Summary Box: Brazil art heist
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WHAT'S GONE: Thieves took Picasso's "Portrait of Suzanne Bloch" and Portinari's "O Lavrador de Cafe" from the Sao Paulo Museum of Art in Brazil's largest city.
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Tycho:  I was in a guild with the guy who started FigurePrints, and when he extended coupons to the old crew I snapped them up and gave them as Christmas presents.  None of my characters ever reached the highest echelons of Azerothian Fashion, so it seemed like they were better invested in Gabriel and Keek, who poured night after night into Battlegrounds and Active Volcanoes fighting dragons and whatnot. The coupons I have described are difficult to secure, only available in random drawings at random intervals, or if by some twist of fate you happen to have been guildmates with a cunning entrepreneur.  It's really a way to ennoble the lost years you plowed into that game.  It's the sort of thing you'd think a person would appreciate.
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Bank's safe-deposit box contents turn up in the scrapyard.
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Game revolving around an art heist plays out on the streets of Orlando, Fla., and also in the real world.
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Nobody ever proved Santos Gusman Batista stole the missing DVDs. He was just thrown into prison and told to wait 10 days to learn the charges against him.
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A painting attributed to cult graffiti  artist Banksy fetched more than 200,000 pounds ($391,000) in an  online auction on Monday. Now the lucky owner will just have to  work out how to get it home.
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Brazil police recovered the paintings by Pablo Picasso and Candido Portinari that were stolen last month from Brazil's premier modern art museum, officials said Tuesday.
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PARIS, Feb. 19 -- Two masterworks that were stolen from a Zurich art museum last week were found in good condition Monday in an unlocked car parked outside a nearby psychiatric hospital, Swiss police said Tuesday. Two other paintings are still missing, they said.
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A Portuguese-sounding version of the virus has appeared in the wild. Be wary of mail from Manaus.
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BRASILIA -- The paper trail ends in an unmarked office in Brazil's federal police headquarters, where duffel bags full of confiscated files are heaped on the floor, waiting to be opened and analyzed.
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afrol News, 22 August - The two masterpieces of Norwegian painter Edvard Munch, &quot;Scream&quot; and &quot;Madonna&quot;, were today stolen from Oslo&#39;s Munch Museum by three armed robbers during opening hours.
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Cash'n'Carrion Lots of torch for not much cash
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Collocamento curato da Banca Imi, Bnp Paribas,Caboto,Ubs
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Customs officers have uncovered a stash of cocaine hidden in a parcel containing a carving of Leonardo da Vinci&#39;s Last Supper, a Bible, a Crucifix and a statue of the Virgin Mary.
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Masked robbers brandishing handguns stole four paintings by 19th Century masters worth $164 million from a Zurich museum in Switzerland's biggest art theft, police said on Monday.
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Tycho:  In case you are wondering, cats apparently need regular maintenance, like cars.  And, like an oil change, this juicing process can be done (I'm told) at home, preferably with the curtains drawn and a couple inches of sawdust laid down.  That's right: you can wring out your own cat's asshole.  This is the kind of helpful information you can expect when you visit Penny Arcade.  Don't everybody run home at once.    I've been playing a lot of Prism on the DS, even though the Zelda cartridge seems to squeal as I remove it.  I understand there's some kind of Ghost Ship?  I forget all of my cares, and also the cares of Princess Zelda, once those beams begin to refract.    They've ginned up some ridonculous crap about light eating space monsters to support their gameplay, which is very solid, and requires no extraterrestrial photophiles.  It's a puzzle game.  When I put pieces of a puzzle together, I never think about how alone each piece must feel, longing only to congregate with similarly knobbed partial images.  So, discard that.  Discard also the truly nasty presentation, no doubt a result of hard time done in already the Mobile and PC Casual markets.  Part these imperfections like tall savannah grass, and gaze into the game's rich core:  the creation of sometimes very complex circuits.     Inside each puzzle grid, the player is given some combination of Light Emitting Entities, Reflective Mirrors, Splitters, or Prisms.  You must jigger the aforementioned until light of the correct colors is distributed to targets around the edge of the field.  That's it, and the fun comes from how complicated this process can become.  There are quite a few cooperative puzzles as well - where each player has access to half the grid, and they must work together to route everything.  If you try this mode - and I request that you do so, as you only need one (1) cartridge and a willing accomplice - I recommend that you each turn your DS sideways, so that the UI is along the bottom.  That will make it so that "left" and "right" and "up" and "down" all mean the same thing to each of you.  Trust me, you want this.  The game is hard enough without the horror of fully relative terms.    Prism actually taught me something fairly significant about why I play games, and I think it's because the gameplay is so clean and the presentation so spartan that I could pick up on it.  I like games that generate communication.  This is why team-based shooters, roleplaying games, and tactical games are my delight - every one of these entails a suite of custom language to describe it, they require constant dialogue, and, most importantly, all other things being equal these games can be won by the efficient use of language.  Working out puzzles together in Prism has a strong logic component, but in large part the challenge was communicating ethereal notions succinctly.    I suppose this is also why I torment you here, thrice weekly: even when playing a game by myself, I am harvesting the experience so that it may be reconstituted here.  So, thank you for reading.  You dignify my leisure hours.          The Playstation 3 in the office has been more than acceptable for playing the sometimes short, often bad games that have arrived on it - but this holiday, with the titles to prove out the claim, I had to "get mine" in the bawdy parlance of the young.  What tipped my hand wasn't the four hundred dollar system on offer, rather, it was the three hundred and seventy nine dollar model.  These are probably mostly a mail order proposition, but any of those rare twenty gig models the platform launched with got bumped down by the new price.  It's inexpensive by PS3 standards, but it's positively cheap for a Blu-Ray device.  Now fully franchised, flexing all the rich benefits of Sony citizenship, you may expect me to be even more brutal in my critique.
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ARMED robbers escaped with Â£20 million in cash in the worldâs biggest peacetime bank robbery after looting the vaults of the Northern Bank in Belfast in a 24-hour hostage drama.