Startup to Develop New Online Video Games
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By MAY WONG  REDWOOD CITY, Calif. - A small startup with a shiny glass office overlooking the headquarters of video game publishing titan Electronics Arts Inc. is seeking to tap into the lucrative industry by developing new forms of online video games.
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Makers of gaming consoles want part of the on-demand-video future.
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With a new vest, players can feel the impact of video games.
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Video game developers,  eager to please all consumers, are increasingly including  features that let gamers play with or against their friends.
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Ads in video games are becoming a lucrative area for firms trying to reach young people.
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The companyâs effort is intended to create online destinations for individual movies, television shows, bands, celebrities, games and other types of entertainment.
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New game platform apparently can respond to emotions and conscious thoughts to move objects on the screen.
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The China-specific online video gaming host is set to become a multigame operation.
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New 3D menu system will take advantage of forthcoming game service.
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Tens of millions of people play videogames online; the tricky part is finding your friends--and favorite foes--among them. Michael Cassidy can help. His company, Xfire, runs a Web site that is the TV Guide, ma&icirc;tre d' and instant messenger of the gaming world. Cassidy's service can point you to a buddy who is ready to play the game you want at any moment of the day or night. He already has a lot of friends to prove it. In eight months a million people in 100 countries have downloaded Xfire's software.
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A college to provide training for the Internet games industry has been opened in Beijing. China&#39;s Ministry of Information Technology, the Hong Kong Vocational Training Council, and a Beijing Internet company devised the new college as a joint venture.
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NEW YORK - In the event you&#39;ve been hiding in a cave for the past few years, here&#39;s a newsflash: Videogames are a huge business.
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Mochi Media, which tracks Web gaming traffic, has established the first advertising network to offer dynamically inserted ads in free online games.
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Video game developer is moving in the right direction, despite an "unprofitable" image it needs to shake.
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(InfoWorld) - The Chinese Academy of Sciences (CAS), a government-backed research institute, has teamed up with private industry to set up a lab that will develop technologies for online games. The CAS Institute of Automation, Shanda Interactive Entertainment, and Interjoy Technology will work together to establish the Digital Interactive Entertainment Lab in Beijing, the three partners said in a statement. The lab will be headed by Wang Yangsheng, who also serves as principal of the Online Game Strategic Project, a government-led initiative to spur the development of China's online gaming industry. Online gaming has exploded in popularity in China during recent years, initially led by offerings from Shanda. As competition has increased, a wider array of games has become available, including titles imported from the U.S. and South Korea. Many of these games attract hundreds of thousands of simultaneous users. Online gaming is expected to generate 9.7 billion renminbi ($1.2 billion) in revenue next year, market analyst iResearch said last month
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New online capabilities are meant to allow gamers to share content they have created, Ã  la YouTube.
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While it had previously called on developers to produce a game for Xbox Live Arcade, Microsoft is now turning to consumers for the next big game idea. Through a partnership with Doritos, five finalists will be selected among Doritos-theme game concept submissions.