Nov launch for dual-screen Game Boy
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SEEKING to head off a challenge from video-game rival Sony Corp, Nintendo said on Tuesday that its dual-screen (DS) Game Boy player will hit stores in the United States just in time for the crucial holiday shopping season.
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Japan's Nintendo Co. Ltd. struck the  first blow in what is set to be an all-out war with Sony Corp.  for the lucrative handheld game console market, aggressively  pricing its new dual-screen model at $149.99 and setting its  U.S. launch date for Nov. 21.
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Ubisoft&#39;s first-person shooter is arriving on Microsoft&#39;s console November 16, with the PlayStation 2 shipping as previously scheduled.
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A pair of new add-ons for Nintendo Co.'s Game Boy Advance turn the handheld into something considerably more than a gaming machine &#151; a video phone and a video player. As long as you bear in mind that you're dealing with a toy, you might not be too bothered by the less than stellar quality.
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Key components for the upcoming game console are in short supply, company says.
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Consumers get psyched for the release of Nintendo and Sony gaming devices.
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Gabe:  We had this shirt at PAX and next to the actual PAX 2007 design I think it was our best seller. Like the majority of our stuff this probably won't make any sense to some of you. I'll just say it's Pokemon related and leave it at that. For you trainers out there who couldn't make it to PAX the shirt is now available in our store. The Target by our office had the new PSP slim with Daxter pack today so I went and picked one up. They unfortunately did not have the AV cables so I can't test the video out stuff yet. In fact all I've done so far is open it up and plug it in to charge. I don't know how "slim" it is but it's crazy light. I thought I was holding some kind of fake display PSP and the real one was still in the box somewhere.-Gabe out
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New 3D menu system will take advantage of forthcoming game service.
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The holiday shopping season is set to be a shoot-&#39;em-up round in the video game industry, as its top players Nintendo and Sony go head to head by launching new and advanced hand-held machines.
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Retailer's Japanese arm posts product page for hotly anticipated game console.
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Soon Japanese owners of the Nintendo DS (Dual Screen), their latest handheld console, and GameBoy Advance SP will be able to play music and video with a new adaptor on their pocket marvels.
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A GNOME 2 frontend for the Visual Boy Advance emulator.
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November 29, 2004 - Being part of the PSP launch doesn&#39;t just mean being the first to play PlayStation Portable games. Sure, that part&#39;s cool -- as is lording over your friends and family as one of the only
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Gaming console giants Nintendo and Sony are enabling music and video playback on their popular gaming devices in an effort to dominate the lucrative market, expected to account for sales of $2 billion in the United States this year.
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The world's most popular digital game system isn't the Sony PlayStation 2 or Microsoft Xbox. It's the Nintendo Game Boy.
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Japanese game giant Nintendo announced Tuesday that its forthcoming DS (short for Dual Screen) portable game system will launch in the United States on Nov. 21 for a retail price of $149.
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Tycho:  Last year's iteration of Tiger Woods had a fairly serious glitch in multiplayer, in that the game could not be played in multiplayer mode.  Or, it worked sometimes, but there was no way to know how or when - what combination of dances and burning herbs would right this aloof mechanism.  It was most likely the rush of new owners securing tee-times on simulated links, but after a week of trying to use the product without success I decided that I had better things to do than try and contextualize EA's grave miscalculations.    The few times we were able to jump on and actually get in there were the kind of epic, unadulterated "guy fun" one sees lionized in hilarious summer comedies.  Golf as a sport (and as a videogame) has the strong undercurrent of shared misery that one usually finds only in dive bars.  The recently released demo for this year's product - on both PSN and XBL, now - recalled those moments to us, independent of the rage that bookended each round of powerfully communal spirit lodge golf.  This year's product has a huge focus on Gamernet, a kind of user created content initiative that will hopefully see them approach the performance of their online infrastructure with more conviction.     GameFace, their face making thing, has seen a significant jump this year as well - it can take pictures from your console's camera and create actual face geometry, and I understand that photos can even be uploaded online and then brought down on the console for processing.  We were able to get some pretty good results with the earlier versions of the tool, but this is very much appreciated.  Of course, in the wrong hands, every tool is a weapon.     Ubisoft is now saying that Haze is an exclusive exclusive for the PS3, and not one of them timed or partial exclusives one might see in the lesser houses.  Truly monogamous games are rare these days, and this is certainly a surprise, but this thing has been hopping back and forth for months.  There was even a leaked document that showed this "exclusive" being released a week later for PC and 360, though all traces of the document were soon obliterated.  Assassin's Creed was (as you'll recall) a PS3 exclusive as well.  For a week, at any rate.        I'm really excited for Haze, but I'm not sure if that's a universally held belief.  The writer made a good impression on me at E3 several years ago, and Free Radical makes a good impression on me whenever they make a videogame.  It's also a four player co-op experience with a unique, asymmetrical multiplayer proposition that you've probably read about.  But, as with Bioshock, I'm really in it for the story - and, also like Bioshock, I think anything that limits its potential audience is a serious mistake.