Online worlds to be AI incubators
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Artificial intelligences could soon be living and learning inside online worlds such as Second Life.
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New game platform apparently can respond to emotions and conscious thoughts to move objects on the screen.
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A number cruncher wants to use the cost of in-world oral gratification to compare virtual worlds' economies. In Game|Life.
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Al-Qaeda may horn in on horny teens US intelligence officials are growing increasingly wary of Second Life and other virtual worlds, which they say could soon become havens for terrorists, money-launderers and criminals engaged in corporate espionage.â¦
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Players hope to connect their separate domains to form a 3-D Internet.
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The online community is introducing tools for developing games, media-sharing features and other programs that better integrate with the Internetâs leading social-networking site.
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From MIT's hallowed halls to tiny digital art academies in San Francisco, innovative new programs are changing the way game designers learn their craft. By Chris Kohler.
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Metaplace builds a different architecture for virtual worlds.
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Researchers show how objects with multimedia attributes within Second Life can unleash malware on unsuspecting users.
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America Online is launching a program this week to promote and facilitate the creation of what it calls AIM Robots for its AIM instant messaging system.
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God games in which  players must control virtual people could be educational, says research.
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Google's latest experiment in opening up its massive resources for the latest in knowledge and wisdom, has a familiar ring to it. And perhaps for that reason, the outcome of that experiment can be predicted.
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Seeing the world' the digital way on Second Life.
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For some job seekers, a trip to a  virtual world may hold the key to an actual job.
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One of the great joys of a virtual world like Second Life is the ability to indulge in fantasy limited only by your own patience and skill with the tools. But there's nothing virtual about the anxiety felt by Second Life residents after Linden Labs "clarifies" its policies on Mature content.
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Neural networking pioneer Stephen Thaler is adapting his Creativity Machine theories to power self-organizing swarms of cockroach-size robots for the military. Is an artificial intelligence breakthrough on the horizon? By David Hambling.
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New chapters in the portal's quest for user-generated content.