Infiltration: Who knows better, Army or Patil?
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NEW DELHI: It appears another instance of the left hand not knowing what the right is doing. Barely hours after Shivraj Patil claimed in Srinagar that there was a drop in infiltration from across the border
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Comment is free: Timothy Garton Ash: To arm Sunni gangs smacks of desperation. America seems not yet to have learned that it will never win by arms alone.
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Tycho:  If my earlier experiences with the co-operative campaign had not endured so, there would be no question - fifteen dollars is quite simply not a value that men of reason would associate with the GRAW Map Pack.  But, drawing on that idea, let us move forward as though the powerful fraternal bonds forged in Campaign One were sufficient to assuage price related suffering to some degree.  I realize that this moves our narrative into the realm of fiction.
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I spent much of this afternoon in a mandatory (for poll workers) four hour training class on the Hart InterCivic eSlate voting system, soon to be in use in elections in my home county. (Hart InterCivic is a privately held firm out of Houston, specializing in election equipment and in software products for county records offices). Contrary to my previous impression, the machines are not touch screen machines, although they share some similarities.  I went into the class skeptical; I have been a critic of what I percieve as an unseemly rush to adopt insecure electronic voting systems. I emerged guardedly optimistic; the systems appear, from what I can tell, to be reasonably secure against vote manipulation by people who are not part of the election staff, and they appear to provide approximately the same level of security against election office malfeasance that paper ballots do. At the end of the day, if the election staff wants to tamper, they can; but that was true with paper ballots as well. That risk can be mitigated by election office procedures intended to mitigate it; in San Mateo County's case, those procedures have in some important regards not yet been established, as I will discuss below.
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Analysis by Len Walker of BBC Monitoring on 9 February  The launch of the annual "Military Balance" by the influential London think-tank International Institute for Strategic Studies (IISS) includes an assessment of the psychological components of "complex irregular warfare".
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Blog: Even before getting to the battlefield, high-tech upgrades for ground troops must maneuver through tough political terrain.
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The latest Pentagon report on the detainee abuse scandal focuses on the role played by military intelligence, which arguably is the branch of the Army most challenged by the insurgency in Iraq.
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Defending against the enemy within It's well known that military projects can sometimes yield valuable spin-off technologies for civilian markets.â¦
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Newly updated. This article provides insight into the Metasploit Framework, a very useful tool for the penetration tester. Part two of three.
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IBACH, Switzerland  - The Swiss Army Knife -- the  do-it-all penknife that for years has been a must-have  accessory for practical travelers and a necessity for recruits  to Switzerland's militia army -- is facing a double challenge.
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The latest attacks on U.S. troops appears to reflect both the persistence of the insurgency and its growing sophistication, as experts noted that it seemed to be based on precise intelligence.
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Will someone explain to me what in the world is going on in Iraq? Our troops are now digging around in trash heaps looking for chunks of metal they can use to improvise armor to protect their vehicles against small-arms attacks.
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PATTANI, Thailand  - A 'dirty war' pitting ethnic   Malay Muslim rebels against the predominantly Buddhist Thai   state has so far remained free of outside interference, but   some here are beginning to wonder just how long that can last.
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Tycho:   The foe revealed, Armadeaddon is now almost complete.  Monday will see the promised epilogue, so at this point you have very nearly survived the ordeal.  We have endeavored these past weeks to reward the true "enthusiast," that man or woman who, brow heavy, has faced such cruel abuse at our hand for the last seven years.  It is apparently our policy to honor such dedication one every decade.    Since it was announced a couple days ago, the revelation that MS would be actively courting the hardcore boardgame player is something I've thought about almost constantly.  It may be that you weren't aware there was such a thing as a hardcore player of boardgames if your last experience with the context was playing Sorry! with your sister when you were eight.  Things have progressed.   There's a million experiences in this space I could use to lure you in, but one company in particular - Days of Wonder has already decided to make electronic variants of their tabletop crack, so they occupy a twilight space between the worlds.  I hope they see an opportunity to take their (already completed!) games over to the 360, or that Microsoft offers them a locked case containing an unspecified amount of untraceable U.S. Currency, because I'd love to see this prescient move by MS turn into a new era.   Days of Wonder makes a game called Shadows Over Camelot that could quickly become a dangerous obsession, obscuring biological realities with a single-minded focus on grails.  Well, grail I guess.  There's just the one.    But it's a completely cooperative boardgame, so every player is working toward the same goals - fighting back invasions, questing, all of it.  Except there might be a traitor in the group, determined by a hidden draw, who tries to derail the effort.  He's not always there, but the potentiality of that nefarious force can create unbelievable social tension.    The gaming table's fixed coordinate in space is its asset and its obstacle - managing space and time is actually the primary challenge of any gaming group, as opposed to banishing necromancers, though that also ranks up there.  Boardgames are so rich in design that, when one of these gets dropped in front of them on Live, I think many gamers will be shocked at their sophistication.    My thumbs hurt.  (CW)TB out.
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In his first comments on troop reduction in Jammu and Kashmir, Prime Minister Manmohan Singh today said there has been a drop in infiltration, which is why the decision was taken.
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By Fred Reed, The Washington Times  Feb. 17--TROOPS' BLOGS UNDER SCRUTINY: Once again, technology has outrun  the laws we use to regulate it. Consider the Pentagon's current automated  surveillance of troops' blogs.
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Tycho:  Having played collectible card games since the original printing of Magic - taking my dishwasher's tips across the street to Dragon Tails to secure boosters for the coveted Arabian Nights - seeing Gabriel take up the pastime has warmed (but not thawed) my black heart.  It's always a portion of myself I've bridled in his presence, kept hidden, suppressed may be the word.  To have him take it up so freely makes me wonder which perversion of mine he'll take up next.    When he started talking about his "Firestarter" deck, whose dancing fires were stoked by a mysterious device known as "The Holon Engine," I began to worry.  The dangers of Netdecking are fairly substantial when it comes to friendly play, a corrosive force that turns friendly pick-up games into ostentatious displays of wealth on par with rap videos.  If you're playing in a competitive venue, building on prior art and making loads of precision purchases is probably your only recourse.  But if you're just playing at lunch, let me be clear:  you are consorting with devils.    I took time over the weekend to hit the level cap in Call of Duty 4, and then just to be sure that I understood what was going on I played for several more hours.  I'm not the most skilled player you will encounter, with a roughly equal number of kills and deaths, but I prefer to think of my work in an assassinative context - the removal of key players at key moments.  Please let me have this.  In the absence of the game's deeply integrated progression scheme, Infinity Ward would merely have created one of the best shooters available today.  It would have staunch proponents, and they would be right to praise it.  Is there a substance within cream that can rise to the top of itself?  This substance has been discovered.  As a distillation of the Infantry FPS, this is right down to it.  This is brutal, unrepentant, bathtub fucking hooch.  It is tight and smooth, it is lethal.  Unrelenting in its intensity, your first rounds - indeed, your first few levels - will be spent without the succor of CoD4's rich rewards for continued play.  But you'll see them on the killcam, every time you go down:  this one has increased health, of course that would help.  This one does more damage.  This one, after he's killed, pulls his sidearm and takes a few final shots.  This one's shots retain more of their damage after they pass through a wall.        You earn these for leveling up, with the experience you gain for every kill, for every round.  You also earn experience for Challenges, which are (collectively) "awesome things that you did."  I completed X-Ray challenges last night for killing people behind walls, which dished up bonus XP - this is displayed with exultant audio and video cues at the very moment of success.  Killing while crouched, killing while prone, taking down an enemy helicopter, this is all gravy.  There are challenges specific to your weapon, as well:  for kills and headshots with that firearm, you travel down an upgrade path unique to that weapon that reveals sights, camouflage patterns, and other tools to customize your equipment.    Watching videos of multiplayer play online, you'll get the impression that it looks better than it does.  It looks fantastic, don't get me wrong, but it's not completely photorealistic.  What it does have is an extremely reliable framerate and excellent level design, so that during the experience of play these fantastic visuals are transmuted into something sublime.  Here's what I mean:  if a friend is over, and they are watching you play, they'll be able to detect flaws here and there.  Level geometry isn't especially fanciful, and blown paper or leaves look a little strange.  But for the player, movement is just right, player models are just right, and the environments are right so that moment to moment everything gels.      As I said on Friday, to bring this thing into the house of Halo is pretty ballsy - but it'll carve out its proper due.  On the Playstation 3, what force could stand against it?  I have a high opinion of Haze, but I've never played it - that's based mostly on my gut.  Call of Duty 4 will fall hard on that system, like shrieking artillery.