The Life Celestial: A Lot of Work, a Little Play, Plenty of E-Mail
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Clayton Anderson has been living aboard the International Space Station since June, and will hitch a ride home on Discovery at the end of its mission.
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In the old days, before so much time was eaten up by time-saving gadgets, you could check all your communications in one place -- your mailbox.
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If you've been around the net for a while you've been subscribed to a few thousand mailing lists.  I'm on a few big mailing lists now that host more than a few thousand users.  Sooner or later some guy on the list will go on vacation and instead of just letting email sit in their inbox he's nice enough to respond to all his email - with a form letter!  Usually in the shape of:  "I'm on vacation.  I'll be back in January."  Of course they're stupid enough to apply this to *every* folder in their inbox and so everytime someone posts or replies to the list this message is sent out to one of every three thousand posters.  We don't care if you're on vacation.  We don't care when you get back and  ...
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Every other day or so a little email pops up on my computer telling me all the latest from the truly wonderful world of TV - and the most recent one was a gem.
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Hasin Hayder has started up a new project that he's documented in a new blog entry - the creation of a new jobs website in PHP.   I was involved in making a job site few days ago. During the development, I have studied how easily anyone can develop a job site using PHP (language independent in true sense) . So I decide to write a blog post about my experience and here it goes. But note that this article is not about scaling or balancing the load on your site during heavy traffic, heh heh.   He comments on the startup process surrounding this type of site and makes suggestions about something to consider for your careers site - pulling job content from other sites in two ways - screen scraping and using the job search APIs out there.
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By Bridget Carey, The Miami Herald  Sep. 22--Weina Scott answers about 100 tech support e-mails a day. The website must be perfect -- one glitch, and 6,000 irate customers will bombard her inbox.   But first, she has to study her physics.
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By MARTHA McKAY, STAFF WRITER  I sent my husband an e-mail that self-destructed in 30 seconds.  Virtual flames spread across the electronic missive and my words vanished from his screen.
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Tycho:  I should have all the science lined up by the end of the week, ready to stuff into the piano black lozenge I've obtained to celebrate my return to personal computing.  Wish me luck; I've never before had the opportunity to fry four processors at once.       I know things.  Specifically, things that may be of interest to you.  For example, I know if playing Eye of Judgment online is an onerous as it might seem.  It is not!  I cannot express my relief.    Well, let's try.  In my last, vast expose, I broke down a card's unique language and expressed some misgivings about online play - ultimately just accepting it, because what they're trying to do is so weird that there's no prior art.  Essentially, you "register" your thirty card deck with the system itself, where it is stored and named for future use.  This process is extremely straightforward:  it is simply a matter of you laying your cards anywhere on the mat, a few at a time.  It will probably take two minutes if you really keep on it.  Then, you jump online, choose what nation you want to play for, and track down a partner.  At this point, the game will "draw" you your five card hand by showing you the card art onscreen.  You get one Mulligan (or redraw), but if you like your hand you move into the game proper.  We laid out our deck by element, face up, and this smoothed the turn to turn process considerably.      In the build we have, and I hope this is changed for release, it shows you these cards in a single file line without their name or text - just the art.  Once you got familiar with these images, slightly modified from their card format, it's pretty quick - but the names should be displayed on this screen.  You can use the controller to pull up the names, but let's be serious - at no point should the player be forced to interact with a mundane controller once the game is underway.     You should know that the game really wants a well-lit environment.  You don't need a flare gun or anything, but we didn't have what we needed before and certain squares would slow down the game flow with partial reads that would only resolve after several attempts and minute card adjustments.  I should state that here in the office, we removed all the overhead lights, installing a single track of illumination that we point at the ceiling, where lights used to be.  We tend to transform any place we live into a cave.  So, our scenario might be somewhat atypical.    Also, I know if playing Rock Band with all the instruments off of a USB hub is onerous.  You will be happy to know that it is not - we played said instruments spread out on an actual stage, and found it more than satifactory.  The reality is that the drum kit already needs its own wire, so it isn't as though the future had actually arrived anyway.  Plus, the mic isn't wireless either. This makes the contrived brouhaha over wired guitars a fairly transparent traffic ploy.    This is a matter quite apart from Microsoft's reticence to play ball with unique, third party hardware.  And when I say "play ball," I'm taking about the shakedown operation they've got going licensing their wireless technology, which either makes products for their system more expensive or (in the salient case of Rock Band) results in them bundling a wired controller for the same price as a wireless one on a competitor's system.  This is the last holiday they can get away with this sort of thing...  right?
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Spam: Death By A Million Paper Cuts  The organization I work for receives 19-20 UCEs (Unsolicited Commercial Email) per second, 1.7-2 million potential UCEs per day, 11.7 million UCEs per week. I only have 13,000 email users. These users were desperate and email for many was unusable. Me and another co-worker had 3 months to implement a plan to get rid of most of it. I had to document every step we took and I had one shot to accomplish this. At the end of that time it had to work and it had to be noticeable.    I am not an expert on spam. However, I have learned many things about UCEs and what can be done to fight it and how to adjust to UCEs' dynamic nature.
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Billions of emails are sent around the globe each day but are their true meanings getting across? Maybe not.
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A little homework goes a long way.
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At the public demo on the 17th, I will talk about the idea of the Networked Living Room built on RSS. Low-tech, open, all moving parts replaceable. Not just photos, that's step one.  Sign up on Upcoming. Still some space left.
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Big brother is moving into the e-mail business. But could it be a good thing?
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Please quote me on this Stob There's another of those lists of supposedly amusing/sage/cute adagesÂ going around, bouncing from blog to email, accumulating fresh contributions and occasional edits and doing all the meme-ish things that memes do. This one differs from all the others that you have deleted irritably from your email inbox in that it includes a contribution taken from this very column.â¦
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Blog: Most enterprise software doesn't get used as much as it would if it were as simple and enjoyable as email.  Perhaps email is the great encourager of participation within the enterprise?
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Many people don&#39;t pay all that much attention to their e-mail software. After all, it takes a real geek to care about the fine points of one program or another, especially when they all do more or less the same thing.
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By Rio Rancho Business Editor RORY McCLANNAHAN Of the Journal  In the mail this week, I got press releases from two different sources. One said a survey shows that workers are happier when they work with their friends.