Dwight Schrute gets a 'Second Life,' still needs a first one
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Two characters in Thursday night's episode of 'The Office' banter about the Linden Labs virtual world.
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Su www.intermedianews.tv e Second Life la serie virtuale
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Artificial intelligences could soon be living and learning inside online worlds such as Second Life.
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Also: Virtual golf takes over cubicle life. See what people are saying on News.com Extra.
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Fans of open-source programming and multiplayer gaming explore ways to bring the concept of the metaverse -- an infinitely expandable virtual world -- closer to fruition. By Daniel Terdiman.
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After big layoffs and management turmoil, the developer of the metaverse There looked near death. But $14 million in new funding has pumped some life into the company. By Daniel Terdiman.
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Blog: The Windy City has more in common with 'Second Life' than you'd think. Also, nonprofits may be reaping the benefits of the virtual world better than their corporate predecessors could.
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Children have always enjoyed  make-believe. Now, some new Web sites are letting them live out  their fantasies in virtual worlds using self-designed avatars.
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Tonightâs episode of âCSI: NYâ which uses the virtual world Second Life as its theme is getting a lot of attention. Bill Carter described the episode back on Oct. 4. TV Guide notes that âSecond Life also makes an appearance on âThe Officeâ this week, and under a fictional name it figured in a [...].
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Careful, we're armed with doughnuts Letters An anti-poverty campaign has set up its stall in Second Life, the online virtual world game that is so popular with so many. Our short, and somewhat cheeky, story on this collision of the most and least real of places to live (poverty vs. Second Life, for those only on coffee no. 1) has provoked quite a storm:â¦
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LOS ANGELES  - HBO has snapped up a documentary film that was created and produced entirely within Second Life, the 3-D virtual world that boasts more than 9 million residents worldwide.
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By Stephanie Dunnewind, Seattle Times  Feb. 10--Want green skin and purple hair? No problem -- if you're exploring Nickelodeon's recently launched virtual world, Nicktropolis.
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The company's move into the virtual reality of "Second Life" is an innovative one.
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In a fireside chat in Second Life, Gavin Newsom pays homage to everyone's inner geek.
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Tycho:  Having already purchased two fifths of The Orange Box over the last few years, the level of value I have derived from it is "fantastic" but not "supernatural."  For Gabriel, who never finished the second Half-Life and never purchased the first episode, the aforementioned Box represents an intimidating and possibly even brutal level of content for one's holiday dollar.  It's hard enough trying to keep up with all the games that are coming out, but when you start putting more than one game on the disc the difficulty is compounded.   We're lucky, then, than the best thing on there can be completed in only a couple hours.     I've tried to make my rounds through the disc, but I kept coming back to Portal until I'd completed it.  I expect every part of this strange collection to be full of virtue, in the way that Valve's anomalous position in the games industry allows: self-funded development in their sky-high Bellevue commune until each product sings.  But Portal is strange, even for them.  Risky on every axis, we may now say that the "first person puzzle comedy" has now been proven out as a genre.  The gameplay is strong, but Portal's unique combination of hilarity and menace elevates it, resulting in a few perfect, indelible hours of gameplay.          My TeamFortress 2 experience so far on the console has been fairly uneven.  Coming from the PC beta, where I sometimes battled with stability concerns but the games played smooth, I'm now grappling with the reverse.  I love the play experience, as I've already expressed, and I'm rarely of the opinion that having more players automatically improves a game - so the differential between the PC and 360 platforms isn't as important to me as it might be to others.  No, the problem with TF2 on the 360 (and likely the PS3, as well) is that peer to peer hosting just ain't cutting it.  There are games that seem to manage it better, but with Vista PCs authenticating into the service now peer to peer games should be an option.  This needs fixed overnight.     I'll try to complete the second Episode over the weekend, interleaved with finishing the writing on my own game, which has become more difficult since completing Portal.  I'm starting to think that Precipice needs a greater concentration of synthesized ladies.      I would be abdicating my duty if I neglected to mention the EA thing, which is really the EA/BioWare/Pandemic thing.  I was under the impression that BioWare and Pandemic had merged precisely to give themselves leverage over monolithic publishers like Electronic Arts, but who knows.  The biggest fallout in the short term is that, beyond the first Mass Effect, a multiplatform release is almost certain.  Of course, I wholly endorse that kind of thing, but I imagine that Microsoft might hold a different opinion.  After spending years promoting the series, enduring delays, and now having spent months beating the shit out of it in test, it's fair to say that MS was investing in a larger trilogy - one that gamers would associate exclusively with their brand.
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Aided, abetted and bedded The felchland Second Life refuses to stay out of our synapses despite some of our best efforts. This month we find the puerile game creeping into our courts and into popular prose.â¦
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Sweden on Wednesday opened a virtual embassy in the fantasy world Second Life, illustrating the growing interest among nations to be present in the online society inhabited by computer-generated residents.