gdpr european-union eula
How can I implement GDPR in a simple program?
<p>I would like to get some analytics from a simple program that I wrote to manage a game server.</p>
<p>The data I want are (collected every 15 min):</p>
<ul>
<li>operative system (windows/linux 32/64bit)</li>
<li>machine id (transformed via sha256 to maintain anonymity)</li>
<li>time when the program was launched</li>
<li>version of the program</li>
<li>number of players on the server</li>
</ul>
<p>If needed I can let the user decide if he/she wants to send the data or not.</p>
<p>The server for data collection would be, for the majority of time, offline and I would start it once a week for few hours to get some usage info.</p>
<p>the data would not be shared to anyone (obvously... it's something nobody would care about (except for me since I spent hundreds of hours to write the program))</p>
<p>Are there any license agreements pre made for such simple usage? Should I write one? What steps should I take to protect myself and reassure the users?</p>
<p>What would change in the license if, instead of sending these data, I just made the program connect every 15 min (without sending anything), just to signal that 1 client is using the program?</p>

<p>Just to get this certain, the operating system and machine ID are those of <strong>your</strong> server, where players &quot;are&quot; by having a session or the like? And the only thing you know about your players is how many there are, in total?</p>
<p>Then it sounds as if your <strong>monitoring</strong> does not process PII of your users.</p>
<p>That being said, operating a server where players can log in and maintain their session will involve other data which may be PII.</p>
<p>So you are better off talking to an expert, even if that costs some money.</p>
