Electronic Arts brings Spore to the Mac
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The highly anticipated new video game from 'The Sims' creator Will Wright, as expected, will be released on the Mac and PC platforms simultaneously.
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Mac OS X Leopard is here, and it brings with it the new Core Animation engine developers can use to create immersive, animated application interfaces. To see what's in store for application design on the Mac, Wired News has an exclusive sneak peek at the next version of Delicious Library.
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Microsoft&#39;s Virtual PC software has been lauded by critics as a convenient way for Mac users to run Windows applications on their Macs, but what if you need to do the opposite?
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Electronic Arts on Thursday began offering soundtracks to its video games on iTunes, but it took a unique approach: instead of actually publishing albums, the company simply created iMixes that link to the already-existing songs on Apple's music download service.
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Tycho:  Last year's iteration of Tiger Woods had a fairly serious glitch in multiplayer, in that the game could not be played in multiplayer mode.  Or, it worked sometimes, but there was no way to know how or when - what combination of dances and burning herbs would right this aloof mechanism.  It was most likely the rush of new owners securing tee-times on simulated links, but after a week of trying to use the product without success I decided that I had better things to do than try and contextualize EA's grave miscalculations.    The few times we were able to jump on and actually get in there were the kind of epic, unadulterated "guy fun" one sees lionized in hilarious summer comedies.  Golf as a sport (and as a videogame) has the strong undercurrent of shared misery that one usually finds only in dive bars.  The recently released demo for this year's product - on both PSN and XBL, now - recalled those moments to us, independent of the rage that bookended each round of powerfully communal spirit lodge golf.  This year's product has a huge focus on Gamernet, a kind of user created content initiative that will hopefully see them approach the performance of their online infrastructure with more conviction.     GameFace, their face making thing, has seen a significant jump this year as well - it can take pictures from your console's camera and create actual face geometry, and I understand that photos can even be uploaded online and then brought down on the console for processing.  We were able to get some pretty good results with the earlier versions of the tool, but this is very much appreciated.  Of course, in the wrong hands, every tool is a weapon.     Ubisoft is now saying that Haze is an exclusive exclusive for the PS3, and not one of them timed or partial exclusives one might see in the lesser houses.  Truly monogamous games are rare these days, and this is certainly a surprise, but this thing has been hopping back and forth for months.  There was even a leaked document that showed this "exclusive" being released a week later for PC and 360, though all traces of the document were soon obliterated.  Assassin's Creed was (as you'll recall) a PS3 exclusive as well.  For a week, at any rate.        I'm really excited for Haze, but I'm not sure if that's a universally held belief.  The writer made a good impression on me at E3 several years ago, and Free Radical makes a good impression on me whenever they make a videogame.  It's also a four player co-op experience with a unique, asymmetrical multiplayer proposition that you've probably read about.  But, as with Bioshock, I'm really in it for the story - and, also like Bioshock, I think anything that limits its potential audience is a serious mistake.
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Longtime Mac developer Freeverse has a new treat for Mac users. Itâs called MacFun, a web-based, casual gaming site designed just for those interested in âfamily-friendlyâ games. The majority of them are âgames that were made specifically for the Mac,â explains Lynch Smith, president of Freeverse. âOur unique strength is in the huge catalog of Mac games we bring to the table.â  MacFun makes thoseâand game titles from other developersâavailable for everyone to enjoy.
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A unique motion-based controller from Motus is designed to create a more realistic experience for video game players.
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Electronic Arts is back in the game it never left.
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Electronic Arts Inc. , the  world's biggest video game publisher, on Thursday began  offering music from its titles through Apple Inc.'s   popular iTunes online download store.
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Hard-boiled suites Microsoft is throwing developers working with mixed PC and Mac environments a curveball with the long-awaited release of Office for Macintosh 2008.â¦
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Adobe and MuleSource tune open source assault Radio Reg MacWorld, MacWorld, MacWorld. Let those proprietary clowns play with their toys and false idols. We'll stick with open source decency - thank you very much - and dish out Episode 9 of Open Season.â¦
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A GNOME 2 frontend for the Visual Boy Advance emulator.
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Investor's Business Daily - 1 Apple&#39;s CEO unveiled a new version of the company&#39;s operating system, called Leopard, and disclosed top video game maker Electronics Arts will release new games for the Mac. But his highly anticipated address at Apple&#39;s developers conference offered few new details about the upcoming iPhone, which analysts think may be a boon for the company overall.
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Blog: Apple and Electronic Arts have signaled that the Mac is back for video games
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EA&#39;s latest RTS features combat on two levels; gamers can battle with elves, trolls, and beasts for $39.99. Electronic Arts today shipped its latest real-time strategy game, Armies of Exigo, to retail stores.
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New VMware Fusion for Mac lets Windows apps run on the Mac OS; free VMware Player 2 runs virtual appliances on Windows or Linux.
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November 22, 2004 - It was, of course, inevitable: given the success (both in excellence of design and pure sales) of The Sims 2, not to mention that it&#39;s the sequel to the biggest-selling PC game ever, Electronic Arts was going to give us expansions.