Year in review: Apple's iPhone takes center stage
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Although the iPhone seemed to overshadow all other Apple news, there was more--including the release of Leopard and more competition for iTunes.
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Apple Inc.'s  upcoming iPhone  is shaping up as this year's must-have gadget, but several  perceived shortcomings are pushing some potential buyers to  wait for an updated version.
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Here&#39;s our list of things Apple did right with the iPhone--and things that could use some work.
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By Joe Kirby  That ringing in your ears is the deafening buzz starting to again surround the biggest technology story of the summer: the release of the iPhone.
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The cellphone industry went to Barcelona to âshow off the latest and greatest phonesâ and, once again, hardware took center stage. But, Victoria Shannon (New York Times) points out, âsoftware is growing in importance as smartphones, capable of accessing the Web, become more popular.â So, Shannon continues, âit was no surprise that many of the phones were iPhone clones â with touch screens, sleek flat shapes and spare software interfaces. Apple was able to make a phone that paid equal attention to the software and the hardware. And the rest of the industry was following suit here.â
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As the engine of iPhone hype gears up for its final power thrust, discussions about the new device range from how many units it will sell to how developers can cash in with widgets to how its iPod-like features might cannibalize iPod sales.
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What's in an name? The iPhone has been with us for many years, in a variety of forms, and its slow and painstaking development has taken many twists and turns before reaching its forthcoming destination.â¦
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June 29 is the day that Apple becomes the sort of oppressive, inflexible company that it has long accused Microsoft of being, an iPhone skeptic claims.  Read his top 13 reasons why iPhone will disappoint you.
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(InfoWorld) - The level of hysteria associated with the arrival of Apple's iPhone is just a notch, maybe two, below that of the Second Coming. However, there is a very good chance that when the smoke clears in the next weeks and months, a whole lot of disappointment, frustration, and dissatisfaction will be left behind. If the iPhone is like other wildly anticipated products in the past, this could well manifest in one or more of the following forms: * The iPhone has a massive hardware defect that results in a recall of the hardware. This is not likely, but it is a risk with all first-gen hardware. * The iPhone is initially received with warmth but, after the first year of AT&T's two-year sentence, the public begins to realize that they've been had. See: Motorola RAZR. * The iPhone is a smashing success and marks the beginning of a run of Apple dominance that, like other successful rebellions, becomes twisted and short-sighted, leaving the general public with limited market options. * The iPhone is an immediate disappointment in both the power and performance categories and is immediately recognized as such for some or all of the reasons explained below. Those are the generalities. Now, read my 13 most probable reasons the iPhone will break your heart. 13. No GPS. The more you compare the iPhone to the BlackBerry, the more it pales. Imagine attempting to navigate your way through the streets of New York City -- or anywhere else for that matter. It's really, really nice to have a built-in GPS system showing you the way. And it's really, really frustrating that Apple has neglected GPS in the iPhone. 12. Text entry won't work well. There is no way -- no way! -- that the virtual keyboard on the iPhone's touch screen interface will work as well as the physical keyboards found on BlackBerries or most other devices. Most assuredly, entering text will be a frustrating, convoluted affair. Complaints about typing have already begun to surface. 11. It's ugly! There, it had to be said. The iPhone's awkward, neo-futuristic design looks like something out of an old Star Trek episode. Remember the me-too styles and hairdos that were in vogue at the tail end of the 1980s? The iPhone feels like that, and it likely marks the end of the relatively pleasing design aesthetic that marked Apple's rise to grace. 10. Slow Internet access. The iPhone will utilize AT&T's old Enhanced Data rates for GSM Evolution EDGE wireless network, which means data speeds that aren't nearly as fast as far superior 3G technology. In 12 months, when everyone you know is surfing the Web at lightning-fast 3G speeds while they're mobile, you'll be stuck in the slow lane. And you'll still have one more year of locked-in service contract to go. 9. Sensitive screen = scratches. It's extremely easy to scratch the front of the iPod. It will be really easy to scratch the front screen of the iPhone, even with its glass faceplate. This is a neurotic concern, perhaps, but it's still valid, especially considering the $500 price tag for the low-end model. 8. It's pricey. As much as $600 for the phone. As much as $100 per month for a reasonable service plan. That's almost $2000 for the first year of iPhone, which is a lot of cash. Worse yet, after the first year of service, first-gen iPhone users will still have another year remaining on their contract with AT&T but by then, Apple could well be up to its third iteration of the iPhone. 7. No MMS. The absence of MMS technology means that you can't send or receive pictures via text messaging. This takes about 70 percent of the fun and usefulness out of the phone's camera. This is something that will likely be rolled into a future version. 6. Touchscreens lose their sensitivity. The hard reality of using a touchscreen on the go is that, over time, it will lose sensitivity and begin to malfunction. Ask anyone who has toted their Treo or Palm Pilot around in a bag or pocket for a few years. 5. No IM. Initially, the inability to use instant messaging apps may seem like no big deal. But it's a huge convenience for both workplace and social connectivity. BlackBerry users and Windows Mobile devices can already IM away. 4. No enterprise e-mail connectivity. Chances are that if you are reading this, you'll want to use the iPhone as a work-oriented device. Unfortunately, if your workplace doesn't utilize POP or IMAP e-mail servers, you're out of luck on the e-mail front. 3. No third-party applications. Given Apple's insistence on closed environments, it's no surprise that iPhone will not support third-party applications unless they exist within the Safari browser environment. Congratulations, Apple -- you have just stifled innovation and development on your brand new phone for years. 2. Locked to AT&T? In the eponymous 1984-themed commercial that marked the debut of the Macintosh, Apple went out of its way to emphasize freedom of choice, freedom of life, freedom from the hegemony of the PC. Does anyone else think it strange that Apple is now releasing a phone based on a closed OS with virtually no third-party application support and limited file flexibility? The clincher is that iPhone users only have one choice of service providers: AT&T. June 29, 2007 could mark the moment that Apple becomes the sort of oppressive, inflexible bad company that it has long accused Microsoft of being. 1. The smug factor. How excited are you to be on a plane surrounded by legions of iPhone users, each of whom is smugly confident that their iPhone has transformed them into a superior being? Admittedly, this complaint ranges into grumpy old man territory, but still. Remember when Apple used to be cool because it was alternative? On June 29, those days are officially over. George Jones has been an avid technophile since the day he got his first Commodore 64 (and almost electrocuted himself by cracking it open with the power on).
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By Jordan Robertson Associated Press  SAN JOSE, Calif. - Even for a company that's mastered the art of product-launch hoopla, Apple Inc. appears to have pulled out all the stops to propel iPhone hysteria into the stratosphere.
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Apple's iPhone is set to get a jump on its competitors and spark a flurry of new phone designs, regardless of how well the device actually sells.
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iPhone? 0.6 per cent in Q4 Apple's iPhone may have been the most talked-about handset during the final quarter of 2007, but its sales were dwarfed by the majors in a period that saw Nokia grab more than 40 per cent of the market, the first time it's done so.â¦
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(InfoWorld) - So much for Apple Inc. raising the bar in the mobile phone industry. Since Apple announced it would soon start selling a combined music player and mobile device called the iPhone, industry experts have predicted that competing cell phone makers would rise to the challenge and start producing equally exciting phones. They may yet do that, but so far they haven't. I took a quick stroll around the show floor of the 3GSM World Congress in Barcelona checking out the music phones from some of the biggest handset makers out there to see if anything might compare to the hype aroundÂ expectations for the iPhone. Apple is known for great hardware designs and simple, intuitive user interfaces. While I saw a dizzying array of form factors and a multitude of user interface styles, I was unimpressed with the hardware I saw and downright confounded by the complexity of all the user interfaces. My examinations were quick -- the show floor is incredibly crowded and hot, so sometimes it took some sharp elbows to even get to touch a phone. I took a brief look at the overall form factor of the phones and then did some navigating around the music player. I started out at the Sony Ericsson Mobile Communications AB booth, perhaps because I know the company has been pushing its Walkman handsets. The W880 is a really nice looking phone. It's incredibly thin and has unusual raised keys that work nicely. Sony Ericsson gets high marks for the hardware form factor on this one, but the software user interface was a different story. I never did manage to find the music player from the home screen. Ultimately, I just moved along to another phone in the display area that was already running the music player. I had a similar navigation problem on Nokia Corp.'s 5200 music phone. From the home screen, I clicked on an icon with a music note in it, which seemed a logical place to launch the music player. But that took me to a music-related game. I scrolled and scrolled through a horizontal bar of icons but didn't find a music player there. Then I noticed that floating in the middle of the screen were two long bars: one for the music player and one for the calendar. That threw me -- of all phone functions, why were the music player and calendar the only two to be presented that way? At least Nokia had loaded the demonstration phones with music. Some of the other handsets I tried out, such as the Sony Ericsson one, had just one song on them. That makes it difficult to get a feel for navigating around the music player. I don't love the form factor of the 5200 but I think some people might. It's sporty, in white and bright red, and a shape reminiscent of Motorola Inc.'s PEBL phones. It slides open. Samsung Electronics Co. Ltd.'s SG HF300 "Ultramusic" was next up. I couldn't help but be struck by the cool design. One side of the phone is nearly all screen; the flip side has a keypad for dialing the phone. I never managed to figure out how to use the control panel on the music player side of the phone. It looks like the iPod's but square. I don't have an iPod so maybe iPod users can easily figure it out. If you're not an iPod user -- and you may not be if you're in the market for a music phone -- the SG HF300 might require a steep learning curve. Motorola was next in line. I'm probably least impressed with the Z8 than any of the others. I think the design is clunky and looks and feels like a slider phone from a couple of years ago. For the innovator of the thin phone, Motorola should have done better with the Z8's size. I found it difficult to figure out which buttons corresponded with the words at the bottom of the screen so even hitting "back" proved difficult initially. Then, when looking for the music player application, I suddenly found an error message on the screen and the phone froze. Not a great sign. My final stop was Neonode AB, a Swedish company that has been touting its music phone, particularly its touch screen. The device is in a category of its own and is very un-phone like. About the size of a business card, though not as thin, its touch screen definitely requires training to use. I would have never been able to figure it out without instruction. Users sweep up along the home screen within three columns. The first opens a navigation page with icons for functions such as the music player, calendar and calculator. The middle column opens a touch pad for dialing calls. And the final column opens a tools menu. Sweeping left along the screen goes back a page and sweeping right opens a function that is highlighted. When presented with a list such as albums, you touch the item to highlight it and then touch the middle of the screen to open. Sound confusing? It was. Still, I'm not panning it. It may require a bit of direction and practice but I think it'd be pretty easy to get the hang of how it works. While the small size was attractive, it also meant that it felt a bit designed for a child. Most adults have fingertips that are bigger than the icons on the screen. Overall, I was largely underwhelmed with my experiences. But there's time -- Apple only just announced the iPhone and its competitors haven't really had time to respond. Also, my search was by no means exhaustive. For example, I didn't make it to LG Electronics Inc., which recently unveiled a phone, the KE850, that is being compared to the iPhone. Even at the booths I visited, I chose to look at the phone that appeared to me to be the most focused on music but that may not be the one the manufacturer would direct me to and other models may compare more directly with the iPhone. And finally, I'm the first to admit my exercise was a bit silly given that I've never even seen an iPhone. But such is the power of the Apple marketing machine.
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It took Apple Inc. more than six  months to build the iPhone but curious gadget fanatics needed  only minutes to tear one apart.
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Finding it âa significant leap,â Steven Levy (Newsweek) calls  iPhone âa superbly engineered, cleverly designed and imaginatively implemented approach to a problem that no one has cracked to date: merging a phone handset, an Internet navigator and a media player in a package where every component shines, and the features are welcoming rather than foreboding.Â  The iPhone is the rare convergence device where things actually converge.â iPhone, he says, âfinally fulfills the promise of people-friendly palm-top communication and computing.â
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Apple's hardball tactics on revenue sharing seem to be a sticking point with both companies, although moving into the market is extremely important for the iPhone's success.
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After months of silence, Bob Levitus (Houston Chronicle) wanted to âshare my opinion of iPhone after seven months of heavy use.â After saying that he couldnât âimagine living without oneâ way back in July, Levitus adds âthat is still true today, as well.â Seven months later, he says, âI believe the iPhone is the best darn mobile phone money can buy.â âWhere else,â he wonders, could âcan you find a world-class phone, plus video, audio, Web and e-mail, all in a single hand-held device with an intuitive user interface?â