Virtual game is a 'disease model'
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An outbreak of a deadly disease in a virtual world can offer insights into real life epidemics, say scientists.
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One of the great joys of a virtual world like Second Life is the ability to indulge in fantasy limited only by your own patience and skill with the tools. But there's nothing virtual about the anxiety felt by Second Life residents after Linden Labs "clarifies" its policies on Mature content.
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LOS ANGELES, Feb 8 (Reuters Life!) - It's not all fun and  violence in video games, according to makers of a new genre of  games which claim to boost players' mental health and  self-esteem.
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Games will soon be able to interact with the virtual world using their thoughts and emotions alone.
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Viruses go virtual For about two hours, the virtual landscape of Second Life filled with golden rings and the distinctive two-tone ding of Sega's popular Sonic the Hedgehog games.â¦
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Metaplace builds a different architecture for virtual worlds.
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New game platform apparently can respond to emotions and conscious thoughts to move objects on the screen.
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CHICAGO - The American Medical Association called for more research into the public health risks of video and Internet games on Wednesday but stopped short of declaring them addictive.
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CALGARY, Alberta  - Canadian researchers say they have developed the most detailed model of a human yet, a movable "4D" image that doctors can use to plan complex surgery or show patients what ailments look like inside their bodies.
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It's not all fun and  violence in video games, according to makers of a new genre of  games which claim to boost players' mental health and  self-esteem.
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Health officials worried about expanding waistlines cite computer video games as among the culprits feeding into a modern-day obesity epidemic.
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Health care experts are convinced that games can help people get and stay well, but they don't agree on what's the best approach. By Noah Shachtman.
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Inhabitants of virtual worlds are giving the games they play real economic power, a study has found.
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FRIDAY, June 22 (HealthDay News) -- Millions of U.S. children and adults obsessed with video games may suffer from a real addiction, according to a proposal up for debate by top U.S. doctors.
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BBC Radio 4's Click On programme explores how virtual worlds are helping people overcome real-world fears.
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Using virtual-reality goggles, a camera and a stick, scientists have induced out-of-body experiences in healthy people.
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LOS ANGELES, Feb 8 (Reuters Life!) - It's not all fun and violence in video games, according to makers of a new genre of games which claim to boost players' mental health and self-esteem.