U.S. Company Acquires Rights to Commodore
113627
A Dutch company said Thursday it will sell the once-mighty Commodore computer brand to U.S.-based Yeahronimo Media Ventures Inc. for 24 million euros, or &#36;33 million.
244450
NEW YORK, New York, United States of America -- International Business Machines (IBM) Corp has put its computer business up for sale, the New York Times said Friday, quoting people close to negotiations.
48633
AMSTERDAM  - A Dutch company said Thursday it will sell the once-mighty Commodore computer brand to U.S.-based Yeahronimo Media Ventures Inc. for &#36;33 million US.
585691
Film and television studio  Metro-Goldwyn-Mayer Inc. MGM.N on Monday said it agreed in  principle to be acquired by a consortium led by Sony Corp. of  America for $12 a share in cash, plus assumed debt.
139421
Microsoft has bought Caligari, a developer of 3D modeling software, in a move that could help enrich the graphics experience in Microsoft's Virtual Earth mapping system.
338136
Lenovo Group, China&#39;s personal computer giant, Wednesday signed a definitive agreement with IBM to acquire Big Blue&#39;s personal computer
573853
Classic games can now be downloaded from Apple's iTunes Store for the range of iPod models.
102720
Tycho:  Having already purchased two fifths of The Orange Box over the last few years, the level of value I have derived from it is "fantastic" but not "supernatural."  For Gabriel, who never finished the second Half-Life and never purchased the first episode, the aforementioned Box represents an intimidating and possibly even brutal level of content for one's holiday dollar.  It's hard enough trying to keep up with all the games that are coming out, but when you start putting more than one game on the disc the difficulty is compounded.   We're lucky, then, than the best thing on there can be completed in only a couple hours.     I've tried to make my rounds through the disc, but I kept coming back to Portal until I'd completed it.  I expect every part of this strange collection to be full of virtue, in the way that Valve's anomalous position in the games industry allows: self-funded development in their sky-high Bellevue commune until each product sings.  But Portal is strange, even for them.  Risky on every axis, we may now say that the "first person puzzle comedy" has now been proven out as a genre.  The gameplay is strong, but Portal's unique combination of hilarity and menace elevates it, resulting in a few perfect, indelible hours of gameplay.          My TeamFortress 2 experience so far on the console has been fairly uneven.  Coming from the PC beta, where I sometimes battled with stability concerns but the games played smooth, I'm now grappling with the reverse.  I love the play experience, as I've already expressed, and I'm rarely of the opinion that having more players automatically improves a game - so the differential between the PC and 360 platforms isn't as important to me as it might be to others.  No, the problem with TF2 on the 360 (and likely the PS3, as well) is that peer to peer hosting just ain't cutting it.  There are games that seem to manage it better, but with Vista PCs authenticating into the service now peer to peer games should be an option.  This needs fixed overnight.     I'll try to complete the second Episode over the weekend, interleaved with finishing the writing on my own game, which has become more difficult since completing Portal.  I'm starting to think that Precipice needs a greater concentration of synthesized ladies.      I would be abdicating my duty if I neglected to mention the EA thing, which is really the EA/BioWare/Pandemic thing.  I was under the impression that BioWare and Pandemic had merged precisely to give themselves leverage over monolithic publishers like Electronic Arts, but who knows.  The biggest fallout in the short term is that, beyond the first Mass Effect, a multiplatform release is almost certain.  Of course, I wholly endorse that kind of thing, but I imagine that Microsoft might hold a different opinion.  After spending years promoting the series, enduring delays, and now having spent months beating the shit out of it in test, it's fair to say that MS was investing in a larger trilogy - one that gamers would associate exclusively with their brand.
726280
Intertainment Media Inc. ("Intertainment" or the "Company") (TSX VENTURE: INT) is pleased to announce that it has signed an agreement with Trooker Inc, a Delaware corporation with offices in Los Angeles, California and Toronto, Ontario.
360195
Game publisher Take-Two Interactive Software  Inc.  said it sold its video game accessories unit,  Joytech, to Mad Catz Interactive Inc  for about  $3.7 million, as part of its efforts to divest non-core  businesses.
179035
Digital media company signs up a new Linux partner to distribute its audio and video player.
274580
IBM to acquire NovusCG, a storage technology provider.
345486
Sid Meier and Firaxis Games are resurrecting the hit 1987 game Pirates!, and distributor Atari is seeking beta testers to trial the 21st century update. According to Atari, "In Pirates! you take the leading role of a Pirate Captain in the 17th century Caribbean amassing fortune and fame." The final game will reach the PC on November 16, with an Xbox version slated for 2005. Interested gamers can apply for the beta by visiting Atari and entering the product code "AVAST."
376037
Microsoft Corp. on Thursday said it acquired a privately held company that makes anti-spyware software in an attempt to beef up its Windows operating system&#39;s ability to fend off security threats.
550313
The world&#39;s largest software company has teamed with the world&#39;s largest retailer to help kick off the latest version of Windows Media Player.
140227
The fourth-quarter deluge of top-quality games continued today, with Atari announcing that Sid Meier&#39;s Pirates! had shipped to stores.
768459
IBM (NYSE: IBM) today announced that it has reached an agreement with  the U.S.