How long until the mobile is the heart of entertainment?
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It'll be sooner than you think... Comment When we first began thinking of the mobile phone as "our identity" it became obvious overnight that it was the most personal and handy portal for all entertainment services. But how long will it take until that eventuality comes about.â¦
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LOS ANGELES -- The music industry, searching for ever-expanding ways to promote acts and generate new revenue streams, is getting increasingly creative in its use of mobile technology.
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Consumers demand the best on their phones. Here's what they can expect.
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Mobile phones can check e-mail, browse the web, keep your calendar and even let you make a telephone call. Is it any wonder that we're also turning them into sex toys? Commentary by Regina Lynn.
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Mobile TV is emerging as the next important mobile application. Nearly  all of the 3G mobile networks globally offer Mobile TV services which  provide the ability to view video entertainment on mobile devices.
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The market for content and services on  cell phones is expected to grow to $150 billion by 2011, as  access to the web while on the move becomes easier and faster,  research from Informa Telecoms & Media showed.
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SEATTLE _ Coming soon to a cellphone near you: advertisements.  Widespread mobile advertising will still take years to develop, but for now wireless carriers and marketers are looking at several ways to incorporate brands on the mobile phone.
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With the iPhone, Apple offers a glimpse of what's to come.
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The market for content and services on  cell phones is expected to grow to $150 billion by 2011, as  access to the Web while on the move becomes easier and faster,  research from Informa Telecoms & Media showed.
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Blog: As the ground shifts underneath, why is it taking the media industry so long to get out ahead of a game-changing technology curve?
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The wide variety of operating systems on mobile phones is hindering the growth of cool mobile Internet applications, according to Arun Sarin, CEO of network operator Vodafone.The success of a mobile Internet application can be influenced by how easy it is to develop for a particular software platform, and how attractive the resulting application is to use.&quot;The first imperative for us is world-class user experience,&quot; Sarin said in the opening keynote session of the Mobile World Congress in Barcelona on Tuesday.&quot;The easier the interface, the more you use it and the more you get onto the Internet.&quot;Mobile phone operating systems are key to that experience, he said, but there are too many of them: as many as 30 or 40, Sarin estimated.&quot;We have to reduce that number. There&#39;s no way that developers of cool applications can develop for that many operating systems. If we had three, four, five, that would be better,&quot; he said.&quot;Note, I didn&#39;t say one!&quot; he said, with a nod to the market for PC operating systems. &quot;We&#39;ve seen that movie before.&quot;One reason for the proliferation of mobile phone operating systems is that, historically, handset suppliers offered their own proprietary code to make the best use of their phones&#39; limited processing and memory resources. Developing applications for such closed systems is difficult.Today&#39;s high-end phones, though, have as much computing power as low-end PCs, spawning a new market for operating systems such as Symbian OS or Windows Mobile that run on phones from multiple manufacturers.That ought to reduce the number of software platforms in the market, but more are still arriving, including several based on the open source operating system Linux.Vodafone distributes and supports phones with many different operating systems, but not the one that for Sarin proved the importance of the operating system: Apple&#39;s iPhone.&quot;Apple has raised the bar with the iPhone, and we all now know how important user interfaces are,&quot; he said. &quot;We as an industry will have to raise our game to provide the kind of user interface that our customers are now becoming accustomed to.&quot;Apple changed the market with slick software and a closed design tied to its own hardware, initially making it difficult for developers to add applications. The company plans to open things up a little with the release of a software development kit (SDK) later this month.Another new arrival in the mobile phone operating system market is Google, which hopes to change the market with a different approach: making it easy to build and use compelling mobile Web applications.Google began by releasing the software development kit for&#160;Android, an application framework built on a Linux base, and founded an industry group, Open Hardware Alliance, to encourage its use. Several chip makers are&#160;demonstrating prototype phones running Android&#160;in Barcelona this week, and Google hopes that manufacturers will release handsets based on the software later this year.Naturally, Google hopes to profit from this move by driving greater use of its services on the Web. But other companies will benefit too, if their sites are usable by more phone owners.For Sarin, that&#39;s good news too: more Internet use means more revenue-generating data traffic on his network.
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Reg review Some market watchers say that mobile phones will eventually supersede standalone MP3 players. Creative&#39;s latest device certainly anticipates such a move, in design if not functionality.
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Mobile Internet Devices will surf, play music and video, take calls and pictures--and more.
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Imagine turning on your mobile phone to watch breaking news or an entertainment program. The idea could soon become reality following an announcement Friday that five of the world&#39;s largest mobile phone makers
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(InfoWorld) - Revenue from mobile entertainment services could soar over the next five years thanks to high-speed mobile phones and a range of new offerings, according to market researcher Informa Telecoms & Media. Informa expects the market for mobile entertainment services, including games, gambling, and adult content, to grow to $38.12 billion in 2011 from $18.84 billion in 2006. Mobile music will continue to be the major revenue generator, although its overall share of the market will fall from 40 percent in 2006 to 36 percent in 2011 as new forms of entertainment, such as mobile TV and video services, gain consumer interest. User-generated content, a relatively new development that gained momentum in 2006, will continue to grow as new applications begin to extend communities to users on the move. Informa expects revenue from user-generated services to be $13.17 billion by 2011. The arrival of mobile phone technologies that offer high transmission speeds, particularly HSDPA (High Speed Downlink Packet Access), has helped create a Web surfing and video streaming experience similar to what users are accustomed to on their PCs, according to Informa.
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Just how much of a phone, an iPod and an Internet machine is this thing?
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After taking the photographic world by storm, mobile phones are set to revolutionise how we listen and enjoy music on the move.