Mobile-game market to boom, study says
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By 2009, games will account for about 4 percent of all wireless-data revenue in the United States, In-Stat/MDR predicts.
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Sales of media on the Internet and on  cell phones are expected to rise 23 percent over the next four  years, driven by TV networks and film studios putting more of  content online, according to a new IBM study.
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A new study outlines exactly who the potential buyers are for the iPhone--it's a big audience.
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The argument that next-generation gaming platforms would expand the video game industry got some added support Monday, as Nielsen reported that it had found video game penetration had increased 18 percent over the past two years.
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One billion mobiles will be sold by next year but the boom times could be over, a report predicts.
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IDC study of mobile phone habits from major world markets finds, among other things, that applications drive competition.
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Gaming giant Electronic Arts will boost production of video games for mobile phones over the next nine months, bringing top-selling franchises &quot;Fifa Football&quot; and &quot;The Sims&quot; to handsets, the company says.
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As millions buy increasingly powerful cell phones, many companies are racing to develop video games to take advantage of the newfound portability.
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Asia-Pacific region drives surge Over half of the world's population will have a mobile phone by 2008, according to new research.â¦
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MAKUHARI, Japan  - Japanese game makers, faced  with a shrinking local market and increasing competition from  overseas rivals, are pinning hopes on mobile platforms such as  handheld machines and cellphones to stir up demand.
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Global mobile phone sales grew 35% to over 150 million in the second quarter, say industry analysts Gartner.
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Mobile game publisher aims for shorts, snacks, and even sexy pasttimes.
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China's online game industry could grow seven-fold to become a billion-dollar business within the next two years, state media cites industry insiders as saying.
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Gamers are moving away from the TV and towards gaming on mobile devices and consoles, a US study shows.
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Sales of portable MP3 digital-audio players are booming and are set to generate US&#36;58 billion in revenue worldwide by 2008, according to a new study from research firm IDC.
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The games industry could benefit from scientific "mood profiling" to develop hit games, researchers say.
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Global mobile phone sales rose by a robust 17.4 percent to nearly 271 million handsets in the second quarter, driven by dizzying sales growth of more than 40 percent in the Asia-Pacific region, according to the latest data from research firm Gartner. Moreover, Gartner now predicts that worldwide mobile phone sales will reach 1.13 billion units for the entire year.