namespace Pile
{
	enum VertexAttrib : uint8
	{
	    Position,
	    Normal,
	    Bitangent,
	    Color0,
	    Color1,
	    Color2,
	    Color3,
	    Indices,
	    Weight,
	    TexCoord0,
	    TexCoord1,
	    TexCoord2,
	    TexCoord3,
	    TexCoord4,
	    TexCoord5,
	    TexCoord6,
	    TexCoord7
	}
}
