Nintendo tests interactive fan network
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Ballpark essentials: hot dogs, peanuts, a well-worn glove and ... Nintendo's portable gaming device? The Redmond, Wash.-based company is making a pitch to turn its portable DS Lite into a baseball staple, bringing interactive technology to fans through a pilot program being tested this season at the Mariners' Safeco Field.
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Following several high-profile Internet reports of damage being caused by its Wiimote controller, Nintendo on Wednesday gave some friendly advice on how -- and how not to -- use it's unique capabilities.
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Microsoft's Xbox 360 game console can create a strong and strange signal that disrupts wireless LANs.
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Now that the Mii Channel lets you insert a 3-D avatar of yourself into video games, the world is your virtual oyster. How about inserting Mario avatars wherever you see fit or transforming your enemies into Anne Coulter simulacrums? Commentary by Lore SjÃ¶berg.
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Nintendo's wonderful little game sports an innovative input device, but game designers have yet to truly tap its possibilities. Commentary by Clive Thompson.
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Preaching mobility to an audience teeming with cell-phone and laptop users, Intel CEO Paul Otellini looked into the crystal ball and predicted that Internet search will approach users instead of users approaching search.The Internet is not intelligent -- it has a drab interface and is in need of a serious face-lift, Otellini said during a Monday keynote at the International Consumer Electronics Show being held in Las Vegas.The Internet needs to be more interactive and needs to deliver a more visual and personal Internet experience, Otellini said.People feel disengaged with the Internet because it offers poor interactivity, Otellini said. Searching for data by starting a computer, visiting a search engine and then sifting through lots of information is a long process, Otellini said.With the help of better user interfaces, mobile Internet devices, and social networking, the Internet could get to know its users better to deliver a more personal experience, and that process is already under way, Otellini said. The Internet will soon be able to recognize a user, anticipate a data search and deliver related data before a user asks for it.Like the Nintendo Wii gaming console from Nintendo, once the Internet develops a sturdy interface users will engage with it, Otellini said. &quot;The popularity of the Wii lies with the interface, not the graphics,&quot; Otellini said. The experience brings people together in many ways through active engagement.Social networking is another way for people to connect, Otellini said. Many companies are working on cutting-edge technologies to boost social networking technologies to connect people and expose personalities to the Internet.Otellini demonstrated the use of eJamming Audiio, a social networking software and Web site through which musicians can connect and jam with other music enthusiasts. The band Smash Mouth jammed over the Internet with lead singer Steve Hartwell on stage, and other band members at other locations.As more people connect, the demand on the Internet will increase, and be facilitated by the adoption of WiMax, wireless technology that is being tested in 70 countries, Otellini said. That, in turn, could drive the demand for Internet-connected devices, Otellini said.Internet-connected consumer electronics will be able to anticipate the information users are looking for, sift the Internet and deliver data users are seeking, Otellini said. Using mobile Internet devices, Otellini said, will be &quot;like carrying the Internet with you. For example, such devices could anticipate and deliver requirements such as translation services or information on favorite meals for travelers.Intel is developing processors that allows consumer electronics to cope with the computing and graphics power demanded by high-resolution images or 3D interfaces of social networking sites like Second Life, Otellini said.Otellini demonstrated the Canmore system-on-a-chip platform, which enables high-resolution imaging and broadcast TV for consumer electronics devices. The chip includes the Intel Architecture processor, and an audio-visual unit that supports 1080p high-resolution imaging and surround sound.Canmore&#39;s computing power, graphics and audio-visual capabilities help devices do more while taking up less space, Otellini said. The platform, targeted at set-top boxes, TVs and media players, will be released in the second half of this year.Intel is already set to release the&#160;Menlow platform, a set of components including the low-power Silverthorne processor and Poulsbo chip set, that run ultramobile devices.
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A 'spoof' online game site tests the adage that no publicity is bad publicity
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CES 2005 Courts CE vendors with 'fanless' reference platform
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The hottest rock acts and videogame technology are coming together for the second Nintendo Fusion tour.
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Plan promises downloads of up to 3mbps to lure in gamers and other high-bandwidth users.
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Nintendo and Opera Software are set to launch a free beta version of the Opera web browser for the Nintendo Wii games console on December 22, 2006, the two companies have revealed.
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Nintendo Corp.'s Wii game console is a breakout hit in large part because users control the play by waving around a motion-sensing wireless controller.
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New music sharing network allows users to amass points by referring buyers.
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While the PSP is a dazzling game machine, which has a multimedia player for music and movies, it&#39;s networking capabilities looks to have an edge on Nintendo DS.
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Blog: Nintendo says its DS Wi-Fi service has now had 5 million users, and 200 million total game-play sessions.
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On Wednesday during a presentation at the Foreign Correspondents Club held in Tokyo, Nintendo Co. Ltd. President Satoru Iwata revealed some interesting bits of information regarding the company&#39;s stance towards
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LOS ANGELES (Billboard) - The hottest rock acts and  videogame technology are coming together for the second  Nintendo Fusion tour.