Craig Crawford: Divide and Distract
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The recent split between the White House and a solid bloc of Republican lawmakers over the definition of unlawful torture, while apparently real, did happen to serve both sides in their common goal to keep control of Congress.
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As Boston Celtics guard Rajon Rondo drove agilely through an Orlando Magic defense for a layup last week, statistician Shane Crawford connected with his every move.
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Jeff Jarvis, whose mind occupies the intersection of mainstream media and the blogging world, perhaps more than any other person, is having a conference in mid-October in NYC to bring together people from both worlds to present constructive ideas for working with each other. Me, my feet are firmly planted in the blogging world, but I've spent a lifetime reading and watching MSM, starting with the NY Times at the kitchen table with my parents and brother, when growing up. Some of my fondest memories as a child were our discussions of the days events, and the Times was our common structure. Everyone in our family read the newspaper, often from cover to cover.  As Jarvis councils us, never mind the mistakes, what can we do to make things work better? And I have a couple of proposals in that direction that I will try to present at the October 11 conference. In all cases, they involve the MSM opening up more to include not only the ideas of blogging, but also the bodies of the bloggers.  1. I've said it many times before, it's worth raising again. Any newspaper or radio or TV station with a good reputation in its community could embrace the fresh ideas of the bloggers in their community by offering free blogs to members of the community, who may be new to blogging. I suggested this to the Times in 2001 -- when a person is quoted in a Times article, a few days after the piece runs, contact them, and ask if they'd like to have a NY Times hosted blog. There would be no control over what appeared on the blog. It would have a nytimes.com domain (something like bullmancuso.nytimes.com). Build an aggregator, something very much like Twitter (which is after all, a river of news, not exactly a new idea, heh) that shows all the new posts from members of the community. Encourage (but don't require) your editorial people to read the blog posts. Let whatever happens happen.  2. Here's a new idea that I haven't proposed before. Open your newsroom to bloggers. Set aside a half-dozen desks for people who blog in your community, people you've gotten to know, and provide them with wifi, a water cooler, your coffee (no matter how bad it is) and chance to work alongside your editorial people and (very important) with each other. It's an incredible thing when bloggers get together in a physical space, the sparks can really fly. Now imagine what could happen if those sparks got flying between the remaining editorial people in a professional news organization and the bloggers. I believe the secret of scaling the news is right there, you just have to open the door and see what comes in.
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I got an interesting teaser in the e-mail this week: âStudy Suggests Nearly Half of All Leaders See a Disconnect Between Strategy and Execution.â I wonât say who sent it because they blew the execution: The so-called study wasnât posted anywhere online, and when I called the number, theyâd already left for the weekend.ADVERTISEMENTMAKE SOA REAL WITH IBM WEBSPHERE PODCASTStreamline processes and maximize efficiency within a proven service oriented architecture. Take back control of your business processes with IBM WebSphere.
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I wonât have time to comment on the Leno announcement until Wednesday. Till then, hereâs my page one story as well as a link to Dave Bauderâs AP story quoting yours truly.
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Can digital musicians, artists and other media creators free themselves from the tyranny of popular software design? Commentary by Momus.
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As in war, there&#39;s plenty of fog and smoke on the political battlefield that makes it hard to see what&#39;s going on. But there is one place in particular that you can go and cut through the competing messages and find a least a kernel of truth.
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By Scott Streater, Fort Worth Star-Telegram, Texas  Feb.
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Awards or money: It's hard to earn both at the same time.
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By David Pollak, San Jose Mercury News, Calif.  Feb.
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Returning from vacation is hard on a lot of people. It's especially hard on the Luddite, though, so here's his whine on the subject. Commentary by Tony Long.
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DALLAS -- Jamal Crawford went for the instant replay, but he wasn&#39;t able to pull it off. It came down to another shot at the buzzer last night, but he wasn&#39;t able to deliver and the Knicks closed out a difficult
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Tycho:  In case you are wondering, cats apparently need regular maintenance, like cars.  And, like an oil change, this juicing process can be done (I'm told) at home, preferably with the curtains drawn and a couple inches of sawdust laid down.  That's right: you can wring out your own cat's asshole.  This is the kind of helpful information you can expect when you visit Penny Arcade.  Don't everybody run home at once.    I've been playing a lot of Prism on the DS, even though the Zelda cartridge seems to squeal as I remove it.  I understand there's some kind of Ghost Ship?  I forget all of my cares, and also the cares of Princess Zelda, once those beams begin to refract.    They've ginned up some ridonculous crap about light eating space monsters to support their gameplay, which is very solid, and requires no extraterrestrial photophiles.  It's a puzzle game.  When I put pieces of a puzzle together, I never think about how alone each piece must feel, longing only to congregate with similarly knobbed partial images.  So, discard that.  Discard also the truly nasty presentation, no doubt a result of hard time done in already the Mobile and PC Casual markets.  Part these imperfections like tall savannah grass, and gaze into the game's rich core:  the creation of sometimes very complex circuits.     Inside each puzzle grid, the player is given some combination of Light Emitting Entities, Reflective Mirrors, Splitters, or Prisms.  You must jigger the aforementioned until light of the correct colors is distributed to targets around the edge of the field.  That's it, and the fun comes from how complicated this process can become.  There are quite a few cooperative puzzles as well - where each player has access to half the grid, and they must work together to route everything.  If you try this mode - and I request that you do so, as you only need one (1) cartridge and a willing accomplice - I recommend that you each turn your DS sideways, so that the UI is along the bottom.  That will make it so that "left" and "right" and "up" and "down" all mean the same thing to each of you.  Trust me, you want this.  The game is hard enough without the horror of fully relative terms.    Prism actually taught me something fairly significant about why I play games, and I think it's because the gameplay is so clean and the presentation so spartan that I could pick up on it.  I like games that generate communication.  This is why team-based shooters, roleplaying games, and tactical games are my delight - every one of these entails a suite of custom language to describe it, they require constant dialogue, and, most importantly, all other things being equal these games can be won by the efficient use of language.  Working out puzzles together in Prism has a strong logic component, but in large part the challenge was communicating ethereal notions succinctly.    I suppose this is also why I torment you here, thrice weekly: even when playing a game by myself, I am harvesting the experience so that it may be reconstituted here.  So, thank you for reading.  You dignify my leisure hours.          The Playstation 3 in the office has been more than acceptable for playing the sometimes short, often bad games that have arrived on it - but this holiday, with the titles to prove out the claim, I had to "get mine" in the bawdy parlance of the young.  What tipped my hand wasn't the four hundred dollar system on offer, rather, it was the three hundred and seventy nine dollar model.  These are probably mostly a mail order proposition, but any of those rare twenty gig models the platform launched with got bumped down by the new price.  It's inexpensive by PS3 standards, but it's positively cheap for a Blu-Ray device.  Now fully franchised, flexing all the rich benefits of Sony citizenship, you may expect me to be even more brutal in my critique.
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Looking for a way to separate the keepers from the duds? Look no further.
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The Lab judging panel will be busy this weekend picking a winner in the speak-to-the-Prime-Designer contest. (You can still enter today.) As they toil tirelessly, let us ponder this designerâs ethics, and whether it&#8217;s better to live in simulated joy or be really miserable. The posthuman Prime Designer may not care much what our puny [...].
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The burdens and responsibilities have multiplied for Jamal Crawford since Stephon Marbury checked out of the lineup three weeks ago, and he seems to be dragging under the weight.
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With the pro football season in full swing, it's time again for a superfluous digression into the corollaries between investing and sports. I can already hear some of you groaning, but cut me some slack.