 the
pirates reap the rewards of the broken security systems (Notice how the
security system of the PS3 wasn't broken until well after the Other OS feature
was removed and the community wanted it back).

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endergen
It's crazy as a strategy. A good metaphor is that Nintendo use to target Games
more towards kids even though aging gamers who were loyal for decades were
pissed about that direction. But it seemed like a smart strategy because are
the next batch of hardcore games.

Nintendo is effectively saying fuck you to 'kids' Indie devs, and only dealing
with 'hardcores' Mature gaming shops. It's dumb because all the up and comers
are going to cut their teeth on Android/iOS and not switch because of their
invested time in developing their skills.

Le sigh, Nintendo, le sigh.

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mcantelon
Now that the iPad 2 is being heralded as the successor to consoles, Gruber's
going after them in addition to his regular Android sniping? ;)

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sdoowpilihp
I read somewhere about how this is an attempt by Nintendo to control
"quality". I would almost believe that claim if there wasn't so much
shovelware for the DS.

~~~
primigenus
Satoru Iwata gave a keynote at GDC in which he explained Nintendo's current
philosophy and strategy around "garage developers".

It basically comes down to this: Nintendo wants to protect the traditional
videogame market because it views it as a market of craftsmanship. By that
they mean that when you invest in the development of a game, you price it
accordingly, and that has led to the current market, which to some extent is
healthy (certainly on Nintendo platforms).

Compare that to the App Store market where prices are low and, on other mobile
platforms like Android, sometimes free, developers have less incentive to
invest much as the expected return on investment is less stable. Sure, there
are huge hits, but the long tail of the market is full of low-cost, low-
investment stuff. Or as you called it, "shovelware".

I for one see Iwata's point of view and although it differs substantial