Japan Game Makers Count on Mobile Gear for Growth
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MAKUHARI, Japan  - Japanese game makers, faced  with a shrinking local market and increasing competition from  overseas rivals, are pinning hopes on mobile platforms such as  handheld machines and cellphones to stir up demand.
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The future of retail sales in Japan can   be seen on its trains -- on which 60 million people travel   every day with many of them glued to their mobile phones.
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India's nascent $30-million gaming  industry is set to grow to $700 million in the next five years,  driven by global companies that are pushing new generation  gaming consoles in the Indian market, industry watchers said.
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Gaming giant Electronic Arts will boost production of video games for mobile phones over the next nine months, bringing top-selling franchises &quot;Fifa Football&quot; and &quot;The Sims&quot; to handsets, the company said Thursday.
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CANNES, France -- With an eye on the success of portable music players, mobile phone makers are going after would-be iPod buyers by building high-quality players into their handsets.
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Handheld game devices and satellite radio receiver vie for gadget fans' attention with camcorders, big LCD TV, and more.
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The mobile game unit at Electronic   Arts Inc. ERTS.O prepared 2,000 different versions of the   game "2006 FIFA World Cup" when it launched, but dealing with   the particular quirks of individual handsets is not its biggest   problem.
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By MAY WONG  REDWOOD CITY, Calif. - A small startup with a shiny glass office overlooking the headquarters of video game publishing titan Electronics Arts Inc. is seeking to tap into the lucrative industry by developing new forms of online video games.
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Video game and mobile phone companies  are set to make money this year as customers use phones to zap  space invaders or sink game-winning golf putts, pushing the  mobile gaming market over $1 billion, a study said.
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Sony&#39;s handheld gaming device, the PlayStation Portable, reportedly sold more than 200,000 units on its first day of availability in Japan.
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SACRAMENTO BEE. NINTENDO has been on top of the handheld gaming market for 15 years. Its various Game Boy machines have sold more than 100 million units since the first model.
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Manufacturers focus on mobile standard, expected to hit the market next year.
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Tokyo has played host to an exhibition showcasing the latest attractions for gamers.
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India&#39;s nascent $30-million gaming  industry is set to grow to $700 million in the next five years,  driven by global companies that are pushing new generation  gaming consoles in the Indian market, industry watchers said.
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Video game pioneer Trip Hawkins is going mobile. His latest act, a Silicon Valley company called Digital Chocolate, is developing games and "lifestyle" applications for portable phones. He hopes the new venture will turn out like the first he founded, Electronic Arts, the leading video game maker. His most recent gaming company, 3D0, went out of business after a decade. Hawkins spoke with USA TODAY's Edward C. Baigat last week's DemoMobile conference in La Jolla, Calif.
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With PDA sales slumping, company is planning new devices.
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As console makers gear up to ship their next-generation boxes, game designers look for new routes to success.