Rants: Heroes vs. the IPod Killer
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Readers opine on the twits in tights and taking a bite out of Apple's iPod. Plus: Links to our most commented-upon blog posts.
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âSteve Jobs has said, repeatedly, that this is the best iPod that Apple has ever made, and it is. Itâs also the best phone that anybody has ever made,â says Lev Gossman. âThe user interface,â Grossman marvels, âis crammed with smart little touches â every moment of user interaction has been quietly stage-managed and orchestrated, with such overwhelming attention to detail that when the history of digital interface design is written, whoever managed this project at Apple will be hailed as a Michelangelo, and the iPhone his or her Sistine Chapel.â
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Since Apple Computer Inc. introduced the iPod in 2001, competitors have been scrambling to match the simplicity and style of the popular digital music player. But try as they might, the original just keeps getting better.
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Microsoft&#39;s effort to send a message to Apple via legions of iPod users isn&#39;t quite as elaborate as RealNetworks&#39; Freedom of Music Choice campaign, but the gist is the same.
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Just when it seemed like the competition was encroaching on the iPod&#39;s turf, Apple has broken away from the pack with a new and improved version of its hugely popular portable media player.
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In the coming weeks and months you'll probably see me writing about issues of podcatchers here, because I'm working on one. It's the third one I've written, so this time maybe I'll get it right.  A lot of things have changed since I wrote my first podcatcher back in 2001. 1. Back then there were no podcasts, so it was a proof of concept, a chicken without an egg (or an egg with no chicken), a step in a bootstrap. Today there are lots of podcasts. An embarassment of riches. 2. Back then implementing a podcatcher was simple, there was exactly one format to support, RSS 2.0 with enclosures. Today, luckily, it's still fairly simple, as far as the format goes. The only variability is the iTunes namespace, which complicates things, just a little.  3. Today there are enough users to make it possible to support lists of podcasts published by fans, and instead of just subscribing to the podcast feeds, you can subscribe to lists of feeds. I will publish one of these lists, in OPML 2.0 format, as a proof of concept.  4. The first version of this new podcatcher will run in the OPML Editor because that's where all my software runs at first. But the goal is to port it to run in other environments, some with millions of users. I want to provide a popular alternative to the one that Apple publishes which currently dominates the market. (Note: I'm generally pleased with the way Apple dominates, they've been very fair about allowing users to export their subscription lists. But if we want to create the opportunity for others to innovate in the area of podcast players, there has to be choice at the podcatcher level. That's my main motive for revisiting this area.) There probably are some other changes, and I'll write about them as the project moves forward. Now.... To people who say that Apple has the market sewn up, I say Bah! I think iPods are great, but they're designed to play music, not podcasts. Every bit of music is something you want to keep forever, a podcast loses almost all its value after you've listened to it once. You have to pay for music (in theory at least) but podcasts are free.  Podcasts beg to have a player that can download them without synching with a desktop computer. Okay that's something podcasts have in common with music.  I buy Apple products all the time. I've gone from resenting Apple so much that I wouldn't buy their products, as recently as 2005, to today when not only do I only use Macs, but I'm constantly telling people why they'd be better off using Macs. I can't help but evangelize the products, I think they're that much better than Windows PCs.  But as much as I love Apple (can't believe I actually said that) I still don't trust them with a whole medium. We need them to have competition. The rest of the tech industry seems to think they're immune to it, that creates a huge opportunity with someone with enough chutzpah to think they can do it. Yours truly, Dave Winer
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The Motley Fool - War has been declared. Not the conventional type with the troops, tanks, and smart bombs, but an entertainment war for the &#36;3 billion global music player business. Creative Technology (Nasdaq: CREAF - News) has decided to move in against the giant Apple (Nasdaq: AAPL - News) in an attempt to capture a 40% market share for MP3 music players. In the three years since the iPod's launch, it has become the worldwide player of choice, claiming about 85% of the market, so to call this an uphill fight is something of an understatement.
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Microsoft is applying for a patent for an operating system that starts out crippled.  You must pay to do things like take the throttle off network speed, disk access, install drivers, install software, and more.  Trust me, I rarely even visit Groklaw, even if this is my second consecutive blog entry with a link to a Groklaw article. My VarLinux.org readers posted the article, A Brave New Modular World, and I had to share it.
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Zune, eMusic, and subscriptions Analysis One of the most interesting aspects of Microsoft's would-be iPod-killer Zune isn't technical at all. It has nothing to do with colour screens, codecs or disk capacity.â¦
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Sony positions itself to squeeze Apple The newspapers were full of stories during 2004 about how Microsoft or RealNetworks or Napster were going to knock Apple's iTunes off its perch, and time and time again, nothing really happened. Now we have the reverse.â¦
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| October 11, 2004. Apple Computer&#39;s iPod remains the king of digital music players, but robust pretenders to the throne have begun to emerge in the Windows universe.
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By completely overhauling its line of iPods, Apple cements its lock on the portable-media-player market. Analysts say no one else is close in combining features with aggressive prices.
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With its gorgeous white-and-metal gleam and rounded edges, Apple Computer Inc.'s iPod is the hands-down design winner among digital music players. Not to mention it can store every song I own. But as much as I want to like the beautiful iPod, the sound simply leaves me flat.
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Microsoft&#39;s recently released Media Player 10 is being hailed by some reviewers as the first real challenge to Apple&#39;s dominance in the online music space.
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Reviewing iTunes 7 and the new line of iPods, David Pogue writes for the New York Times, you can&#146;t &#147;find a better online music store, or a free jukebox program as powerful and clean as iTunes. And you certainly won&#146;t find a music player that beats the new iPods in polish, capacity or even price. They come dazzlingly close to perfection.&#148;
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Pretty, practical and pricey Review Time was when Asian digital media players scored highly for the range of features they offered but rated dismally when it came to their looks. Cheap-looking silver-painted plastic, too many buttons, crude on-screen graphics - it's no wonder the iPod's clean lines and simple UI took off...â¦
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(InfoWorld) - So much for Apple Inc. raising the bar in the mobile phone industry. Since Apple announced it would soon start selling a combined music player and mobile device called the iPhone, industry experts have predicted that competing cell phone makers would rise to the challenge and start producing equally exciting phones. They may yet do that, but so far they haven't. I took a quick stroll around the show floor of the 3GSM World Congress in Barcelona checking out the music phones from some of the biggest handset makers out there to see if anything might compare to the hype aroundÂ expectations for the iPhone. Apple is known for great hardware designs and simple, intuitive user interfaces. While I saw a dizzying array of form factors and a multitude of user interface styles, I was unimpressed with the hardware I saw and downright confounded by the complexity of all the user interfaces. My examinations were quick -- the show floor is incredibly crowded and hot, so sometimes it took some sharp elbows to even get to touch a phone. I took a brief look at the overall form factor of the phones and then did some navigating around the music player. I started out at the Sony Ericsson Mobile Communications AB booth, perhaps because I know the company has been pushing its Walkman handsets. The W880 is a really nice looking phone. It's incredibly thin and has unusual raised keys that work nicely. Sony Ericsson gets high marks for the hardware form factor on this one, but the software user interface was a different story. I never did manage to find the music player from the home screen. Ultimately, I just moved along to another phone in the display area that was already running the music player. I had a similar navigation problem on Nokia Corp.'s 5200 music phone. From the home screen, I clicked on an icon with a music note in it, which seemed a logical place to launch the music player. But that took me to a music-related game. I scrolled and scrolled through a horizontal bar of icons but didn't find a music player there. Then I noticed that floating in the middle of the screen were two long bars: one for the music player and one for the calendar. That threw me -- of all phone functions, why were the music player and calendar the only two to be presented that way? At least Nokia had loaded the demonstration phones with music. Some of the other handsets I tried out, such as the Sony Ericsson one, had just one song on them. That makes it difficult to get a feel for navigating around the music player. I don't love the form factor of the 5200 but I think some people might. It's sporty, in white and bright red, and a shape reminiscent of Motorola Inc.'s PEBL phones. It slides open. Samsung Electronics Co. Ltd.'s SG HF300 "Ultramusic" was next up. I couldn't help but be struck by the cool design. One side of the phone is nearly all screen; the flip side has a keypad for dialing the phone. I never managed to figure out how to use the control panel on the music player side of the phone. It looks like the iPod's but square. I don't have an iPod so maybe iPod users can easily figure it out. If you're not an iPod user -- and you may not be if you're in the market for a music phone -- the SG HF300 might require a steep learning curve. Motorola was next in line. I'm probably least impressed with the Z8 than any of the others. I think the design is clunky and looks and feels like a slider phone from a couple of years ago. For the innovator of the thin phone, Motorola should have done better with the Z8's size. I found it difficult to figure out which buttons corresponded with the words at the bottom of the screen so even hitting "back" proved difficult initially. Then, when looking for the music player application, I suddenly found an error message on the screen and the phone froze. Not a great sign. My final stop was Neonode AB, a Swedish company that has been touting its music phone, particularly its touch screen. The device is in a category of its own and is very un-phone like. About the size of a business card, though not as thin, its touch screen definitely requires training to use. I would have never been able to figure it out without instruction. Users sweep up along the home screen within three columns. The first opens a navigation page with icons for functions such as the music player, calendar and calculator. The middle column opens a touch pad for dialing calls. And the final column opens a tools menu. Sweeping left along the screen goes back a page and sweeping right opens a function that is highlighted. When presented with a list such as albums, you touch the item to highlight it and then touch the middle of the screen to open. Sound confusing? It was. Still, I'm not panning it. It may require a bit of direction and practice but I think it'd be pretty easy to get the hang of how it works. While the small size was attractive, it also meant that it felt a bit designed for a child. Most adults have fingertips that are bigger than the icons on the screen. Overall, I was largely underwhelmed with my experiences. But there's time -- Apple only just announced the iPhone and its competitors haven't really had time to respond. Also, my search was by no means exhaustive. For example, I didn't make it to LG Electronics Inc., which recently unveiled a phone, the KE850, that is being compared to the iPhone. Even at the booths I visited, I chose to look at the phone that appeared to me to be the most focused on music but that may not be the one the manufacturer would direct me to and other models may compare more directly with the iPhone. And finally, I'm the first to admit my exercise was a bit silly given that I've never even seen an iPhone. But such is the power of the Apple marketing machine.