IBMâs New âCellâ Chip To Power PlayStation, HDTVs
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Sony and IBM introduced Monday the first workstation based on the Cell processor, which they jointly developed in partnership with Toshiba.
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IBM Corp. said it has shipped the first microprocessors that will be used to power Nintendo Co.'s upcoming Wii video game console.
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The PlayStation Portable is going to have one complex processor running the show for games and multimedia.
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A long-awaited microprocessor developed by IBM Corp., Sony Corp. and Toshiba Corp. will go into early production next year and start appearing in video game consoles, high-definition TVs and home servers in 2006, the companies said Monday.
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Some details of the highly-anticipated advanced microprocessor, code-named Cell, which is expected to power the PlayStation 3, have been released by the three firms responsible for the chip&#39;s development - IBM, Sony and Toshiba.
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The memory developer is looking beyond games to HDTV, mobile phones, and other electronics.
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Nvidia will supply the graphics chip for the successor to the PlayStation 2 games console being developed by Sony Computer Entertainment (SCEI), the companies announced on Tuesday.
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Higher clock speeds or a smaller power drain, Sony? It's no great surprise, perhaps, but Cell Broadband Engine chip co-developer IBM will produce a 45nm version of the processor, paving the way for smaller, cooler-running PlayStation 3 consoles.â¦
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SAN FRANCISCO--The &quot;Cell&quot; processor that will power the next version of the PlayStation game console will also be adaptable for advanced scientific research, but you won&#39;t have to be a rocket scientist to program it.
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Here's what happens when you take the powerful Cell microprocessor, the chip that sits at the heart of the PS3, and put it to use inside a television. It's impressive.
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Presentato il cuore delle console di prossima generazioneSi chiama "The Cell" e vuole insidiare il predominio di Intel                                                  Il chip della futura PlayStation potente come un supercomputer                                                                                                  Lo produrrÃ  un consorzio formato da Ibm, Sony e Toshiba
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A long-awaited microprocessor developed by IBM Corp., Sony Corp. and Toshiba Corp. will go into early production next year and start appearing in video game consoles, high
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Processors will feature enhanced power management technology.
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The chip maker wants to pipe media to your home -- and within it.
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(InfoWorld) - In an upgrade that could improve chip performance for gamers and multimedia users, IBM plans to double the performance of its microprocessors in 2008 by using smaller, more efficient memory, according to a paper presented at the ISSCC (International Solid State Circuits Conference) trade show in San Francisco Wednesday. IBM plans to use DRAM (dynamic RAM) instead of SRAM (static RAM) as the embedded memory cache built onto each chip. The change will allow each chip to store its data in one-third the area and use one-fifth the electricity for standby power, said Subramanian Iyer, director of 45-nanometer technology development at IBM. The approach will vastly improve chip performance for multicore processors and for applications that need to move large amounts of graphic data, such as gaming, networking and image-intensive multimedia, he said. IBM is already using the new embedded DRAM (eDRAM) in 65nm prototype chips, and plans to roll it out commercially by 2008 for its entire range of 45nm chips, including its Power line. The technology could have a big impact on consumer electronics, since IBM supplies chips for all three of the top gaming consoles; Sony Computer Entertainment's PlayStation 3, Nintendo's Wii, and Microsoft's Xbox 360. A typical commercial microprocessor like Intel's Core 2 Duo devotes 60 percent of its surface area to memory, Iyer said. Replacing that with eDRAM cells taking up just one-third as much space will allow chip designers to build smaller chips and reduce the "run lengths," the length of wire that data must travel as it commutes around the chip, said John Barth, senior technology staff member and chief of eDRAM architecture for IBM. IBM has used embedded DRAM in its chips for the BlueGene supercomputer, but those PowerPC processors use moderately performing, bulk-technology DRAM, which is far slower than SRAM. To create the new design, IBM will add a high-speed type of DRAM to its current silicon-on-insulator (SOI) architecture. "This DRAM now is almost as fast as SRAM. It may not be as fast at the micro level, but when you get down to 45nm, it will be faster at the system level. It's going to just blow the doors off," Barth said. "A typical microprocessor takes 14 clock cycles to get data from its cache. Using DRAM slows that down, but only one clock [cycle]. By doubling the amount of memory on the die, we can get double-digit percentage gains at the system level." The advance comes at the same time that several other chip vendors are seeking better ways to move large quantities of graphics data. Advanced Micro Devices evenÂ acquired graphics card maker ATIÂ in 2006, and now plans to combine its graphics power with AMD's processing chips in a single chip called Fusion. That challenge was compounded in February, since Microsoft's new Vista OS has a graphics-intensive interface that demands increased PC storage space, faster processors and even separate graphics cards or coprocessors.
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New York, November 29: International Business Machines Corp is set to introduce a new chip to be used in consumer products that it has developed with Sony Corp and Toshiba Corp, the Wall Street Journal reported on Monday.
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IBM and chip design firm Mediatek are collaborating on ultra-fast chip sets for the consumer market.