GTA: San Andreas Preview
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October 24, 2004 - GameSpot have posted up a final preview of Grand Theft Auto: San Andreas, hitting the PS2 this week and the PC next year.
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Video game hit "Grand Theft Auto: San Andreas" is coming to the Xbox and personal computer platforms next June, publisher Take-Two Interactive Software Inc. said on Thursday.
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Rockstar&#39;s PS2 title Grand Theft Auto San Andreas has become the latest high-profile game to be leaked onto the Internet significantly ahead of its release date.
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Tycho:  With that gigantic PC behind me - a PC I have begun to call the Night Engine - we finally have a machine in here that can run Crysis, and run it well.  Reasonably well.  Not at max resolution, by any means.  The sweet spot is around 1440x900 here, a point at which he performance and gameplay have reached an uneasy truce.  They'll be showing off a console version of their engine at the next GDC, which was inevitable, but they'll also be revealing a "six hundred dollar machine" that will run Crysis well.  That must be the comedy portion of the act.
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Today, the official website for Grand Theft Auto: San Andreas was updated. Included in the update is a new official trailer. The easily offended (and those underage) should be warned: it&#39;s set to 2Pac&#39;s I Don&#39;t Give aF***, uncensored.
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What happened before CJ arrived in Los Santos? Check these screens, details, and exclusive movie to find out. November 19, 2004 - Did you ever wonder what was happening in Los Santos prior to the events of Grand Theft Auto: San Andreas?
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With the game set in the early 1990&#39;s, the Grand Theft Auto: San Andreas soundtrack will feature a large variety of tracks spanning the FM radio dial of the West Coast during this particularly influential period in American music and culture.
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In Street Racing Syndicate, a video game scheduled for release at the end of the month, players can test their role-playing mettle in the illegal street-racing scene without the nasty risk of going to jail. A review by Chris Kohler.
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Gabe: There is some really nice HD footage from PAX available over at gametrailers.com now. They have a pretty slick behind the scenes look at how the show comes together as well as an interview with Gaybe and Tykoh from Pennies Arcadez!
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I look at Grand Theft Auto: San Andreas about the same way I might view gorgeous graffiti painted on my front door. No matter how artistic this game might be, I do not welcome it.
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Tycho: Two things: first, I forgot to mention one of the game's coolest features. When you wreck another person, their camera snaps a shot of them. And it's exactly the shot you would expect! The best ones I saw were from a guy who had a friend over, which showed him clearly frustrated and his cohort cackling with joy. It really added a lot to a game I was already really enjoying.Also, in a radical reversal - like you might see in a wrestling match - the Playstation 3 version is clearly the better of the two. Clearly. People can talk about the contrast of the comparative images all night, if they would like, slight texture differences and so forth. Both look excellent. The 360 version quite simply doesn't have it in the performance department. It runs, and well, but once you've played it on the PS3 you start to notice performance dips and lost frames that used to just fade into the background. Also, this is the rare case where the 360's consistent UI is actually a hindrance to a cohesive experience: PS3 owners pull up an entirely in-game menu to select friends to play with. 360 owners get the same experience up until the end, when you leave the game UI altogether while this huge blade thing sweeps in and obscures the game. Typically, joining and invites occur outside the actual game experience. It's only jarring here because the distinction between single player and multiplayer is so liquid. Still, I thought it was interesting, particularly if that becomes a trend. (CW)TB
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Grand Theft Auto: San Andreas serves up a little something for everyone, unless you're against mayhem and dark humor. By Lore SjÃ¶berg.
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By Clint Cooper, Chattanooga Times/Free Press, Tenn.  Dec. 19--Talk about getting up close and personal with your video game.
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Xbox owners can rejoice as Grand Theft Auto: San Andreas finally gets confirmed for the Xbox. &quot;Take Two took the opportunity presented by the results announcement to reveal a number of changes to their release
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Tycho:  You might want to see this, or you might not:  I know that Gabriel has sworn off all exposure to the game, which may also be your policy.  Even so, this is the first time they've shown the distaff side of the character creator, so maybe you'll rescind your earlier mandate.  A video with a similar theme popped up over at 1up as well, and it does things a little differently:  I don't like its look at the character creator as well, but the cut they have of the intro is far superior.  If you watched the other one, you're in for a penny, in for a pound:  you should check it out.    There's a lot of other content out today as well  at GameTrailers - but the whole thing is a minefield of spoilers so I'll understand if you hold back.  The intro itself (from the 1up cut) is perfectly executed.  Understand that I am almost the optimal audience for this sort of game, but even so.  I see a lot of game content, and you need to dig pretty deep to generate actual wonder.      I was excited to learn that they got Jack Wall in to do the soundtrack - he's worked with BioWare before, but he also did the soundtrack for Myst IV: Revelations - one of my all-time favorites.    (CW)TB
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Gabe: Gametrailers has a really nice HD version of the latest trailer for our game. You can check it out right here. I know it's not a new trailer, but it's much nicer than the YouTube version floating around.  -Gabe out
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When it was revealed developer Rockstar Games&#39; Grand Theft Auto: San Andreas would be three times larger than the previously epic GTA: Vice City, I cringed.