Fable creator explains online apology
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Games guru Peter Molyneux says he felt a duty to explain why some features are missing in his latest title.
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Tycho:  When I started reading articles about Senator Brownback's bill - the one that would require that the ESRB play through games in their entirety - I expected to agree with it in principle, but take issue with its execution.  The shrill phase of the site, where I would don armor and ride under the aegis of the true gamer no matter how mild the incentive, now rests in the reliquary with Xbox Controller Jokes and Jabs At User Friendly.  I had chosen a singularly poor moment to become reasonable.  Upon further examination, the Senator's plan (which I think may be rightly called a machination) is the sort of thing one might forge in the fires of Mount Doom.
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Coyotes winger Brett Hull offered an explanation but stopped short of an apology on Monday for a profane comment regarding fans attributed to him in a Canadian Press story generated at the World Cup of Hockey tournament.
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Tycho:  I uploaded the comic early, as many of you noticed.  I entered the wrong number in the update field.  You may also have noticed that the spelling in these posts has really gone to hell.  So, that's numbers and letters.  I hope to one day discover a set of pictograms with which I can manage some baseline fucking proficiency.
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Tycho:  I was in a guild with the guy who started FigurePrints, and when he extended coupons to the old crew I snapped them up and gave them as Christmas presents.  None of my characters ever reached the highest echelons of Azerothian Fashion, so it seemed like they were better invested in Gabriel and Keek, who poured night after night into Battlegrounds and Active Volcanoes fighting dragons and whatnot. The coupons I have described are difficult to secure, only available in random drawings at random intervals, or if by some twist of fate you happen to have been guildmates with a cunning entrepreneur.  It's really a way to ennoble the lost years you plowed into that game.  It's the sort of thing you'd think a person would appreciate.
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Was the Novell/Microsoft deal a worthwhile well-meaning effort between renegade open-source geeks at Microsoft and geeks at Novell that got derailed by salespeople and management, after which it was turned into a nightmare deal with the devil?  I raise this question because I know someone with ties to people at both Microsoft and Novell.  He has a credible story to tell about what really happened, and how much it differs from what we now know about the Novell/Microsoft deal.  Unfortunately, I haven't been able to get him to write up the history - yet.  While I continue to pester him, here's the short version, third hand.
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Tycho:  Do not forget!  All the information can be found at yonder page.  As requested, the date has been bumped up to the December 15th to give people more time for their projects.    The patch delivered a day or two ago makes the final game much, much easier to recommend.   (CW)TB
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Tycho:   It has become the Saturday tradition to do the next strip upon the expo's stark and terrifying stage, but since Armadeaddon needed its proper epilogue it got moved out to Wednesday.  Gabe was highly indulgent of audience suggestions in the final version, far more than he is to me, adding many, many things based on them being called out from the microphone - he has a version with more additions still that he'll be putting up later today.  But there are things in there like the blue ball in the last panel - to say nothing of the official "Hot-Dog Fairy" merchandise! - that began as anecdotes and have now graduated to true PAX lore.
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Gabe: Wired has a pretty big article about Penny Arcade in it's latest issue. We've done a lot of interviews but Wired actually sent a writer named Chris Baker out to spend a few days in our office. Sort of like a geek version of Jane Goodall, He hung out with us all day and took notes while we played games and made the comic. Chris interviewed everyone here and even found time to question our wives and friends. Living with us the way he did I think he managed to get some pretty candid stuff out of Tycho and I. Things we might never have divulged during a standard interview. By the end of the week I think we all considered Chris a friend and a valuable addition to any Halo 3 team. The resulting article is a pretty complete look at our little company here as well as the most honest interview I think anyone's ever managed to get out of us. If you're interested you can read it online right here.   -Gabe out
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Tycho:  Ever since I closed the lid of my DS, sealing the Pokemon within and stunting their development, I have been expelled from polite society.  I think Gabriel might have imagined that we would engage in furious battles during Recess, out on the Big Toy, until the bell rang for lunch.  For a time, I hoped to take on a coaching role for other players, wise with my years (or perhaps weeks) of Pokemon husbandry - but Gabriel exclaimed that "a Pokemon trainer's strength comes from within," which I assume means not from me.  Through some strange reversal of polarity, I am being ostracized for not befriending electric mice.  It is a world dipped - perhaps even double dipped - in madness.
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Now that weâve analyzed the causes for verbal vitriol on the Net, letâs consider a cure. Readers like Ryan , Andrew and Forest Bell blamed the smears and flames on the anonymity offered by the Web. Thereâs lots of research to back the notion that an end to anonymity would encourage people to be nicer. [...].
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Gabe:  We had our annual Enforcer wrap party on Monday night over at Gameworks. It's a chance for all the Enforcers to get together and relax after the show. It's also a chance for Tycho and I to thank them for all their help. We played a lot of games and heard a ton of great stories. There's so much of the show that Tycho and I miss but the Enforcers see it all and this year they saw some crazy shit.   For example I had no idea that e for all had hired guerrilla marketers to wander the streets in front of PAX with T.V's in their shirts. They were passing out glow sticks and postcards with the e for all logo on them. PAX Enforcers and attendees started a game that involved masking tape and replacing the "for all" with other things the e might stand for.   That's certainly funny but it's not the best story about other exhibitions invading PAX. At one point during the evening a table full of Enforcers told me a tale that was so awesome I just had to pass it along.Late Friday night Amber was called down to the lobby of the convention center to deal with a drunk and belligerent member of the media who was apparently yelling at a couple of our Enforcers. Amber arrived to find the man obviously hammered and harassing our security. She approached him and explained that the show was over (which it wasn't) and that he should just go home and sleep. Upon seeing Amber his behavior changed quite drastically. He stopped arguing with the Enforcers and instead stared hitting on her. He bragged that he'd been out all night drinking with Incubus. Then he suggested the two of them go see a movie, get some drinks and "see where it goes." I think we all know where it goes. Sloppy drunks twice her age really aren't Amber's type so she politely declined the offer while still trying to move him towards the door. He leaned in at this point and said "this Penny Arcade shit is weak!" and then asked her if she wanted to know a secret. He said it would "impress her" and with that he produced his business card.  He pointed at it and slurred "this is where it's at baby."Now we'd seen this guy all weekend taking photos of our game rooms and exhibition hall. Since he was pretending to be media he also interviewed all our Enforcers about how the show was organized and managed. A few of our Exhibitors even complained that he was in the exhibition hall trying to sell them on his convention. Amber took the card and asked him to find her the next day after he had sobered up. She had every right to pull his badge right then but was a little worried about how he might react. The next morning she happened to meet up with him on the escalators in the main hall. "Hey I remember you" he said, "but I don't remember your name." "I'm Amber the event coordinator for PAX and I need you to give me your badge." she replied.He looked around at the group of colleagues around him and laughed. I guess he thought she was joking. Security arrived and she pressed him again for his badge. He tried to apologize for hitting on her but she informed him that while that was certainly inappropriate it was the drunken tirade that we didn't appreciate at PAX. He reluctantly handed over his badge and was escorted out by a group of Enforcers. I was told this story by a dozen or so other Enforcers who witnessed or took part in the event. When they gave me Ed's business card as physical proof of their encounter I couldn't believe it. I was already laughing when I turned the card over and noticed the back.   -Gabe out
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Tycho:  Positive Sony news here, at Penny Arcade?  I know, right?  We shall redouble our efforts.  The story all this was based on has been changed to say that none of it is true, or that very little of it is true (depending on who you ask), but if you're asking me I think the original story hit pretty close to the mark.  The alternative - which is to say, that xFire technology would be used for a single game and no others - suggests that their service will be another briar patch of vendor "interpretations" of an online community, which can't possibly be true.  I refuse to believe that, in this generation, they would leave something like this to chance.
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Tycho:  You might want to see this, or you might not:  I know that Gabriel has sworn off all exposure to the game, which may also be your policy.  Even so, this is the first time they've shown the distaff side of the character creator, so maybe you'll rescind your earlier mandate.  A video with a similar theme popped up over at 1up as well, and it does things a little differently:  I don't like its look at the character creator as well, but the cut they have of the intro is far superior.  If you watched the other one, you're in for a penny, in for a pound:  you should check it out.    There's a lot of other content out today as well  at GameTrailers - but the whole thing is a minefield of spoilers so I'll understand if you hold back.  The intro itself (from the 1up cut) is perfectly executed.  Understand that I am almost the optimal audience for this sort of game, but even so.  I see a lot of game content, and you need to dig pretty deep to generate actual wonder.      I was excited to learn that they got Jack Wall in to do the soundtrack - he's worked with BioWare before, but he also did the soundtrack for Myst IV: Revelations - one of my all-time favorites.    (CW)TB
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Overcome with guilt about a sordid  affair or a secret facelift? A new interactive Web site is  giving people an opportunity to anonymously confess their sins  online.
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Blog: Writer is duped for the first time ever by a phishing attack; feels violated and ashamed
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Tycho:  It wasn't until the strip was completed that I realized we had written two comic strips at the same time.  Gabriel thought this comic was literal, and I thought it was about miscommunication. At least, I hoped it was. This is a fantasy to which I still cling.