NVidia to power Sony&#39;s Playstation 3
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Sony and nVidia are to co-develop a graphics engine to power graphics cards and entertainment consoles. The chip will be used in nVidia&#39;s GeForce cards which will power forthcoming consumer devices from Sony
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Unified shaders to work on game physic too, it's suggested Nvidia will initially launch two graphics boards based on its next-generation 'G80' GPU when the graphics chip maker brings the product to market in the middle of November, it has been claimed. The boards may also be the first to tout a new physics processing system.â¦
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That's what the website said... Nvidia inadvertently - we hope - yesterday told its customers they will have to wait until 6PM Pacific Time on 30 December for a crucial Windows Vista driver update for its GeForce line of GPUs. Reg Hardware readers looking for the software last night were presented with the following screen...â¦
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PlayStation 3 users will soon be able to record and playback digital TV on their games console.
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The chip that will power the PlayStation 3 is said to be up to 10 times faster than current processors.
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TOKYO -- The European version of Sony's PlayStation 3 will run only some of the games designed for the previous generation of the video game machine _ a move designed to cut costs and speed up production.
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Sony revealed new details on Monday on the chip that will power the next PlayStation and said development is on track to deliver products based on the chip next year.
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Nvidia today launched its first mobile PCI Express GPU. The GeForce Go 6800 will soon appear in desktop replacement notebooks and push mobile graphics to a new performance level.
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(InfoWorld) - Nvidia is promoting the idea that the GPUs it makes can also operate, when needed, as additional CPUs to vastly increase computing power. "[The GPU] is just sitting there, and a lot of people got this great idea, 'Gee, let's do some computing with this,'" said John Nickolls, director of architecture for Nvidia, in a presentation Wednesday at the Microprocessor Forum 2007 in San Jose, California. When it's not performing graphics-related tasks, the GPU can be used in parallel with the CPU, Nickolls said, delivering up to 200 billion FLOPS (floating-point operations per second), a measure of computer performance. Nvidia released a beta version of software called CUDA (for compute unified device architecture) in February. A general release is expected in the second half of this year. CUDA allows software developers to write programs that instruct the GPU to perform some computing functions normally done only by the CPU. Using the GPU as a CPU is not new, said Nickolls, but CUDA should make it easier for software developers to do. CUDA only works on Nvidia's GeForce 8800 and 8600 and the Quadro FX 4600 and 5600 GPUs introduced in November 2006. The GeForce GPU, for example, can act as a coprocessor to the CPU, has its own 16KB memory, and runs more than 128,000 instruction threads in parallel, he said. Groups of threads can also work together to accomplish one task. "People buy GPUs to do graphics, but it's just sitting there in your PC most of the time," said Nickolls. "It's a wonderful high-performance massively parallel computer, so we're trying to open that up a bit." Applications that could run on a GPU used as a CPU include those used in the fields of science, medicine, finance, or other work that depends on high processing power. Nvidia's approach differs from the one touted by AMD Tuesday at Microprocessor Forum. AMD, whichÂ acquired the graphics chip company ATI Technologies in 2006, is in the early stages of development ofÂ a combined CPU/GPU called Fusion, which is due some time in 2009. Fusion is offered more as a cost play, Nickolls said, in order to reduce cost by combining the GPU and CPU rather than to boost performance. The two-day Microprocessor Forum was hosted by the research firm In-Stat.ADVERTISEMENTIBM Information On Demand 2006Industrial Industry Leaders, please join us at IBM's premier information management global event, IBM Information On Demand 2006, October 15-20, Anaheim, CA. More IBM business and technical solutions content in one place than ever before! Select from  over 800 sessions. Register today!
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By MARK OSWALD Of the Journal  The technology behind the Sony PlayStation 3 is coming to Los Alamos -- and not just for video game fans.
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NVIDIA today announced the GeForce Go 6800 graphics processing unit (GPU). The next generation architecture and support for Microsoft DirectX 9.0 Shader Model 3.0, allows the GeForce Go 6800 to deliver the
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Blog: In an apparent answer to similar AMD technology, Nvidia is working on a dual-graphics solution it's calling Hybrid SLI.
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DirectX-ready, sources claim Nvidia will unveil the world's first DirectX10 GPU, codenamed 'G80' but expected to ship as the GeForce 8800, in the middle of this coming November, it has been claimed.â¦
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&quot;NVIDIA&#39;s SLI tech is about as cool as it gets, and I wanted to see what happens when you pair up a couple of GeForce 6800 Ultra cards for a PC graphics solution
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GeForce 8800 to power engineering apps Nvidia has made its pitch for the hearts, minds and wallets of scientists and engineers with its first line of graphics chips designed not for games but for high-level number crunching: the so-called GPGPU - General Purpose Graphics Processing Unit.â¦
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TOKYO - Sony Computer Entertainment Inc. (SCEI) and Nvidia Corp. revealed that they have been collaborating for about two years to develop the graphics engine for SCEI&#39;s next-generation game machine powered
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Intel users will be able to use nVidia graphics hardware in the future after a surprise announcement from the two companies. The deal will be welcomed by users who will be able to use nVidia&#39;s nForce platform