Game Theory: Itâs Nice to Have Minions, Whether for Good or Evil
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Jackie Estacado has to wait a little while before any minions show up in The Darkness, a first-person shooter from Starbreeze Studios.
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The word "gaming" is making its way onto the whiteboards of advertising conference rooms on a regular basis these days. As a proponent of this industry's viability as a communication platform for brands, I think that's great progress. We've collectively woken up to the fact that pimple-faced teenagers are not the only ones playing games (for those of you not in the know, these guys aren't even the typical game consumers anymore, nor have they been for quite a few years now).
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The game of chance can help us become better investors.
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Tycho:  It is often the case that we are jumped by four or five horde ten levels higher than us.  This is often because we've jumped a friend of theirs, ten levels lower than us, as retribution for some earlier act of aggression, in slavish iteration of a behavior that has - as its culmination - the end of all life, everywhere.  Kara marveled that Gabriel and I were able to escape these confrontations with such regularity.  What was our secret?  "Fear," I said, bending the microphone closer.  "Fear, and selfishness."
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God games in which  players must control virtual people could be educational, says research.
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In which our intrepid gaming reviewer recounts space marauders, evil warlords and ancient zombies that have left the biggest impression on him -- and invites you to weigh in with your bad guys.
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Not every amusement needs to blink, bloop or require a power source. These fine low-tech delights will provide hours of amusement for any game lover on your gift-giving list.
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Violence is anathema to modern German sensibilities. That pacifism applied to video games could mean legal repercussions. By Bruce Gain.
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This summer's lineup of brain-teasing video games includes some brilliant titles that stretch your mind power to its limits, asking you to think laterally to beat the computer or just out-strategize your friends.
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By Randy Myers, Contra Costa Times, Walnut Creek, Calif.  Jun. 15--Good deeds hold more value than fat wallets in the tight weave of the Friendly Favors Web community.
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Deconstructing a pretty good joke, and the investment lesson held within.
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Health care experts are convinced that games can help people get and stay well, but they don't agree on what's the best approach. By Noah Shachtman.
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Tycho:  Gabe keeps coming into the Goddamn office with his Goddamn tales of high adventure, telling me about how there's tokens or some shit in Burning Crusade now, or maybe tiers, and other words I had scoured from my consciousness.  He also says there is hot new five-man content, which initially sounded like pornography.  The comic is correct - I purchased it in a moment of weakness.  As I must often approach you, the cherished reader, to apologize for this or that indiscretion, it may be more appropriate to say that I have moments of strength which are suspended in cowardice and moral decay.
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The Lab judging panel will be busy this weekend picking a winner in the speak-to-the-Prime-Designer contest. (You can still enter today.) As they toil tirelessly, let us ponder this designerâs ethics, and whether it&#8217;s better to live in simulated joy or be really miserable. The posthuman Prime Designer may not care much what our puny [...].
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A Pac-Man-like game that delivers electric shocks to gamers reveals the brain's reaction to danger.
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Imagine Larry Davidâs HBOâs series, âCurb Your Enthusiasm,â without the bile. Thatâs the tone of âI Want Someone to Eat Cheese With.â
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Tycho:  I was in a guild with the guy who started FigurePrints, and when he extended coupons to the old crew I snapped them up and gave them as Christmas presents.  None of my characters ever reached the highest echelons of Azerothian Fashion, so it seemed like they were better invested in Gabriel and Keek, who poured night after night into Battlegrounds and Active Volcanoes fighting dragons and whatnot. The coupons I have described are difficult to secure, only available in random drawings at random intervals, or if by some twist of fate you happen to have been guildmates with a cunning entrepreneur.  It's really a way to ennoble the lost years you plowed into that game.  It's the sort of thing you'd think a person would appreciate.