San Andreas game a masterpiece of mayhem On the warpath in LA ...
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Sometimes you&#39;ve just gotta drop your guard and own up to yourself that you&#39;re a geek. So, after pretending for about 24 hours to be above the fray surrounding the official release of Grand Theft Auto: San
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By Franklin Paul NEW YORK  -  When the violent video game "Grand Theft Auto: San Andreas" hits stores on Tuesday, its sales could eclipse Hollywood's most successful films, even as it draws the ire of critics.
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According to the ELSPA, GTA: San Andreas has become the fastest selling video game of all time in the UK. They claim that the title has sold more than one million units in just nine days.
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When the violent video game "Grand  Theft Auto: San Andreas" hits stores on Tuesday, its sales  could eclipse Hollywood's most successful films, even as it  draws the ire of critics.
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This week&#39;s arrival of Grand Theft Auto: San Andreas kicks off a holiday parade of hot video games that promise to make this season one for the record books.
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What is as famous in this land as penne, grappa, and wicked fast sports cars with maniacs driving them? Labor strikes, of course.
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This season&#39;s blockbuster video games give players the opportunity to hijack cars, mow down the walking undead with heavy artillery and ogle topless women.
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My thoughts were solely fixed on &quot;Grand Theft Auto&quot; as I made my way to my local game store Monday night. What new surprises did the notoriously closeted developers at Rockstar Games have in store for me and
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Just how excited is Justin Field about the new &quot;Grand Theft Auto: San Andreas&quot; video game. &quot;(It&#39;s) the best game on the planet, in my mind,&quot; said Field, the owner of the Eugene store and gaming center Big City Gamin&#39;.
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This season&#39;s blockbuster video games give players the opportunity to hijack cars, mow down the walking undead with heavy artillery, shoot police officers and ogle topless women.
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Since the PlayStation 2 hit store shelves in 2001, no game has sold more copies than &quot;Grand Theft Auto: San Andreas&quot; or &quot;Grand Theft Auto 3&quot;.
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ROCKSTAR North, the Edinburgh-based company behind the Grand Theft Auto series, has picked up a string of awards for its latest game, Grand Theft Auto: San Andreas.
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Tycho:  There was so much news, we had to poke it with a schtick.  I'm allowed one or two puns like that a year.  At least, I hope.    The value of each leisure minute has increased exponentially since the holiday deluge began, that's not precisely news, but the games that are losing out over here are of such a high caliber that it's a little scary.  I downloaded the demo for PGR4 and loved it, in fact I still play it - I'm playing it right now, and you would be horrified if you knew how.  This said, I have no idea where I would fit this game into my life.  This is patently ridiculous - a game of this obvious polish and pedigree would command that tray for weeks at any other time of the year.  We're both in love with Zelda, but can so rarely consummate this love as bright baubles are constantly rolling in.  Gabriel doesn't even make time for nightly Halo - his evening is entirely routed to The Lion War.  When Call of Duty 4 hits on the fifth of November, I have plans to betray our collective in a similar fashion.    The time I did have yesterday wasn't even invested in the long-form retail games that I see as the core of my responsibility to you.  Every moment not devoted to Halo was soaked up by Every Extend Extra Extreme, an XBLA game I had already played on the Playstation Portable and the PC, only to find that its true calling was on the console.  Another game with a strong audio focus from the creators of Lumines and Meteos, the entire objective is to blow yourself up in such a way as to create the most casualties - I can't wait until Jack gets ahold of this one.  It has other modes, but that's the basic idea, and of course it's all very abstract.  Like other games from Q Entertainment, how much you derive from it is often a function of how open you are to its audiovisual synergies.  It's fun, but that fun is not a result of complex systems.      I also picked up Everyday Shooter for the PS3, in further dereliction of my duties, having a series of profound experiences with it that might be too strange to describe.  The game's author expresses a debt of gratitude toward Q's Mizuguchi and others, but he's accomplished something wholly his own here.  Superficially it's one of these dual analog, robotronian shooters every platform is weighed down with now.  Don't be fooled by that trope, and certainly don't think you can come to any conclusions based on screenshots.  Where Lumines or Every Extend Extra draws from electronica, a great match for their style of presentation, Everyday Shooter disarms the player with a suite of earnest, analog songs played on guitar.  At times, during the course of ordinary play, I felt as though I were interrupting him.     In gameplay terms, each level apparently plays around with the idea of chains and combinations, and I say "apparently" because I've only played two levels in - every time I die, I get sucked in by his menu.  It's just a bunch of text, but moving down or right produces a single note, and pressing left or up produces a two note chain.  Pressing a face button produces a string of four notes, and with these rude tools one can actually augment the title music quite well.  I didn't realize I was doing it at first.  When Gabriel came in perhaps fifteen minutes later, I felt as though I had been woken from a dream.
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December 23, 2004 - Few would argue that Rockstar Games have set a precedent in terms of in-game music with their latest installment of Grand Theft Auto.
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&quot;Grand Theft Auto: San Andreas&quot; revved into stores last week, promising its millions of fans another round of electronic mayhem.
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Tycho: Keek directed me to a radical (and potentially even "badical") article on BioShock over at Gamers Wif Jobs. I've been wondering about the recent PR shift the game has gone through, because I don't just keep hearing that it is a "shooter first," but I keep hearing specifically that it is a "kick-ass shooter," even though it's a game where you learn about Objectivism underwater while helping jealous composers get revenge. I've never doubted that the game will be great, by whatever road it reaches that greatness. The recent WWE slant just had me curious about whether I'll be able to perform a suplex in-game. You may not think that is important, but it is totally important.(CW)TB
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Gird your aching loins for one of the biggest game launches of all time.