Complete chat transcript of Rimii Sen
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Here is the complete chat transcript of Rimii Sen in case you have missed the chance to chat with her.
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This is a transcript from PM. The program is broadcast around Australia at 5:10pm on Radio National and 6:10pm on ABC Local Radio.
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The Star Trek icon chats with Wired News about the franchise's staying power, video games and the unintelligible language of Esperanto fans. By Lore SjÃ¶berg. Plus: My Love Affair With Star Trek
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MODERATOR: Welcome everyone to today&#39;s press conference. We have a lineup with thrilling racing that&#39;s delivered six different winners in 13 races along with an incredibly talented crop of rookies this year that will indeed be the future of our series.
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Chris Kohler and friends podcast from Japan, discussing the highs and lows of the Tokyo Game Show. Plus: More TGS pics and game impressions. In Game|Life.
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IBM rolls out a new version of its database software aimed at users of Linux and Unix. Also: Toyota and Nissan join to standardize car electronics & hellip;. Nokia launches three new camera phones & hellip;. and more.
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Here is a sampling of new audio releases on topics from football to crime to politics:
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Since Preity completes nine years in the film industry this year, she shares some funny moments from her early days while working with Bobby in her first film, Soldier. She also talks about her boyfriend Ness Wadia and tells Karan that she is sick of the media constantly scrutinising her personal life. She admits that sheÂs mellowed down and matured since the last time she was on the show and that she is on good terms with her peers, Rani and Kareena! She tells Karan that she hates being ÂcontroversyÂs favorite childÂ talking about being dragged into the news, when Shekhar KapurÂs wife went on record saying some very controversial things about her. Bobby shares the origin of the name ÂPritam SinghÂ by which he fondly addresses Preity! They talk about the warm bond they share with each other and their unique style of talking to each other Â they constantly fight and argue!
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Over on the SecurityFocus website, there's an interview posted with Stefan Esser of the Hardened-PHP Project (as interviewed by Federico Biancuzzi.   Federico Biancuzzi discussed with him how the PHP Security Response Team works, why he resigned from it, what features he plans to add to his own hardening patch, the interaction between Apache and PHP, the upcoming "Month of PHP bugs" initiative, and common mistakes in the design of well-known applications such as WordPress.   Some of the topics discussed include  the Hardened-PHP Project Suhosin the PHP Security Response Team (his role in it and why he left) PHP5's security focus versus PHP4's and more...  Check out the full interview to have all of your questions answered.
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Tycho:  The first part of this strip is from an actual conversation.  I'm pretty sure he was joking, though.
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Tycho:  We were getting our hands on a four gig CompactFlash for the podcast recorder when the "friendly staff" gave us an idea for a new comic.  Thank you, friendly staff!  May nothing ever happen to your... staff.
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Gabe: Sorry for the late comic strip today. It was just a little more than I was able to get done in one day. I ended up having to finish it up this morning. I've had some requests for wallpapers of the relief at the top of the Olympus and I'll try and get something like that out.
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In my last blog post, I mentioned the work on rubinius (then at a 0.7 release and now at 0.8) and JRuby.  I also promised I&#8217;d follow up on them.  Here&#8217;s what&#8217;s been going on so far.
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he following is the transcript of remarks delivered by Iraqi Prime Minister Iyad Allawi to the joint session of Congress. Mr. Speaker, Mr.
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Gabe: I know we don't talk about our game much. We really don't want to beat you guys over the head with it. Honestly we handle most of our big projects that way. We try to make coming here "easy" and I don't want you guys to feel like you're constantly being pitched something. Balancing that against the fact that if we don't tell you about things like new shirts and books you are less likely to purchase them is tricky. another reason for the lack of coverage is that we really weren't sure the game was going to be any good. We're doing a lot of the art and all the writing but the reality is that this was a collaboration with the Hothead guys and until very recently I wasn't convinced making the game was a good idea.Tycho said it best in a couple interviews "games look like shit until they look awesome." it's really more than that though because they also play like shit until they are fun. I remember getting the first build months ago and telling Tycho we should scrap the entire thing. The builds kept coming though and they kept getting better and better. I understand now that that's just how game development works. It wasn't until the most recent build that I finally saw something genuinely fun. The Hothead guys obviously knew what they were making but for me it was like looking at a sketch and not understanding how it could ever be a finished painting. I've played through it multiple times now and I can tell you truthfully that it's funny and it's fun to play. If you like PA I believe you will enjoy it. If you don't know about PA I think you will still laugh and If you hate us you'll hate our game. The game just hit beta and Hothead is polishing it more and more every day. I can tell you that what I see right now I'm honestly proud of. Tycho has written some of his best stuff for this game. Like me, he hates himself and hates the things he makes so he would never link you to this, but I feel like he deserves it. A while back Tycho spent a week at the Hothead studio writing non stop for the game. Ron Gilbert was up there as well and he posted this on his blog shortly after."Jerry from PA is up here as well doing the writing and it's a thrill to see him work.He's a top-shelf writer, right up there with Tim Schafer and Dave Grossman."I'm sure when Tycho sees I linked that he'll go right for his wrists, but it's true. An early build of the game recently made its way through the media digestive system. The result is that you will see coverage of it popping up at many of your favorite game news sites. Everything I've seen so far has been very positive but I guess that's the way it is with previews. I think the best place to go is Gametrailers as they simply post high quality video of the game being played. You can make your own decisions based on what you see. If you want more you can watch the 1up show where a narcoleptic Jedi will tell you that the game is "like not really like PA but also like totally like PA." Maybe that's helpful to someone? The Gamelife blog over at Wired also has a very complete write up of the game if you want more than just raw footage. It's funny, before the game I never would have thought twice about calling someone a narcoleptic Jedi. After I had typed it out though I paused. Am I Derek Smart now? Will this effect our PR persons relationship with 1Up and other media outlets? Will they savage us in their review and will that hurt sales? Should I not talk about the coverage at all?Even if all of that is true should I care?Obviously the answer is no. -Gabe out
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Here is the complete transcript of the chat with Madhushree.
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Excerpts of Republican John McCain's remarks Saturday after the South Carolina primary, as transcribed by CQ Transcriptions.