computer coding.
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New game platform apparently can respond to emotions and conscious thoughts to move objects on the screen.
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Video game makers are showing new interest in creating games that appeal to women. But women who might design those games are still finding it hard to break into an industry that considers gaming a "boy thing."
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The games industry could benefit from scientific "mood profiling" to develop hit games, researchers say.
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BRAIN TRAINING quizzes made Prof. Ryuta Kawashima of Tohoku University well-known among video game fans as well as people who want to boost their memory.