Movie Review | 'DOA: Dead or Alive': Video Game Arrives in the Flesh
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There was a time when movies like âDOA: Dead or Aliveâ lurked sheepishly at schoolboy height on video store shelves, spines straining to accommodate the charms of their actresses.
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MOUNTAIN VIEW, Calif. - Standing in the ticket line for &quot;Alien vs. Predator,&quot; I assumed this movie would be a souped-up version of a video game, a small home entertainment pumped up on Hollywood steroids to fill the big screen. Of course, ...
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Tycho:  Kotaku carried a story yesterday that is (basically) the Nintendo DS version of that Playstation Pornable scare from six months ago.  You can see it here, and you should, because it's awesome.  It depicts a scenario so imaginative that it juts into the realm of speculative fiction:
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Tycho: Keek directed me to a radical (and potentially even "badical") article on BioShock over at Gamers Wif Jobs. I've been wondering about the recent PR shift the game has gone through, because I don't just keep hearing that it is a "shooter first," but I keep hearing specifically that it is a "kick-ass shooter," even though it's a game where you learn about Objectivism underwater while helping jealous composers get revenge. I've never doubted that the game will be great, by whatever road it reaches that greatness. The recent WWE slant just had me curious about whether I'll be able to perform a suplex in-game. You may not think that is important, but it is totally important.(CW)TB
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The use of psychic powers adds a novel twist to the action in two new video games.
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Some video game fans are puzzled over a new title for the Nintendo Wii system -- mainly because it's not really a game.
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The summer video game doldrums  are almost here, but a small flurry of new titles over the next  couple of weeks may help tide gamers over until the fall  bounty.
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Movie tie-in games tend to suck. Hope springs eternal, though, and the allure of giant transforming robots is keeping me at least a little bit hopeful for the Transformers games.
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Henry Jenkins  and his observations on social responsibility in Chinese video game culture.
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When "Uru Live" launches, it will mark return of a popular game once left for dead. Thank its hard-core fandom for the revival.
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If the video game industry is beginning to rake in revenue that rivals the movie industry, it's also beginning to accumulate Hollywood-like headaches.
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Sleek new specs take playing games or watching movies the a whole new (possibly sickening) level. In Game|Life.
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Tycho:  There was so much news, we had to poke it with a schtick.  I'm allowed one or two puns like that a year.  At least, I hope.    The value of each leisure minute has increased exponentially since the holiday deluge began, that's not precisely news, but the games that are losing out over here are of such a high caliber that it's a little scary.  I downloaded the demo for PGR4 and loved it, in fact I still play it - I'm playing it right now, and you would be horrified if you knew how.  This said, I have no idea where I would fit this game into my life.  This is patently ridiculous - a game of this obvious polish and pedigree would command that tray for weeks at any other time of the year.  We're both in love with Zelda, but can so rarely consummate this love as bright baubles are constantly rolling in.  Gabriel doesn't even make time for nightly Halo - his evening is entirely routed to The Lion War.  When Call of Duty 4 hits on the fifth of November, I have plans to betray our collective in a similar fashion.    The time I did have yesterday wasn't even invested in the long-form retail games that I see as the core of my responsibility to you.  Every moment not devoted to Halo was soaked up by Every Extend Extra Extreme, an XBLA game I had already played on the Playstation Portable and the PC, only to find that its true calling was on the console.  Another game with a strong audio focus from the creators of Lumines and Meteos, the entire objective is to blow yourself up in such a way as to create the most casualties - I can't wait until Jack gets ahold of this one.  It has other modes, but that's the basic idea, and of course it's all very abstract.  Like other games from Q Entertainment, how much you derive from it is often a function of how open you are to its audiovisual synergies.  It's fun, but that fun is not a result of complex systems.      I also picked up Everyday Shooter for the PS3, in further dereliction of my duties, having a series of profound experiences with it that might be too strange to describe.  The game's author expresses a debt of gratitude toward Q's Mizuguchi and others, but he's accomplished something wholly his own here.  Superficially it's one of these dual analog, robotronian shooters every platform is weighed down with now.  Don't be fooled by that trope, and certainly don't think you can come to any conclusions based on screenshots.  Where Lumines or Every Extend Extra draws from electronica, a great match for their style of presentation, Everyday Shooter disarms the player with a suite of earnest, analog songs played on guitar.  At times, during the course of ordinary play, I felt as though I were interrupting him.     In gameplay terms, each level apparently plays around with the idea of chains and combinations, and I say "apparently" because I've only played two levels in - every time I die, I get sucked in by his menu.  It's just a bunch of text, but moving down or right produces a single note, and pressing left or up produces a two note chain.  Pressing a face button produces a string of four notes, and with these rude tools one can actually augment the title music quite well.  I didn't realize I was doing it at first.  When Gabriel came in perhaps fifteen minutes later, I felt as though I had been woken from a dream.
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Unsuspecting residents are lured in by shiny, foreign objects that unleash a self-replicating worm and bring the virtual world to a grinding halt. In Game|Life.
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Tycho: PS3 Fanboy just did an interview with Jim Zubkavich about the new version of the game Capcom is kicking out, the one that has all new high-res art from Udon. We've seen a few of the Udon guys multiple years running now at San Diego, Jim in particular, who always buries us in fresh merchandise - so fresh that it may in fact be dope. Khoo in particular has a soft spot for the franchise, and he loves their work. Jim is also a webcartoonist of some renown, having been the creator of The Makeshift Miracle in the infancy of the medium. It's available online, but there's a remastered version available now in book form. (CW)TB
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The quest for a wireless, robust video game controller is a hit and miss task.
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Tycho:  Gabriel's ill-conceived Pong Pong challenge has brought out the wolves, and now the forest rings with their baying. Amaze Entertainment is holding tryouts internally to see who will leave our merry band in ruins. Upstarts from the DigiPen Institute of Technology will arrive soon to unseat the last generation as is the charge of all young men. "Suckerpunch" will cease to be a euphemism when one of their usually mild animators suddenly strikes my diaphragm.