using System.Interop;
namespace raylib_beef.Enums
{
	// Gamepad number
	public enum GamepadNumber : c_int
	{
		GAMEPAD_PLAYER1 = 0,
		GAMEPAD_PLAYER2 = 1,
		GAMEPAD_PLAYER3 = 2,
		GAMEPAD_PLAYER4 = 3
	}
}
