se if n == 0 {
		return nil, nil
	}

	a := make([]_Gid_t, n)
	n, err = getgroups(n, &a[0])
	if n == -1 {
		return nil, err
	}
	gids = make([]int, n)
	for i, v := range a[0:n] {
		gids[i] = int(v)
	}
	return
}

func Setgroups(gids []int) (err error) {
	if len(gids) == 0 {
		return setgroups(0, nil)
	}

	a := make([]_Gid_t, len(gids))
	for i, v := range gids {
		a[i] = _Gid_t(v)
	}
	return setgroups(len(a), &a[0])
}

// ReadDirent reads directory entries from fd and writes them into buf.
func ReadDirent(fd int, buf []byte) (n int, err error) {
	// Final argument is (basep *uintptr) and the syscall doesn't take nil.
	// TODO(rsc): Can we use a single global basep for all calls?
	return Getdents(fd, buf, new(uintptr))
}

// Wait status is 7 bits at bottom, either 0 (exited),
// 0x7F (stopped), or a signal number that caused an exit.
// The 0x80 bit is whether there was a core dump.
// An extra number (exit code, signal causing a stop)
// is in the high bits.

type WaitStatus uint32

const (
	mask  = 0x7F
	core  = 0x80
	shift = 8

	exited  = 0
	stopped = 0x7F
)

func (w WaitStatus) Exited() bool { return w&mask == exited }

func (w WaitStatus) ExitStatus() int {
	if w&mask != exited {
		return -1
	}
	return int(w >> shift)
}

func (w WaitStatus) Signaled() bool { return w&mask != stopped && w&mask != 0 }

func (w WaitStatus) Signal() syscall.Signal {
	sig := syscall.Signal(w & mask)
	if sig == stopped || sig == 0 {
		return -1
	}
	return sig
}

func (w WaitStatus) CoreDump() bool { return w.Signaled() && w&core != 0 }

func (w WaitStatus) Stopped() bool { return w&mask == stopped && syscall.Signal(w>>shift) != SIGSTOP }

func (w WaitStatus) Continued() bool { return w&mask == stopped && syscall.Signal(w>>shift) == SIGSTOP }

func (w WaitStatus) StopSignal() syscall.Signal {
	if !w.Stopped() {
		return -1
	}
	return syscall.Signal(w>>shift) & 0xFF
}

func (w WaitStatus) TrapCause() int { return -1 }

//sys	wait4(pid int32, statusp *_C_int, options int, rusage *Rusage) (wpid int32, err error)

func Wait4(pid int, wstatu