Dobbs: An answer for my critics
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I've been -- over the years, because of our reporting on controversial issues and my strongly held beliefs on those issues -- attacked, and usually pretty vigorously, by both the left wing and the right wing of this nation's media, both mainstream and otherwise, and of course the politicians that form the extremes of our political spectrum.
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Blog: What can I say?  Even the most opinionated among us are sometimes wrong.  I just happen to be wrong more than most.  :-)
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Comment is free: Naomi Klein: Finance journalists have attacked my book, but I remain devoted to their papers. After all, they supplied the facts I used.
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Comment is free: Marcel Berlins: The reason I'm writing about Redwood is not to discuss the merits of his argument - there are none
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Tycho:  If my earlier experiences with the co-operative campaign had not endured so, there would be no question - fifteen dollars is quite simply not a value that men of reason would associate with the GRAW Map Pack.  But, drawing on that idea, let us move forward as though the powerful fraternal bonds forged in Campaign One were sufficient to assuage price related suffering to some degree.  I realize that this moves our narrative into the realm of fiction.
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Tycho:  In case you are wondering, cats apparently need regular maintenance, like cars.  And, like an oil change, this juicing process can be done (I'm told) at home, preferably with the curtains drawn and a couple inches of sawdust laid down.  That's right: you can wring out your own cat's asshole.  This is the kind of helpful information you can expect when you visit Penny Arcade.  Don't everybody run home at once.    I've been playing a lot of Prism on the DS, even though the Zelda cartridge seems to squeal as I remove it.  I understand there's some kind of Ghost Ship?  I forget all of my cares, and also the cares of Princess Zelda, once those beams begin to refract.    They've ginned up some ridonculous crap about light eating space monsters to support their gameplay, which is very solid, and requires no extraterrestrial photophiles.  It's a puzzle game.  When I put pieces of a puzzle together, I never think about how alone each piece must feel, longing only to congregate with similarly knobbed partial images.  So, discard that.  Discard also the truly nasty presentation, no doubt a result of hard time done in already the Mobile and PC Casual markets.  Part these imperfections like tall savannah grass, and gaze into the game's rich core:  the creation of sometimes very complex circuits.     Inside each puzzle grid, the player is given some combination of Light Emitting Entities, Reflective Mirrors, Splitters, or Prisms.  You must jigger the aforementioned until light of the correct colors is distributed to targets around the edge of the field.  That's it, and the fun comes from how complicated this process can become.  There are quite a few cooperative puzzles as well - where each player has access to half the grid, and they must work together to route everything.  If you try this mode - and I request that you do so, as you only need one (1) cartridge and a willing accomplice - I recommend that you each turn your DS sideways, so that the UI is along the bottom.  That will make it so that "left" and "right" and "up" and "down" all mean the same thing to each of you.  Trust me, you want this.  The game is hard enough without the horror of fully relative terms.    Prism actually taught me something fairly significant about why I play games, and I think it's because the gameplay is so clean and the presentation so spartan that I could pick up on it.  I like games that generate communication.  This is why team-based shooters, roleplaying games, and tactical games are my delight - every one of these entails a suite of custom language to describe it, they require constant dialogue, and, most importantly, all other things being equal these games can be won by the efficient use of language.  Working out puzzles together in Prism has a strong logic component, but in large part the challenge was communicating ethereal notions succinctly.    I suppose this is also why I torment you here, thrice weekly: even when playing a game by myself, I am harvesting the experience so that it may be reconstituted here.  So, thank you for reading.  You dignify my leisure hours.          The Playstation 3 in the office has been more than acceptable for playing the sometimes short, often bad games that have arrived on it - but this holiday, with the titles to prove out the claim, I had to "get mine" in the bawdy parlance of the young.  What tipped my hand wasn't the four hundred dollar system on offer, rather, it was the three hundred and seventy nine dollar model.  These are probably mostly a mail order proposition, but any of those rare twenty gig models the platform launched with got bumped down by the new price.  It's inexpensive by PS3 standards, but it's positively cheap for a Blu-Ray device.  Now fully franchised, flexing all the rich benefits of Sony citizenship, you may expect me to be even more brutal in my critique.
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First a caveat. You don't have to agree with me, this is my opinion, and my blog, and that's what blogs are for, they're places where, if you happen to have an opinion, you can put it. This is the mode of a blogger with comments. Defensive. Yuck!!  If you say in your comment that I'm dishonest, I will delete your comment. That's the only tool I have to work with until my new friends at Disqus give me the feature Wordpress has that allows you to queue up every post in moderation when blog comments get flamey. This technique tells the honesty-attackers in no uncertain terms that they should take their attacks somewhere else.  So if your comment got deleted it's because something in your comment required a response from me (or someone else) that says basically "I am honest." I just save us all the trouble. No need to defend myself if the attack is gone.  You may think I am dishonest, you can even say so (but be careful to be sure you're right, and have the courage to put your name on it, only cowards make personal attacks anonymously) and do it in your space not mine. Here, I want comments with ideas and information. It's okay to disagree with me, the people who say that all they did was disagree are wrong. I never delete a comment just for being disagreeable. I delete them if they challenge my honesty. I really don't like that, I think the people who do it are creepy.  Okay, good. Glad to get that out of the way.
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By Robert Jones Parry  More and more com
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Experts in a field can benefit from an outsiderâs perspective.
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Readers respond with wit, wisdom, and sometimes some venom, to Shortcuts columns.
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(Linda Stern is a freelance writer. Any opinions in the  column are solely those of Ms. Stern. You can e-mail her at  lindastern(at)aol.com).
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Miguel de Icaza, in this weblog entry says, "Facts barely matter when they get in the way of a good smear. The comments over at Groklaw are interesting, in that they explore new levels of ignorance." This comment rings especially true of his weblog entry. For example, Miguel states... We have been working on OpenOffice.Org for longer than anyone else has. We were some of the earliest contributors to OpenOffice, and we are the largest external contributor to actual code to OpenOffice than anyone else. Say what?  Who created OpenOffice? Who bought it?  Who opened it?  Anyone ever hear of Star Division gmbh or Sun?  Since when did Novell become the earliest contributor to OpenOffice.org?  The earliest and largest external contributor, maybe.  I'd like to see some hard facts to back up an assertion like that (not that facts matter, as Miguel admitted), but his hyperbolic boasting of Novell's contribution is obviously overblown.
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One of the tongue-in-cheek rules that we column-writers have is, "Often wrong, never in doubt." Take a stand, don't duck and weave too much. But someone as opinionated as I am should not only have no doubt, but shouldn't be wrong too often. No one's perfect, though. As witness the column I wrote three weeks ago as I headed for vacation, warning you not to buy Google at its initial public offering price.
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Go ahead and be contrarian. Just make sure you're right.
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In order to provide a column that is more relevant to you, the reader, please rate this statement on a scale of 0 to 5 (with 0 representing "complete disagreement" and 5 representing "total agreement"):
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The last time I checked there were a lot of issues in the world that deserve debate. This isn&#39;ta political column or a business column so I do my best to stay away from those hot-button issues.
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Spare a thought for the reviewers of "Harry Potter and the Deathly Hallows".