Sharing SETI: A Personal Book List
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As the holiday season approaches, book lists fill the entertainment sections of newspapers: fiction and non-fiction, prize winners of all sorts, the ubiquitous coffee-table large-format illustrated tomes, and children's literature. For me, it's always a tempting feast. It's an opportunity to expand my personal library or find a gift for someone special.
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Tech gifts needn't be electronic. Geeks and non-geeks alike can enjoy the old-fashioned pleasure of curling up by the fire with a good read. Michelle Delio reviews a passel of new books just in time for the holiday season.
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Tycho:   The foe revealed, Armadeaddon is now almost complete.  Monday will see the promised epilogue, so at this point you have very nearly survived the ordeal.  We have endeavored these past weeks to reward the true "enthusiast," that man or woman who, brow heavy, has faced such cruel abuse at our hand for the last seven years.  It is apparently our policy to honor such dedication one every decade.    Since it was announced a couple days ago, the revelation that MS would be actively courting the hardcore boardgame player is something I've thought about almost constantly.  It may be that you weren't aware there was such a thing as a hardcore player of boardgames if your last experience with the context was playing Sorry! with your sister when you were eight.  Things have progressed.   There's a million experiences in this space I could use to lure you in, but one company in particular - Days of Wonder has already decided to make electronic variants of their tabletop crack, so they occupy a twilight space between the worlds.  I hope they see an opportunity to take their (already completed!) games over to the 360, or that Microsoft offers them a locked case containing an unspecified amount of untraceable U.S. Currency, because I'd love to see this prescient move by MS turn into a new era.   Days of Wonder makes a game called Shadows Over Camelot that could quickly become a dangerous obsession, obscuring biological realities with a single-minded focus on grails.  Well, grail I guess.  There's just the one.    But it's a completely cooperative boardgame, so every player is working toward the same goals - fighting back invasions, questing, all of it.  Except there might be a traitor in the group, determined by a hidden draw, who tries to derail the effort.  He's not always there, but the potentiality of that nefarious force can create unbelievable social tension.    The gaming table's fixed coordinate in space is its asset and its obstacle - managing space and time is actually the primary challenge of any gaming group, as opposed to banishing necromancers, though that also ranks up there.  Boardgames are so rich in design that, when one of these gets dropped in front of them on Live, I think many gamers will be shocked at their sophistication.    My thumbs hurt.  (CW)TB out.
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How to uncover your own Hidden Gems.
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Compiled by PAUL MONTELLA Sept. 19
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By Urry, James  AMIRIA HENARE, Museums, Anthropology and Imperial Exchange. Cambridge: Cambridge University Press, 2005. Pp. xix + 323. ISBN 0- 521-83591-7. Pounds 48.00, $80.00 (hardback).
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From Narnia to a Space Odyssey is a collection of the infrequent correspondence between noted authors Arthur C. Clarke and C.S. Lewis. I didn't even know they had corresponded, so I picked the book up from a bargain shelf for $4, and it turned out to be a fairly interesting if not particularly substantial bit of history, focusing mainly on their disagreements over space travel, and mainly initiated and driven by Clarke's attempts to engage Lewis in debate on the matter.
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Readers fire off a few comments on sci-fi past and present, and reminisce on a trip to a SubAtomic Inferno. Plus: Links to our most commented-upon blog posts.
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In an effort to somewhat unify the authors of the wide range of PHP database abstraction layers out there in the community, Lukas Smith has proposed a "doctrine miling list" for the discussion of things "like best practices, new discoveries, challenges, etc".    Now I am hoping that all of you are reading this. I know quite a few of you pretty well already (John, Hans, Manuel etc.). [...] So please everybody come out of the woodwork, send me a mail or post a comment.   While I think its fine for end users to also join the list, the goal is not to create a list for end users to ask questions, but more for people who actively develop database abstraction layers. End users should better go to the respective mailing lists.    Ian P. Christian has already stepped up to the plate and is offering a mailing list that you, the database abstraction developer can subscribe to - mailto:phpdbabstraction+subscribe@lists.pengus.net. Be sure to check out the comments for more great discussion.
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As I write this column, I'm flying from San  Francisco to New York City for three days of meetings at the American Museum of  Natural History on bringing the latest scientific data to the public via museums  and planetariums. I look forward to working with my colleagues. I'm also eager  to gaze again at their stunning collection of fossils and to travel to distant  locations in our universe at the Rose Center and the Hayden Planetarium, the  museum's digital planetarium. ...
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1. "The Grim Grotto" by Lemony Snicket
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If there is a truth in advertising award for books, specifically book titles, S. L. Price's "Far Afield" is on my short list for 2007 honors. It is literally all over the place, and that's meant as an unqualified compliment.
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Also: Stephen Hawking's next goal: Space travel. Read these stories and more from around the Web on News.com Extra.
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1. "The Almost Moon" by Alice Sebold (Little, Brown)
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An inside look at the elaborate secrecy campaign around the biggest book of all time
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Forget about cumbersome, multifunctional PDAs. The future is an open book. By Bruce Sterling from Wired magazine.
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A recent article in New Scientist magazine, entitled â Mysterious signals from 1000 light years away,â implies that the UC Berkeley SETI@home project has uncovered a very convincing candidate