Video Games: A Company Looks to Its Creative Side to Regain What It Had Lost
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In recent years bellwethers like Electronic Arts have come to treat the process of game making as a virtual factory. But now Electronic Arts is finally coming to its senses.
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By David Williams, The Commercial Appeal, Memphis, Tenn.  Feb. 14--Imagine an adventure sprung from the pages of a comic book.  Imagine a real-life version of a video game.
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Another designer tries to revive the label, and rise above its history of failure.
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The video game maker largely met Wall Streetâs forecasts, despite posting a quarterly loss because of reorganization charges and deferred revenue.
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The future looks pretty bright for Activision.
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Some game makers are trying to get players to expand their horizons by reflecting on news events in games
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Game addicts meet a potentially addictive new game. Will profit ensue?
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Makers of gaming consoles want part of the on-demand-video future.
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Electronic Arts is back in the game it never left.
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Valve Software is experimenting with a model that could substantially transform the video game business.
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The success of Nintendo's   Wii video game console and franchises like Activision's   "Guitar Hero" have prompted companies to explore new  ways to allow players to control their games.
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Fans of classic computer games won't give up their habit without a fight. Some even faithfully remake their favorite games. The legality of the new versions remains murky, but some game creators are awed by the players' dedication. By Jacob Ogles.
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Academics and game designers are working on ways to make games that are fun but have a serious bent too.
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The basics of gameplay -- competing against opponents, setting records, winning prizes -- are as old as human civilization. We use game models to motivate ourselves, to answer questions and to find creative solutions. Our online lives are just twists on the videogame leader boards. For many, life itself has turned into a game.
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The video game industry has become a force to be reckoned with in the entertainment business. Now it wants a share of the advertising pie.
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The success of Nintendo's (7974.OS)  Wii video game console and franchises like Activision's   "Guitar Hero" have prompted companies to explore new  ways to allow players to control their games.
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TechWeb - A video game software maker wants to look over your shoulder while you play, and the company is developing software that will monitor and analyze every move you make.