Metis DSP: Inital Release
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A simple to use C#-based DSP-environment that allows simulation of signal processing applications with visual feedback. It features runtime editable structures like Filter, FFT/IFFT, Sampler. Parameter can interactively be changed during simulation.   The first version of Metis has just been released.
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In this final section I'll present some MIDI-specific troubleshooting tips, along with a brief description of the setup here at StudioDave, a few closing remarks, and of course some links to the Linux music-maker du jour.
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This is release 0.3.0 of ReactOS, an open source effort to develop a quality operating system that is compatible with applications and drivers written for the Microsoft Windows NT family of operating systems (NT4, 2000, XP, 2003).   This release holds a few records - it is the most long-awaited release of ReactOS, it is the release which was preceded by 3 Release Candidates instead of usual 2, and at last ReactOS release never had so much changes since the last one.  This release's main feature is the networking ability - it's the first release where it is possible to download and install FireFox and browse the web, get mIRC (or some other irc client) and get to #reactos to chat a bit with developers. Or install command-line Samba-TNG client via the built-in package manager and use it to share files with Windows, Linux and MacOS X (all of them support SMB protocol)  But there are a bunch of changes beneath the "networking" feature: The kernel, drivers, applications, control panel applets, Win32 subsystem, boot loader, etc, etc was changed, improved, bugfixed and hackremoved. For the detailed overview it's advised to read the Changelog.  The compatibility with applications and drivers is also improved. In order to keep track of progress, the reactos.org website now features a ReactOS Compatibility Database. It allows to quickly look up the driver's version or some software which has been tested on various ReactOS releases and see how good it performs.  Thanks a lot to our core developers who are doing a fantastic job and to those people who submit patches for various small and big things - it really helps a lot, even if it is a formatting change!  Aleksey Bragin, ReactOS Project Coordinator http://www.reactos.org/xhtml/en/
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Freeverb3 library includes high quality freeverb, nreverb and impulse response reverb. Oversampling feature provides higher quality of audio processing. This library includes XMMS plugins, audacious plugins, BMP beep media player plugins and sample programs, which enable you to test the audio effects easily.    Version 2.0.0 includes following bug fixes and features. - Precision of float/double/ldouble support. - fast convolution algorithm - New Double Fragment Buffer Zero Latency Algorithm - SIMD codes for 3DNow!/SSE/SSE2 - merge of libsamplerate Project page at http://freeverb3.sourceforge.net
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Latest PECL Releases:htscanner 0.6.1zip 1.8.3htscanner 0.6.2sam 1.0.0ingres 1.4.1
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Chris Hartjes has posted an update on the Zend_Service_Audioscrobbler package for the Zend Framework, including writing the unit tests to ensure it's complete functionality.   In my spare time I've been banging away at writing the required unit tests for the Zend_Service_Audioscrobbler component that Derek and I had started. I finished all the unit tests for the user based functions, which is a nice milestone. Then I decided to go back and actually read the comments made from the proposal. Oops. I discovered there were a bunch of changes that the folks at Zend said needed to be made in order to accept them. I agree with most of them.   He also lists some of these comments/changes/suggestions for the package that were given to help it fit in better with the rest of the framework.
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Silicon Graphics (SGI) has launched the successor line to its Onyx visualization systems. Called Prism, the systems will be based on Intel&#39;s Itanium 2 processor and the Linux operating system.
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The eagerly-awaited Ubuntu Studio has been released, adding another entry into the expanding list of multimedia-optimized Linux distributions. I haven't had a chance to try it yet, but interested readers can peruse some installation screenshots or check out the latest news and information on the Ubuntu Studio Wiki. I plan to review the distro in a future column, along with an update on the latest version of the venerable PlanetCCRMA, but in this entry I'm focused on another very exciting new release. Ardour 2.0 is now available for download. This version is a significant improvement over the 0.99 series (1.0 was never released), with many new features and enhancements to performance and stability. The following article profiles the new Ardour as I employed it for three projects, all involving the program in the processes of composition and arranging as well as the more typical tasks of recording and editing. I've described each project in some detail, and each description includes a link to the final audio output.
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Fusion 1.1 beta introduces new "experimental" support for DirectX 9.0 3D graphics. This enables the software to run more Windows 3D applications and games.
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Latest PECL Releases:imagick 2.0.1RC1APC 3.0.15expect 0.2.4Xdebug 2.0.1
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Pierre-Alain Joye has three different posts to his blog about the releases of new versions (or new software) he's posted recently - a new release candidate for GD, the new Hidef extension in PECL, and a bug release for the zip extension.    The first post concerns the Zip extension release and which of the provided libraries you should use with your PHP installation (he recommends the latest PECL version over the included version). There's also a link to the new release - 1.8.6 The second post is an announcement about the publishing of the Hidef extension into the PECL library. It can be used to do a "one time declare" of constants in your application, working with a configuration file to only load them the first time the browser hits the site/application. Finally, in the newest of the posts, Pierre points out a brand new release candidate for GD 2.0.35 to two possible correct race conditions. You can download this new release here: tar.gz file, tar.bz2 file
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Development of native Linux audio plugins and softsynths may not be so relentlessly rapid as it is in the Windows and Mac sound software worlds, but new things do appear. This week I profile a cool new (well, relatively new) Linux softsynth, William Weston's Phase Harmonic Advanced Synthesis EXperiment, also known as Phasex.
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Christian Stocker has an update on his blog today that Windows users will be happy to hear:   Frank Kromann applied some patches yesterday to the PECL sources of the uploadprogress extension to make it compile under Windows (almost the same as by SteveH provided in a comment of my post yesterday). Therefore, thanks to the pecl4win site, a compiled dll is now already available. Get it here (untested by me..)   He also mentions some documentation that was asked about concerning the package (and the patches), but notes that he "can't promise anything any time soon".
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Wine is an Open Source implementation of the Windows API on top of X and Unix. Wine provides both a development toolkit for porting Windows sources to Unix and a program loader, allowing many unmodified Windows binaries to run on x86-based Unixes. This release includes a number of enhancements and bug fixes.    WHAT'S NEW with Wine-20041019: (see ChangeLog for details)         - Beginnings of an architecture for Direct3D 9 support.         - Many debugger regressions fixed.         - Improvements to the IDL compiler and the COM headers.         - New MSCMS dll (color management support).         - Lots of bug fixes.  The latest release can be found here: https://sourceforge.net/project/showfiles.php?group_id=6241
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(InfoWorld) - Advanced Micro Devices Inc. wants developers to start thinking about how they can speed up their software using new instructions that will appear in the company's processors from 2009. The additions could simplify the way developers code the iterative calculations used to shade graphics, render photos or add spatial effects to audio. Future x86 processors based on AMD's 64-bit Bulldozer core will understand the expanded instruction set, which the company calls SSE5. AMD published a note to developers about the SSE5 specification on Thursday. Each of the new instructions will process several pieces of data with one instruction, a feature called Single Instruction, Multiple Data (SIMD). Intel Corp. added the first Streaming SIMD Extensions (SSE) instructions to the x86 instruction set in 1999, and has introduced several generations since. It published the programming reference for SSE4 , the most recent, in April. AMD has typically followed Intel's lead by incorporating support for that company's extensions in its processors. With SSE5, AMD hopes to give developers and software buyers an extra reason to choose its processors over those of Intel. SSE5 defines 47 new basic instructions for speeding the execution of single-thread processes. One type, called multiply-add-accumulate, will allow developers to accumulate the results of many iterations of similar operations without a separate intermediate addition, speeding the kind of calculations used to render graphics or create 3D audio effects. Another allows them to multiply the contents of two registers, storing the result in a third -- a so-called three-operand instruction that can save developers juggling data between registers. If software buyers are to benefit from the additional performance of these instructions, though, developers will need software tools such as compilers that optimize their code to use them. By publishing the specifications now, AMD is giving tool builders some of the information necessary to adapt their compilers before the first Bulldozer chips are released in 2009.
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Excellent titling and chroma key features. Fine stepping-stone for learning Premiere Pro. Good integration with Photoshop Elements.
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R2, an interim release, will begin beta testing later this month.