South Korea game makers eye global expansion
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South Korea, home to the world&#039;s  most sophisticated online games, is preparing an assault on  North America, Japan and Europe, setting the stage for an  international scrum in an industry poised to nearly triple in  value in the coming years.
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Gametap puts hundreds of titles at your fingertips and connects you to gamers worldwide. By Chris Kohler from Wired magazine.
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Nintendo's Shigeru Miyamoto, developer of games like Donkey Kong, offers conference-goers a vision for reaching broad audiences.
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French auto giant Renault SA said it will invest some 570 million dollars in South Korea over the next three years as part of its global strategy to become a key player in Asia, notably China.
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South Korea s comic book publishers and animation filmmakers have launched a major promotion campaign in Germany and France to entice more European readers, a government agency said Thursday.
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South Korea wrested from Japan the status of the world's leading shipbuilding nation, but China has embarked on a path toward becoming the largest shipbuilder by 2015.
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Text of report in English by South Korean news agency Yonhap  Seoul, 14 September: South Korea will step up its crackdown on illegal online gambling, blocking the access of local people to a total of 128 related Internet sites this year, a top policymaker said Thursday [14 September].
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FPD (flat-panel display) makers from Taiwan, Japan and South Korea are competing for the spotlight at FPD International 2004 in Yokohama Japan (October 20-22).
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Sprawling virtual worlds in which  electronic avatars do battle with mythical beasts may offer  game publishers a unique chance to combat piracy, especially in  Asia, where the format is wildly popular.
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S. Korea&#39;s secret tests reveal its ability to develop nuclear arms in a region where other nations may have similar ambitions.
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Google Inc. Chairman Eric Schmidt said Wednesday his company is committed to expanding its presence in South Korea, a market that has proven a challenge for the world's No. 1 search engine.
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At the World Cyber Games 2004, the competition is about more than just who wins at Counter-Strike or WarCraft III. Gamers are competing to bring glory to their home countries. Daniel Terdiman reports from San Francisco.
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(InfoWorld) - The Chinese Academy of Sciences (CAS), a government-backed research institute, has teamed up with private industry to set up a lab that will develop technologies for online games. The CAS Institute of Automation, Shanda Interactive Entertainment, and Interjoy Technology will work together to establish the Digital Interactive Entertainment Lab in Beijing, the three partners said in a statement. The lab will be headed by Wang Yangsheng, who also serves as principal of the Online Game Strategic Project, a government-led initiative to spur the development of China's online gaming industry. Online gaming has exploded in popularity in China during recent years, initially led by offerings from Shanda. As competition has increased, a wider array of games has become available, including titles imported from the U.S. and South Korea. Many of these games attract hundreds of thousands of simultaneous users. Online gaming is expected to generate 9.7 billion renminbi ($1.2 billion) in revenue next year, market analyst iResearch said last month
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Producers of Rok Sako To Rok Lo have ambitious plans.
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Google, the world&#39;s biggest Internet search engine, will expand its presence in South Korea&#39;s fast growing online video content market, officials said Tuesday.
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With Korean companies like Hyundai and Samsung now industry giants, Hyung Rae Shim, a film producer based in Seoul, wants to pull off a similar feat with his film âDragon Wars.â
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China&#39;s online game market is seen  growing 35 percent to hit $1.3 billion this year, according to  Credit Suisse, amid strong growth in Internet users, launches  of high-quality games and appreciation of the yuan currency.