Another chapter in TO saga
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When he sought to overturn the trade that sent him from San Francisco to Baltimore last March, Terrell Owens said there were several factors that led to his decision.
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Are cracks appearing in the Abbey-Santander romance? Certainly, the engaged couple do not seem as close as they were a few days ago.
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Yet another sequel seems to be in the offering.
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Now that the new World of Warcraft expansion is upon us, it's time to consider the extras that are yet to come. How about smokin' cybersex, more elves than you can shake a Quidditch broom at, and humanoid tapirs? Commentary by Lore SjÃ¶berg.
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Tycho:  It wasn't until the strip was completed that I realized we had written two comic strips at the same time.  Gabriel thought this comic was literal, and I thought it was about miscommunication. At least, I hoped it was. This is a fantasy to which I still cling.
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Tycho: It's available almost everywhere, actually, but we have it on our own store now if you do not already posess it. I've seen a few out there in The Retail Book Fortresses, so should you desire a copy of Epic Legends Of The Magic Sword Kings, the process will be very straightforward. I think it turned out really well, but I wrote all of it, and I get paid when you buy it. So I might not be the person to ask.  Trivia: The third book is called The Warsun Prophecies, which we already announced. The fourth book is called "Birds Are Weird."(CW)TB
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Taking the Minnesota Vikings to the playoffs is one thing. Turning the Arizona Cardinals into a winner is quite another.
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Indy IV Has A Writer. Again. Jeff Nathanson signs on to have a crack at Henry Jones Jr.
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Tycho:  Having played collectible card games since the original printing of Magic - taking my dishwasher's tips across the street to Dragon Tails to secure boosters for the coveted Arabian Nights - seeing Gabriel take up the pastime has warmed (but not thawed) my black heart.  It's always a portion of myself I've bridled in his presence, kept hidden, suppressed may be the word.  To have him take it up so freely makes me wonder which perversion of mine he'll take up next.    When he started talking about his "Firestarter" deck, whose dancing fires were stoked by a mysterious device known as "The Holon Engine," I began to worry.  The dangers of Netdecking are fairly substantial when it comes to friendly play, a corrosive force that turns friendly pick-up games into ostentatious displays of wealth on par with rap videos.  If you're playing in a competitive venue, building on prior art and making loads of precision purchases is probably your only recourse.  But if you're just playing at lunch, let me be clear:  you are consorting with devils.    I took time over the weekend to hit the level cap in Call of Duty 4, and then just to be sure that I understood what was going on I played for several more hours.  I'm not the most skilled player you will encounter, with a roughly equal number of kills and deaths, but I prefer to think of my work in an assassinative context - the removal of key players at key moments.  Please let me have this.  In the absence of the game's deeply integrated progression scheme, Infinity Ward would merely have created one of the best shooters available today.  It would have staunch proponents, and they would be right to praise it.  Is there a substance within cream that can rise to the top of itself?  This substance has been discovered.  As a distillation of the Infantry FPS, this is right down to it.  This is brutal, unrepentant, bathtub fucking hooch.  It is tight and smooth, it is lethal.  Unrelenting in its intensity, your first rounds - indeed, your first few levels - will be spent without the succor of CoD4's rich rewards for continued play.  But you'll see them on the killcam, every time you go down:  this one has increased health, of course that would help.  This one does more damage.  This one, after he's killed, pulls his sidearm and takes a few final shots.  This one's shots retain more of their damage after they pass through a wall.        You earn these for leveling up, with the experience you gain for every kill, for every round.  You also earn experience for Challenges, which are (collectively) "awesome things that you did."  I completed X-Ray challenges last night for killing people behind walls, which dished up bonus XP - this is displayed with exultant audio and video cues at the very moment of success.  Killing while crouched, killing while prone, taking down an enemy helicopter, this is all gravy.  There are challenges specific to your weapon, as well:  for kills and headshots with that firearm, you travel down an upgrade path unique to that weapon that reveals sights, camouflage patterns, and other tools to customize your equipment.    Watching videos of multiplayer play online, you'll get the impression that it looks better than it does.  It looks fantastic, don't get me wrong, but it's not completely photorealistic.  What it does have is an extremely reliable framerate and excellent level design, so that during the experience of play these fantastic visuals are transmuted into something sublime.  Here's what I mean:  if a friend is over, and they are watching you play, they'll be able to detect flaws here and there.  Level geometry isn't especially fanciful, and blown paper or leaves look a little strange.  But for the player, movement is just right, player models are just right, and the environments are right so that moment to moment everything gels.      As I said on Friday, to bring this thing into the house of Halo is pretty ballsy - but it'll carve out its proper due.  On the Playstation 3, what force could stand against it?  I have a high opinion of Haze, but I've never played it - that's based mostly on my gut.  Call of Duty 4 will fall hard on that system, like shrieking artillery.
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I haven&#8217;t talked about the PvP comic book for a while and there&#8217;s a reason for that: I&#8217;ve been avoiding the subject. I made a lot of extra work for myself last year what with the animated series, moving into a new office, bringing my store in house, etc. Because of that, I got behind on [...]
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The Saga Group, a British provider of insurance and vacations to the consumers 50 and older, agreed to merge with the Automobile Association in a transaction that values the two closely held companies at Â£6.2 billion ($12.4 billion). The deal would enable Saga to offer policies and cruises to the Automobile Associationâs older customers and the association to sell roadside assistance to Sagaâs 2.5 million clients, the companies said. About 15 million British motorists rely on the association when their cars break down. Sagaâs chief executive, Andrew Goodsell, will head the company, and the automobile associationâs chief executive, Tim Parker, will quit.
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Tycho: The whole reason I wrote that other post was to link the new article about it at 1up, and I didn't even manage to do that - here you go. In a way, I'm glad I didn't link it before - in the intervening period, a new episode of the 1up show has dropped that has a ton of interview and video material for every part of Episode 2 - including TF2 and Portal. It's the top video on this page. Unbelievably delicious.(CW)TB
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Gabe: A few eagle eyed viewers noticed that I accidentally drew a Nebulon-B frigate in today's comic. Gabe mentions the Mon Calamari and the Corellians but the Nebulon-B is actually produced by the Kuat Drive Yards.I deeply regret the mistake and I have since corrected it in the comic by replacing the original drawing with one of the Mon Calamari Cruiser "Liberty", sadly lost in the Battle of Endor . I am in no way trying to diminish the Nebulon-B frigate or the fine craftsmanship of the dedicated workers employed by KDY. Again I apologize for any inconvenience or offence my carelessness may have caused.  -Gabe out
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Meet the main characters in the corporate saga unfolding at HP.
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Now hereÂs another interesting development that is sure to catch you
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It takes a while to get going, but the last installment in the saga of the boy wizard is a more than fitting cap to a great story
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Tycho: The actual writing of this strip was fairly quick, but there's an extended tangent about The Club that lends heft. You can download the podcast for today's comic here, and (as always) get a jump on the official announcements by subscribing to our tender feed. (CW)TB