Grand Theft Auto ... Stolen!
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First it was Halo 2. Now the newest version of Grand Theft Auto has been leaked to the Internet. Rockstar Games&#39; latest entry in its highly successful crime/action series, San Andreas, is scheduled for an
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&quot;Grand Theft Auto: San Andreas&quot; revved into stores last week, promising its millions of fans another round of electronic mayhem.
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Take-Two means serious business regarding the recent string of illegal content sharing on the net. October 20, 2004 - As several of our readers are no doubt aware by now, an illegal version of Grand Theft
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Irony alert: Game publisher is furious over stolen copy of "Grand Theft Auto: San Andreas," in which players steal lots of stuff.
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Someone needs to buy a firewall. The game industry, Rockstar in particular, has once again been a victim of piracy. After the big-time thefts over the last year or so, such as Half-Life 2, Doom
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Pirated copies of the American version of Rockstar&#39;s &quot;Grand Theft Auto: San Andreas&quot; for PlayStation2 are showing up the Internet weeks before the game is set to go on sale.
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Rockstar has released a new trailer for Grand Theft Auto: San Andreas just before its release next week. The trailer shows more of the same drive-by shootings, but one tid-bit of information we didn&#39;t know
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This is not only a story about which cars are most often stolen, but why thieves love certain models. The 2002-03 model Cadillac Escalade EXT, a luxury pickup, and the 2002-03 model Nissan Maxima, a midsize
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Tycho:  Stop whatever you're doing right now and watch this video - offered in HD for Windows Media or Quicktime.  That's Level 5's White Knight Story, and I must stress for readers that Level 5 is in no way fucking around.  That's how you sell us a Goddamn Playstation 3.  We are almost impervious to many of the brands that define Sony's hardware:  for us, Metal Gear Solid and Gran Turismo emit no will crushing pheromones.  Compare that to the White Knight clip, which is a fairly comprehensive tour of my private desires.
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Tycho:  Sony hasn't been entirely clear regarding what their 1.92 update for the Playstation 3 actually does, suggesting that it "focuses on some PS3 compatibility and playability issues for select titles," but our own experience with the update has been conclusive.  In the Internet's dark places, aggrieved Lair fans are suggesting that this update improves the game's motion controls, and that each media outlet must rescind their previous scores.  I'm fairly certain this is magical thinking - neither Sony or Factor 5 will say with any specificity, and now that both our PS3s are updated it would be impossible to test.  Typically we don't take the traditional holidays off, nor do we take off non-traditional holidays, such at the Feast of St. Motherfucker - a holy day that I've only just now invented.  Gabe's father was around, though, and golf seemed like a good time investment.  Reading greens and choosing clubs for other people is about as far as I get, so for me the social aspects of the game are paramount.  Standing under the awning at the driving range, it's hard not to see where EA's Tiger series could improve.      This year's lobby system is much improved over last year's, but I'm not sure why the lobby itself couldn't be a driving range.  This is how virtually any actual round of golf starts, with every person hitting the bucket they bought and lamenting their performance.  A few of their minigames would work just fine in this context - don't create a custom game to play them, build all of the basic play into a casual, central experience.  From here, modes, courses, and wagers are established.  When new people pull in, carts can be heard.  Links for the 360 wasn't as complete as Tiger, but it had four player modes first - and it had a means to play Speed Golf that Tiger should loot from its fallen enemy.  Essentially, you play the round as normal.  Everyone else plays the round as normal simultaneously, and shots are keyed to a certain color so that the arc of each person's shot is visible to all other players.  They need to steal this - throw the name of each player on there, use the face, whatever.  This needs to be how it works.  You can play an entire course in a quarter of the time.  The RPG metaphor really worked the first few times I bought the product, but it's really lost its currency with me.  There's a point - and it may be with the '08 version of the product - where the number of courses are such that I don't actually want to pay sixty dollars again just to lose all of my character progression every year.  Gabriel's suggestion is to approach it more like a fighting game, which is to say like Mario Golf - with discrete golfer archetypes that have a suite of skills.  I'm wondering if Guild Wars doesn't have the answer - full priced expansions every year, with a perpetually tracked online experience where your prior purchase actually increases the value of the next.  Let all play - online and off - be a part of the core experience, let all play hone your ability.  Don't wall off online play into some purgatory as it is now, untracked, outside of the normal scheme of advancement.    With these thoughts in my head, excited by the sun-dappled future we had envisioned. we sat down to play a round online the next night.  After determining that one of us couldn't play at all or it would crash the game for everyone - a weird kind of crash where you can't play, but you're able to talk to one another about the crash - we were able to play eight holes, at which point it crashed before a victor could be determined.  They've only just made online Photo Game Face available for Tiger, for the first time since launch, but they had to deactivate online features for two other titles to do it.  So, no.  I don't have high hopes.
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The highly anticipated GTA title, San Adreas, has been leaked according to Rockstar Games the creator of the game. âThe proper authorities are investigating the theft and are continuing to investigate all
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Bottom Line: New story, new characters, and a new city: &quot;Grand Theft Auto&quot; is back. The long-awaited sequel in this controversial series expands upon the adult-theme material that has made it famous.
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Tycho:  I understand he's posting these around his neighborhood, now, and I mean real Gabe, not the jpeg Gabe like you might see sur le web. If you did find it, I wouldn't bring it back to him. The most likely scenario is that he will assume that you're the one who stole it, and your "reward" will be a savage karate style maneuver delivered to your "sack of toys."
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Step up, censorship advocates. Take-Two has a firm release date for "Grand Theft Auto IV."
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December 23, 2004 - Few would argue that Rockstar Games have set a precedent in terms of in-game music with their latest installment of Grand Theft Auto.
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November 10, 2004 - The Entertainment and Leisure Software Publishers Association announced this morning that Grand Theft Auto: San Andreas has become the United Kingdom&#39;s fastest-selling videogame of all time.
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Rarely does a video game excel in every way - story, graphics, sound, accessibility and replayability. &quot;Grand Theft Auto: San Andreas&quot; is such a rarity.