Going old-school on GM
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When Bills owner Ralph Wilson consulted with his old friend, Marv Levy, over who should replace departed general manager Tom Donahoe last winter, it made perfect sense. They were longtime confidants, and Levy, though retired for nearly a decade, had kept abreast of the game and its changes from his home in Chicago.
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Go from zero to 80 grand by shifting a few financial gears.
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Bob Lutz, the 72-year-old vice chairman of General Motors (GM), is on a mission that he likens to pulling the world&#39;s largest automaker out of a death spiral.
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Attention to details and solid advice make up for less-than-stellar graphics.
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Blog: Get your motor running. Head out on Mass. Ave.
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An implementation of the famous Snake game written for MS-DOS in Pascal. This is a project from my early days of programming which I wish to update and develop as it's a bit rough around the edges and relies on libraries more than it really should. Othe   Although this program is in version 2, I have had it since long before my SourceForge.net days and have just decided to take another look at it after 6 years on the shelf.
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Also: Chevy Volt: GM's 'moon shot'. See what people are saying on News.com Extra.
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By Mike Dougherty, Post-Bulletin, Rochester, Minn.  Jun. 22--thingsthatwere.blogspot.com   I love old stuff, and this blog has scads of pix of old stuff that once was. Some of it is still around. Lots of it isn't or is in a serious state of disrepair. Pretty cool stuff. Check it out.
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When Washington Redskins Coach Joe Gibbs and his staff watch the Baltimore Ravens run the football, they cannot help but recall their great Redskins teams of old.
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C'mon, T.O., take the bait. Admit you're better than Randy Moss. Say you can run faster, block better, make the most big plays out of double coverage.
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I played two seasons of Little League in Queens under a cigar-chomping manager named Morty Silver. My sole distinction was winning a trophy for Best Sport, which Morty gave me for crying the least after striking out. The only other thing I remember were the scoreboards at the better fields: They were all bulbs in the days before monster television ...
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Tycho:  In case you are wondering, cats apparently need regular maintenance, like cars.  And, like an oil change, this juicing process can be done (I'm told) at home, preferably with the curtains drawn and a couple inches of sawdust laid down.  That's right: you can wring out your own cat's asshole.  This is the kind of helpful information you can expect when you visit Penny Arcade.  Don't everybody run home at once.    I've been playing a lot of Prism on the DS, even though the Zelda cartridge seems to squeal as I remove it.  I understand there's some kind of Ghost Ship?  I forget all of my cares, and also the cares of Princess Zelda, once those beams begin to refract.    They've ginned up some ridonculous crap about light eating space monsters to support their gameplay, which is very solid, and requires no extraterrestrial photophiles.  It's a puzzle game.  When I put pieces of a puzzle together, I never think about how alone each piece must feel, longing only to congregate with similarly knobbed partial images.  So, discard that.  Discard also the truly nasty presentation, no doubt a result of hard time done in already the Mobile and PC Casual markets.  Part these imperfections like tall savannah grass, and gaze into the game's rich core:  the creation of sometimes very complex circuits.     Inside each puzzle grid, the player is given some combination of Light Emitting Entities, Reflective Mirrors, Splitters, or Prisms.  You must jigger the aforementioned until light of the correct colors is distributed to targets around the edge of the field.  That's it, and the fun comes from how complicated this process can become.  There are quite a few cooperative puzzles as well - where each player has access to half the grid, and they must work together to route everything.  If you try this mode - and I request that you do so, as you only need one (1) cartridge and a willing accomplice - I recommend that you each turn your DS sideways, so that the UI is along the bottom.  That will make it so that "left" and "right" and "up" and "down" all mean the same thing to each of you.  Trust me, you want this.  The game is hard enough without the horror of fully relative terms.    Prism actually taught me something fairly significant about why I play games, and I think it's because the gameplay is so clean and the presentation so spartan that I could pick up on it.  I like games that generate communication.  This is why team-based shooters, roleplaying games, and tactical games are my delight - every one of these entails a suite of custom language to describe it, they require constant dialogue, and, most importantly, all other things being equal these games can be won by the efficient use of language.  Working out puzzles together in Prism has a strong logic component, but in large part the challenge was communicating ethereal notions succinctly.    I suppose this is also why I torment you here, thrice weekly: even when playing a game by myself, I am harvesting the experience so that it may be reconstituted here.  So, thank you for reading.  You dignify my leisure hours.          The Playstation 3 in the office has been more than acceptable for playing the sometimes short, often bad games that have arrived on it - but this holiday, with the titles to prove out the claim, I had to "get mine" in the bawdy parlance of the young.  What tipped my hand wasn't the four hundred dollar system on offer, rather, it was the three hundred and seventy nine dollar model.  These are probably mostly a mail order proposition, but any of those rare twenty gig models the platform launched with got bumped down by the new price.  It's inexpensive by PS3 standards, but it's positively cheap for a Blu-Ray device.  Now fully franchised, flexing all the rich benefits of Sony citizenship, you may expect me to be even more brutal in my critique.
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Still listening to this classic Dead song.  And writing about it on Twitter... It's an MP3 that I ripped from the Mars Hotel album. Which I bought on CD many years ago. I've listened to this track about 1000 times. When I play it it puts a smile on my face. Because Cucamonga is a place with no pride, imho.  It's a joke, kind of like Truckin makes fun of New Orleans, a town that done the Dead wrong, once, a long time ago. Now if it were on vinyl I would have wore it out a long time ago. I'm sure there was a copy of the song on the disk Apple stole from me. There you have it RIAA. You can go after Apple. I'll support you because they stole from both of us. They have no right to listen to PofC. I imagine Steve Jobs and Phil Shindler sitting around smokin a doobie listening to Phil Lesh sing, thinking "Dave has good taste in music." BTW, Cucamonga is a suburb in southern CA. Near Ontario. Probably very non-descript. Might have been interesting 70 years ago. And that's your bedtime story for Saturday, boys and girls. Have a nice day, don't hit your brother (or sister) and be nice to the sitter!
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Try these (slightly) more palatable tactics.
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General Motors Corp. GM.N will offer  car buyers nervous about rising interest rates a chance to  lock-in today's low rates in a bid to boost its sluggish U.S.  sales, car dealers briefed about GM's new sales incentive plan  said on Tuesday.
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Paul Schweitzer is one of a dying breed. As owner of Gramercy Typewriter Co in New York City, he repairs machines that many consider obsolete.
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NEW YORK Want to find people who just bought a snowblower? How about a hunter who enjoys off-roading, happens to be in the market for a pickup and is leaning toward a Chevy? What about the people others turn to for recommendations about electronics? Perhaps you'd like to speak to a couple million pragmatists?